884 lines
32 KiB
Rust
884 lines
32 KiB
Rust
use crate::error::{SemanticsErrorKind, ShaderCompileError, ShaderReflectError};
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use crate::front::GlslangCompilation;
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use crate::reflect::semantics::{
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BindingMeta, BindingStage, MemberOffset, PushReflection, ShaderReflection, ShaderSemantics,
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TextureBinding, TextureSemanticMap, TextureSemantics, TextureSizeMeta, TypeInfo, UboReflection,
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UniqueSemanticMap, UniqueSemantics, ValidateTypeSemantics, VariableMeta, MAX_BINDINGS_COUNT,
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MAX_PUSH_BUFFER_SIZE,
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};
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use crate::reflect::{align_uniform_size, ReflectShader};
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use std::ops::Deref;
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use spirv_cross::hlsl::ShaderModel;
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use spirv_cross::spirv::{Ast, Decoration, Module, Resource, ShaderResources, Type};
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use spirv_cross::{glsl, hlsl, ErrorCode};
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use crate::back::cross::{CrossGlslContext, CrossHlslContext};
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use crate::back::targets::{GLSL, HLSL};
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use crate::back::{CompileShader, ShaderCompilerOutput};
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use crate::reflect::helper::{SemanticErrorBlame, TextureData, UboData};
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pub(crate) struct CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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{
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vertex: Ast<T>,
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fragment: Ast<T>,
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}
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///The output of the SPIR-V AST after compilation.
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///
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/// This output is immutable and can not be recompiled later.
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pub struct CompiledAst<T: spirv_cross::spirv::Target>(Ast<T>);
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impl<T: spirv_cross::spirv::Target> Deref for CompiledAst<T> {
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type Target = Ast<T>;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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/// The compiled SPIR-V program after compilation.
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pub struct CompiledProgram<T>
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where
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T: spirv_cross::spirv::Target,
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{
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pub vertex: CompiledAst<T>,
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pub fragment: CompiledAst<T>,
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}
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pub(crate) type HlslReflect = CrossReflect<hlsl::Target>;
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pub(crate) type GlslReflect = CrossReflect<glsl::Target>;
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impl ValidateTypeSemantics<Type> for UniqueSemantics {
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fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
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let (Type::Float { ref array, vecsize, columns, .. }
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| Type::Int { ref array, vecsize, columns, .. }
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| Type::UInt { ref array, vecsize, columns, .. }) = *ty else {
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return None
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};
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if !array.is_empty() {
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return None;
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}
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let valid = match self {
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UniqueSemantics::MVP => {
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matches!(ty, Type::Float { .. }) && vecsize == 4 && columns == 4
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}
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UniqueSemantics::FrameCount => {
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matches!(ty, Type::UInt { .. }) && vecsize == 1 && columns == 1
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}
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UniqueSemantics::FrameDirection => {
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matches!(ty, Type::Int { .. }) && vecsize == 1 && columns == 1
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}
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UniqueSemantics::FloatParameter => {
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matches!(ty, Type::Float { .. }) && vecsize == 1 && columns == 1
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}
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_ => matches!(ty, Type::Float { .. }) && vecsize == 4 && columns == 1,
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};
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if valid {
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Some(TypeInfo {
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size: vecsize,
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columns,
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})
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} else {
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None
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}
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}
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}
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impl ValidateTypeSemantics<Type> for TextureSemantics {
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fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
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let Type::Float { ref array, vecsize, columns, .. } = *ty else {
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return None
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};
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if !array.is_empty() {
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return None;
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}
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if vecsize == 4 && columns == 1 {
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Some(TypeInfo {
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size: vecsize,
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columns,
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})
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} else {
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None
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}
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}
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}
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impl<T> TryFrom<GlslangCompilation> for CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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{
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type Error = ShaderReflectError;
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fn try_from(value: GlslangCompilation) -> Result<Self, Self::Error> {
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let vertex_module = Module::from_words(value.vertex.as_binary());
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let fragment_module = Module::from_words(value.fragment.as_binary());
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let vertex = Ast::parse(&vertex_module)?;
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let fragment = Ast::parse(&fragment_module)?;
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Ok(CrossReflect { vertex, fragment })
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}
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}
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impl<T> CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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{
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fn validate(
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&self,
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vertex_res: &ShaderResources,
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fragment_res: &ShaderResources,
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) -> Result<(), ShaderReflectError> {
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if !vertex_res.sampled_images.is_empty()
