librashader/test/capi-tests/imgui/examples
chyyran cff4f650c9 ld: add a flag to check if the instance is loaded
Also explicitly create function pointers to NULL, otherwise
null instance is technically unsound to call.

Practically if the create function is unloaded, so will the frame
function, but we should be consistent with the safety model.
2023-02-11 16:40:33 -05:00
..
example_glfw_opengl3 tests: add imgui example for dx11 2023-01-28 03:07:56 -05:00
example_glfw_vulkan tests: add imgui example for dx11 2023-01-28 03:07:56 -05:00
example_win32_directx11 ld: add a flag to check if the instance is loaded 2023-02-11 16:40:33 -05:00
example_win32_directx12 tests: add imgui example for dx11 2023-01-28 03:07:56 -05:00
libs tests: add imgui example for dx11 2023-01-28 03:07:56 -05:00
imgui_examples.sln tests: add imgui example for dx11 2023-01-28 03:07:56 -05:00
README.txt tests: add imgui example for dx11 2023-01-28 03:07:56 -05:00

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.