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|| !vertex_res.storage_buffers.is_empty()
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|| !vertex_res.subpass_inputs.is_empty()
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|| !vertex_res.storage_images.is_empty()
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|| !vertex_res.atomic_counters.is_empty()
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{
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidResourceType,
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));
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}
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if !fragment_res.storage_buffers.is_empty()
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|| !fragment_res.subpass_inputs.is_empty()
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|| !fragment_res.storage_images.is_empty()
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|| !fragment_res.atomic_counters.is_empty()
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{
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidResourceType,
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));
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}
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let vert_inputs = vertex_res.stage_inputs.len();
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if vert_inputs != 2 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidInputCount(vert_inputs),
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));
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}
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let frag_outputs = fragment_res.stage_outputs.len();
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if frag_outputs != 1 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidOutputCount(frag_outputs),
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));
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}
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let fragment_location = self
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.fragment
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.get_decoration(fragment_res.stage_outputs[0].id, Decoration::Location)?;
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if fragment_location != 0 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidLocation(fragment_location),
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));
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}
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let vert_mask = vertex_res.stage_inputs.iter().try_fold(0, |mask, input| {
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Ok::<u32, ErrorCode>(
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mask | 1 << self.vertex.get_decoration(input.id, Decoration::Location)?,
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)
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})?;
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if vert_mask != 0x3 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidLocation(vert_mask),
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));
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}
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if vertex_res.uniform_buffers.len() > 1 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidUniformBufferCount(vertex_res.uniform_buffers.len()),
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));
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}
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if vertex_res.push_constant_buffers.len() > 1 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidUniformBufferCount(
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vertex_res.push_constant_buffers.len(),
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),
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));
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}
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if fragment_res.uniform_buffers.len() > 1 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidUniformBufferCount(fragment_res.uniform_buffers.len()),
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));
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}
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if fragment_res.push_constant_buffers.len() > 1 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidUniformBufferCount(
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fragment_res.push_constant_buffers.len(),
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),
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));
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}
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Ok(())
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}
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}
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impl<T> CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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{
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fn get_ubo_data(
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ast: &Ast<T>,
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ubo: &Resource,
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blame: SemanticErrorBlame,
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) -> Result<UboData, ShaderReflectError> {
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let descriptor_set = ast.get_decoration(ubo.id, Decoration::DescriptorSet)?;
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let binding = ast.get_decoration(ubo.id, Decoration::Binding)?;
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if binding >= MAX_BINDINGS_COUNT {
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return Err(blame.error(SemanticsErrorKind::InvalidBinding(binding)));
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}
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if descriptor_set != 0 {
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return Err(blame.error(SemanticsErrorKind::InvalidDescriptorSet(descriptor_set)));
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}
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let size = ast.get_declared_struct_size(ubo.base_type_id)?;
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Ok(UboData {
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// descriptor_set,
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// id: ubo.id,
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binding,
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size,
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})
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}
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fn get_push_size(
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ast: &Ast<T>,
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push: &Resource,
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blame: SemanticErrorBlame,
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) -> Result<u32, ShaderReflectError> {
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let size = ast.get_declared_struct_size(push.base_type_id)?;
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if size > MAX_PUSH_BUFFER_SIZE {
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return Err(blame.error(SemanticsErrorKind::InvalidPushBufferSize(size)));
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}
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Ok(size)
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}
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fn reflect_buffer_range_metas(
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ast: &Ast<T>,
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resource: &Resource,
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pass_number: usize,
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semantics: &ShaderSemantics,
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meta: &mut BindingMeta,
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offset_type: impl Fn(usize) -> MemberOffset,
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blame: SemanticErrorBlame,
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) -> Result<(), ShaderReflectError> {
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let ranges = ast.get_active_buffer_ranges(resource.id)?;
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for range in ranges {
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let name = ast.get_member_name(resource.base_type_id, range.index)?;
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let ubo_type = ast.get_type(resource.base_type_id)?;
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let range_type = match ubo_type {
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Type::Struct { member_types, .. } => {
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let range_type = member_types
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.get(range.index as usize)
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.cloned()
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.ok_or(blame.error(SemanticsErrorKind::InvalidRange(range.index)))?;
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ast.get_type(range_type)?
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}
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_ => return Err(blame.error(SemanticsErrorKind::InvalidResourceType)),
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};
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if let Some(parameter) = semantics.uniform_semantics.get_unique_semantic(&name) {
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let Some(typeinfo) = parameter.semantics.validate_type(&range_type) else {
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return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
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};
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match ¶meter.semantics {
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UniqueSemantics::FloatParameter => {
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let offset = offset_type(range.offset);
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if let Some(meta) = meta.parameter_meta.get(&name) {
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if offset != meta.offset {
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return Err(ShaderReflectError::MismatchedOffset {
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semantic: name,
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vertex: meta.offset,
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fragment: offset,
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});
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}
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if meta.size != typeinfo.size {
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return Err(ShaderReflectError::MismatchedSize {
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semantic: name,
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vertex: meta.size,
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fragment: typeinfo.size,
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});
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}
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} else {
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meta.parameter_meta.insert(
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name.clone(),
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VariableMeta {
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id: name,
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offset,
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size: typeinfo.size,
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},
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);
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}
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}
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semantics => {
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let offset = offset_type(range.offset);
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if let Some(meta) = meta.unique_meta.get(semantics) {
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if offset != meta.offset {
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return Err(ShaderReflectError::MismatchedOffset {
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semantic: name,
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vertex: meta.offset,
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fragment: offset,
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});
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}
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if meta.size != typeinfo.size * typeinfo.columns {
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return Err(ShaderReflectError::MismatchedSize {
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semantic: name,
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vertex: meta.size,
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fragment: typeinfo.size,
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});
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}
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} else {
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meta.unique_meta.insert(
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*semantics,
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VariableMeta {
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id: name,
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offset,
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size: typeinfo.size * typeinfo.columns,
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},
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);
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}
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}
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}
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} else if let Some(texture) = semantics.uniform_semantics.get_texture_semantic(&name) {
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let Some(_typeinfo) = texture.semantics.validate_type(&range_type) else {
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return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
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};
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if let TextureSemantics::PassOutput = texture.semantics {
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if texture.index >= pass_number {
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return Err(ShaderReflectError::NonCausalFilterChain {
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pass: pass_number,
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target: texture.index,
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});
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}
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}
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// this will break if range is both ubo and push buf whatever
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let offset = offset_type(range.offset);
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if let Some(meta) = meta.texture_size_meta.get_mut(&texture) {
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if offset != meta.offset {
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return Err(ShaderReflectError::MismatchedOffset {
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semantic: name,
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vertex: meta.offset,
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fragment: offset,
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});
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}
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meta.stage_mask.insert(match blame {
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SemanticErrorBlame::Vertex => BindingStage::VERTEX,
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SemanticErrorBlame::Fragment => BindingStage::FRAGMENT,
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});
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} else {
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meta.texture_size_meta.insert(
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texture,
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TextureSizeMeta {
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offset,
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// todo: fix this. to allow both
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stage_mask: match blame {
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SemanticErrorBlame::Vertex => BindingStage::VERTEX,
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SemanticErrorBlame::Fragment => BindingStage::FRAGMENT,
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},
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id: name,
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},
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);
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}
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} else {
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return Err(blame.error(SemanticsErrorKind::UnknownSemantics(name)));
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}
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}
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Ok(())
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}
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fn reflect_ubos(
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&mut self,
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vertex_ubo: Option<&Resource>,
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fragment_ubo: Option<&Resource>,
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) -> Result<Option<UboReflection>, ShaderReflectError> {
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if let Some(vertex_ubo) = vertex_ubo {
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self.vertex
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.set_decoration(vertex_ubo.id, Decoration::Binding, 0)?;
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}
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if let Some(fragment_ubo) = fragment_ubo {
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self.fragment
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.set_decoration(fragment_ubo.id, Decoration::Binding, 0)?;
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}
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match (vertex_ubo, fragment_ubo) {
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(None, None) => Ok(None),
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(Some(vertex_ubo), Some(fragment_ubo)) => {
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let vertex_ubo =
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Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
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let fragment_ubo =
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Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
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if vertex_ubo.binding != fragment_ubo.binding {
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return Err(ShaderReflectError::MismatchedUniformBuffer {
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vertex: vertex_ubo.binding,
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fragment: fragment_ubo.binding,
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});
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}
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let size = std::cmp::max(vertex_ubo.size, fragment_ubo.size);
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Ok(Some(UboReflection {
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binding: vertex_ubo.binding,
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size: align_uniform_size(size),
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stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT,
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}))
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}
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(Some(vertex_ubo), None) => {
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let vertex_ubo =
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Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
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Ok(Some(UboReflection {
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binding: vertex_ubo.binding,
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size: align_uniform_size(vertex_ubo.size),
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stage_mask: BindingStage::VERTEX,
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}))
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}
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(None, Some(fragment_ubo)) => {
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let fragment_ubo =
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Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
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Ok(Some(UboReflection {
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binding: fragment_ubo.binding,
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size: align_uniform_size(fragment_ubo.size),
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stage_mask: BindingStage::FRAGMENT,
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}))
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}
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}
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}
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fn reflect_texture_metas(
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&self,
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texture: TextureData,
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pass_number: usize,
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semantics: &ShaderSemantics,
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meta: &mut BindingMeta,
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) -> Result<(), ShaderReflectError> {
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let Some(semantic) = semantics.texture_semantics.get_texture_semantic(texture.name) else {
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return Err(SemanticErrorBlame::Fragment.error(SemanticsErrorKind::UnknownSemantics(texture.name.to_string())))
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};
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if semantic.semantics == TextureSemantics::PassOutput && semantic.index >= pass_number {
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return Err(ShaderReflectError::NonCausalFilterChain {
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pass: pass_number,
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target: semantic.index,
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});
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}
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meta.texture_meta.insert(
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semantic,
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TextureBinding {
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binding: texture.binding,
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},
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);
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Ok(())
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}
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fn reflect_texture<'a>(
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&'a self,
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texture: &'a Resource,
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) -> Result<TextureData<'a>, ShaderReflectError> {
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let descriptor_set = self
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.fragment
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.get_decoration(texture.id, Decoration::DescriptorSet)?;
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let binding = self
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.fragment
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.get_decoration(texture.id, Decoration::Binding)?;
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if descriptor_set != 0 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidDescriptorSet(descriptor_set),
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));
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}
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if binding >= MAX_BINDINGS_COUNT {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidBinding(binding),
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));
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}
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Ok(TextureData {
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// id: texture.id,
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// descriptor_set,
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name: &texture.name,
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binding,
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})
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}
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|
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fn reflect_push_constant_buffer(
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&mut self,
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vertex_pcb: Option<&Resource>,
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fragment_pcb: Option<&Resource>,
|
|
) -> Result<Option<PushReflection>, ShaderReflectError> {
|
|
if let Some(vertex_pcb) = vertex_pcb {
|
|
self.vertex
|
|
.set_decoration(vertex_pcb.id, Decoration::Binding, 1)?;
|
|
}
|
|
|
|
if let Some(fragment_pcb) = fragment_pcb {
|
|
self.fragment
|
|
.set_decoration(fragment_pcb.id, Decoration::Binding, 1)?;
|
|
}
|
|
|
|
match (vertex_pcb, fragment_pcb) {
|
|
(None, None) => Ok(None),
|
|
(Some(vertex_push), Some(fragment_push)) => {
|
|
let vertex_size =
|
|
Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
|
|
let fragment_size = Self::get_push_size(
|
|
&self.fragment,
|
|
fragment_push,
|
|
SemanticErrorBlame::Fragment,
|
|
)?;
|
|
|
|
let size = std::cmp::max(vertex_size, fragment_size);
|
|
|
|
Ok(Some(PushReflection {
|
|
size: align_uniform_size(size),
|
|
stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT,
|
|
}))
|
|
}
|
|
(Some(vertex_push), None) => {
|
|
let vertex_size =
|
|
Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
|
|
Ok(Some(PushReflection {
|
|
size: align_uniform_size(vertex_size),
|
|
stage_mask: BindingStage::VERTEX,
|
|
}))
|
|
}
|
|
(None, Some(fragment_push)) => {
|
|
let fragment_size = Self::get_push_size(
|
|
&self.fragment,
|
|
fragment_push,
|
|
SemanticErrorBlame::Fragment,
|
|
)?;
|
|
Ok(Some(PushReflection {
|
|
size: align_uniform_size(fragment_size),
|
|
stage_mask: BindingStage::FRAGMENT,
|
|
}))
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T> ReflectShader for CrossReflect<T>
|
|
where
|
|
T: spirv_cross::spirv::Target,
|
|
Ast<T>: spirv_cross::spirv::Compile<T>,
|
|
Ast<T>: spirv_cross::spirv::Parse<T>,
|
|
{
|
|
fn reflect(
|
|
&mut self,
|
|
pass_number: usize,
|
|
semantics: &ShaderSemantics,
|
|
) -> Result<ShaderReflection, ShaderReflectError> {
|
|
let vertex_res = self.vertex.get_shader_resources()?;
|
|
let fragment_res = self.fragment.get_shader_resources()?;
|
|
self.validate(&vertex_res, &fragment_res)?;
|
|
|
|
let vertex_ubo = vertex_res.uniform_buffers.first();
|
|
let fragment_ubo = fragment_res.uniform_buffers.first();
|
|
|
|
let ubo = self.reflect_ubos(vertex_ubo, fragment_ubo)?;
|
|
|
|
let vertex_push = vertex_res.push_constant_buffers.first();
|
|
let fragment_push = fragment_res.push_constant_buffers.first();
|
|
|
|
let push_constant = self.reflect_push_constant_buffer(vertex_push, fragment_push)?;
|
|
|
|
let mut meta = BindingMeta::default();
|
|
|
|
if let Some(ubo) = vertex_ubo {
|
|
Self::reflect_buffer_range_metas(
|
|
&self.vertex,
|
|
ubo,
|
|
pass_number,
|
|
semantics,
|
|
&mut meta,
|
|
MemberOffset::Ubo,
|
|
SemanticErrorBlame::Vertex,
|
|
)?;
|
|
}
|
|
|
|
if let Some(ubo) = fragment_ubo {
|
|
Self::reflect_buffer_range_metas(
|
|
&self.fragment,
|
|
ubo,
|
|
pass_number,
|
|
semantics,
|
|
&mut meta,
|
|
MemberOffset::Ubo,
|
|
SemanticErrorBlame::Fragment,
|
|
)?;
|
|
}
|
|
|
|
if let Some(push) = vertex_push {
|
|
Self::reflect_buffer_range_metas(
|
|
&self.vertex,
|
|
push,
|
|
pass_number,
|
|
semantics,
|
|
&mut meta,
|
|
MemberOffset::PushConstant,
|
|
SemanticErrorBlame::Vertex,
|
|
)?;
|
|
}
|
|
|
|
if let Some(push) = fragment_push {
|
|
Self::reflect_buffer_range_metas(
|
|
&self.fragment,
|
|
push,
|
|
pass_number,
|
|
semantics,
|
|
&mut meta,
|
|
MemberOffset::PushConstant,
|
|
SemanticErrorBlame::Fragment,
|
|
)?;
|
|
}
|
|
|
|
let mut ubo_bindings = 0u16;
|
|
if vertex_ubo.is_some() || fragment_ubo.is_some() {
|
|
ubo_bindings = 1 << ubo.as_ref().expect("UBOs should be present").binding;
|
|
}
|
|
|
|
for sampled_image in &fragment_res.sampled_images {
|
|
let texture_data = self.reflect_texture(sampled_image)?;
|
|
if ubo_bindings & (1 << texture_data.binding) != 0 {
|
|
return Err(ShaderReflectError::BindingInUse(texture_data.binding));
|
|
}
|
|
ubo_bindings |= 1 << texture_data.binding;
|
|
|
|
self.reflect_texture_metas(texture_data, pass_number, semantics, &mut meta)?;
|
|
}
|
|
|
|
Ok(ShaderReflection {
|
|
ubo,
|
|
push_constant,
|
|
meta,
|
|
})
|
|
}
|
|
}
|
|
|
|
impl CompileShader<GLSL> for CrossReflect<glsl::Target> {
|
|
type Options = glsl::Version;
|
|
type Context = CrossGlslContext;
|
|
|
|
fn compile(
|
|
mut self,
|
|
version: Self::Options,
|
|
) -> Result<ShaderCompilerOutput<String, Self::Context>, ShaderCompileError> {
|
|
let mut options: glsl::CompilerOptions = Default::default();
|
|
options.version = version;
|
|
options.fragment.default_float_precision = glsl::Precision::High;
|
|
options.fragment.default_int_precision = glsl::Precision::High;
|
|
options.enable_420_pack_extension = false;
|
|
|
|
self.vertex.set_compiler_options(&options)?;
|
|
self.fragment.set_compiler_options(&options)?;
|
|
|
|
let vertex_resources = self.vertex.get_shader_resources()?;
|
|
let fragment_resources = self.fragment.get_shader_resources()?;
|
|
|
|
for res in &vertex_resources.stage_inputs {
|
|
self.vertex.unset_decoration(res.id, Decoration::Location)?;
|
|
}
|
|
for res in &vertex_resources.stage_outputs {
|
|
// let location = self.vertex.get_decoration(res.id, Decoration::Location)?;
|
|
// self.vertex
|
|
// .set_name(res.id, &format!("LIBRA_VARYING_{location}"))?;
|
|
self.vertex.unset_decoration(res.id, Decoration::Location)?;
|
|
}
|
|
for res in &fragment_resources.stage_inputs {
|
|
// let location = self.fragment.get_decoration(res.id, Decoration::Location)?;
|
|
// self.fragment
|
|
// .set_name(res.id, &format!("LIBRA_VARYING_{location}"))?;
|
|
self.fragment
|
|
.unset_decoration(res.id, Decoration::Location)?;
|
|
}
|
|
|
|
if vertex_resources.push_constant_buffers.len() > 1 {
|
|
return Err(ShaderCompileError::SpirvCrossCompileError(
|
|
ErrorCode::CompilationError(String::from(
|
|
"Cannot have more than one push constant buffer",
|
|
)),
|
|
));
|
|
}
|
|
for res in &vertex_resources.push_constant_buffers {
|
|
self.vertex.set_name(res.id, "LIBRA_PUSH_VERTEX_INSTANCE")?;
|
|
self.vertex
|
|
.set_name(res.base_type_id, "LIBRA_PUSH_VERTEX")?;
|
|
}
|
|
|
|
// todo: options
|
|
let _flatten = false;
|
|
|
|
if vertex_resources.uniform_buffers.len() > 1 {
|
|
return Err(ShaderCompileError::SpirvCrossCompileError(
|
|
ErrorCode::CompilationError(String::from(
|
|
"Cannot have more than one uniform buffer",
|
|
)),
|
|
));
|
|
}
|
|
for res in &vertex_resources.uniform_buffers {
|
|
// if flatten {
|
|
// self.vertex.flatten_buffer_block(res.id)?;
|
|
// }
|
|
self.vertex.set_name(res.id, "LIBRA_UBO_VERTEX_INSTANCE")?;
|
|
self.vertex.set_name(res.base_type_id, "LIBRA_UBO_VERTEX")?;
|
|
self.vertex
|
|
.unset_decoration(res.id, Decoration::DescriptorSet)?;
|
|
self.vertex.unset_decoration(res.id, Decoration::Binding)?;
|
|
}
|
|
|
|
if fragment_resources.push_constant_buffers.len() > 1 {
|
|
return Err(ShaderCompileError::SpirvCrossCompileError(
|
|
ErrorCode::CompilationError(String::from(
|
|
"Cannot have more than one push constant buffer",
|
|
)),
|
|
));
|
|
}
|
|
for res in &fragment_resources.push_constant_buffers {
|
|
self.fragment
|
|
.set_name(res.id, "LIBRA_PUSH_FRAGMENT_INSTANCE")?;
|
|
self.fragment
|
|
.set_name(res.base_type_id, "LIBRA_PUSH_FRAGMENT")?;
|
|
}
|
|
|
|
if fragment_resources.uniform_buffers.len() > 1 {
|
|
return Err(ShaderCompileError::SpirvCrossCompileError(
|
|
ErrorCode::CompilationError(String::from(
|
|
"Cannot have more than one uniform buffer",
|
|
)),
|
|
));
|
|
}
|
|
|
|
for res in &fragment_resources.uniform_buffers {
|
|
// if flatten {
|
|
// self.fragment.flatten_buffer_block(res.id)?;
|
|
// }
|
|
self.fragment
|
|
.set_name(res.id, "LIBRA_UBO_FRAGMENT_INSTANCE")?;
|
|
self.fragment
|
|
.set_name(res.base_type_id, "LIBRA_UBO_FRAGMENT")?;
|
|
self.fragment
|
|
.unset_decoration(res.id, Decoration::DescriptorSet)?;
|
|
self.fragment
|
|
.unset_decoration(res.id, Decoration::Binding)?;
|
|
}
|
|
|
|
let mut texture_fixups = Vec::new();
|
|
for res in fragment_resources.sampled_images {
|
|
let binding = self.fragment.get_decoration(res.id, Decoration::Binding)?;
|
|
self.fragment
|
|
.unset_decoration(res.id, Decoration::DescriptorSet)?;
|
|
self.fragment
|
|
.unset_decoration(res.id, Decoration::Binding)?;
|
|
let mut name = res.name;
|
|
name.push('\0');
|
|
texture_fixups.push((name, binding));
|
|
}
|
|
|
|
Ok(ShaderCompilerOutput {
|
|
vertex: self.vertex.compile()?,
|
|
fragment: self.fragment.compile()?,
|
|
context: CrossGlslContext {
|
|
sampler_bindings: texture_fixups,
|
|
artifact: CompiledProgram {
|
|
vertex: CompiledAst(self.vertex),
|
|
fragment: CompiledAst(self.fragment),
|
|
},
|
|
},
|
|
})
|
|
}
|
|
}
|
|
|
|
impl CompileShader<HLSL> for CrossReflect<hlsl::Target> {
|
|
type Options = Option<()>;
|
|
type Context = CrossHlslContext;
|
|
|
|
fn compile(
|
|
mut self,
|
|
_options: Self::Options,
|
|
) -> Result<ShaderCompilerOutput<String, CrossHlslContext>, ShaderCompileError> {
|
|
let mut options = hlsl::CompilerOptions::default();
|
|
options.shader_model = ShaderModel::V5_0;
|
|
|
|
self.vertex.set_compiler_options(&options)?;
|
|
self.fragment.set_compiler_options(&options)?;
|
|
|
|
Ok(ShaderCompilerOutput {
|
|
vertex: self.vertex.compile()?,
|
|
fragment: self.fragment.compile()?,
|
|
context: CrossHlslContext {
|
|
artifact: CompiledProgram {
|
|
vertex: CompiledAst(self.vertex),
|
|
fragment: CompiledAst(self.fragment),
|
|
},
|
|
},
|
|
})
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod test {
|
|
use crate::reflect::cross::CrossReflect;
|
|
use crate::reflect::ReflectShader;
|
|
use rustc_hash::FxHashMap;
|
|
|
|
use crate::back::CompileShader;
|
|
use crate::front::shaderc::GlslangCompilation;
|
|
use crate::reflect::semantics::{Semantic, ShaderSemantics, UniformSemantic, UniqueSemantics};
|
|
use librashader_preprocess::ShaderSource;
|
|
use spirv_cross::glsl;
|
|
use spirv_cross::glsl::{CompilerOptions, Version};
|
|
|
|
#[test]
|
|
pub fn test_into() {
|
|
let result = ShaderSource::load("../test/basic.slang").unwrap();
|
|
let mut uniform_semantics: FxHashMap<String, UniformSemantic> = Default::default();
|
|
|
|
for (_index, param) in result.parameters.iter().enumerate() {
|
|
uniform_semantics.insert(
|
|
param.1.id.clone(),
|
|
UniformSemantic::Unique(Semantic {
|
|
semantics: UniqueSemantics::FloatParameter,
|
|
index: (),
|
|
}),
|
|
);
|
|
}
|
|
let spirv = GlslangCompilation::compile(&result).unwrap();
|
|
let mut reflect = CrossReflect::<glsl::Target>::try_from(spirv).unwrap();
|
|
let _shader_reflection = reflect
|
|
.reflect(
|
|
0,
|
|
&ShaderSemantics {
|
|
uniform_semantics,
|
|
texture_semantics: Default::default(),
|
|
},
|
|
)
|
|
.unwrap();
|
|
let mut opts = CompilerOptions::default();
|
|
opts.version = Version::V4_60;
|
|
opts.enable_420_pack_extension = false;
|
|
let compiled = reflect.compile(Version::V3_30).unwrap();
|
|
// eprintln!("{shader_reflection:#?}");
|
|
eprintln!("{:#}", compiled.fragment)
|
|
// let mut loader = rspirv::dr::Loader::new();
|
|
// rspirv::binary::parse_words(spirv.fragment.as_binary(), &mut loader).unwrap();
|
|
// let module = loader.module();
|
|
// println!("{:#}", module.disassemble());
|
|
}
|
|
}
|