78 lines
3.5 KiB
Rust
78 lines
3.5 KiB
Rust
use crate::{FilterMode, ImageFormat, WrapMode};
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use windows::Win32::Graphics::Direct3D9;
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//
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impl From<ImageFormat> for Direct3D9::D3DFORMAT {
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fn from(format: ImageFormat) -> Self {
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match format {
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ImageFormat::Unknown => Direct3D9::D3DFMT_UNKNOWN,
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ImageFormat::R8Unorm => Direct3D9::D3DFMT_R8G8B8,
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ImageFormat::R8Uint => Direct3D9::D3DFMT_R8G8B8,
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ImageFormat::R8Sint => Direct3D9::D3DFMT_R8G8B8,
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ImageFormat::R8G8B8A8Unorm => Direct3D9::D3DFMT_A8R8G8B8,
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ImageFormat::R8G8B8A8Uint => Direct3D9::D3DFMT_A8R8G8B8,
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ImageFormat::R8G8B8A8Sint => Direct3D9::D3DFMT_A8R8G8B8,
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ImageFormat::R8G8B8A8Srgb => Direct3D9::D3DFMT_A8R8G8B8,
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ImageFormat::A2B10G10R10UnormPack32 => Direct3D9::D3DFMT_A2B10G10R10,
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ImageFormat::A2B10G10R10UintPack32 => Direct3D9::D3DFMT_A2B10G10R10,
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ImageFormat::R16Sfloat => Direct3D9::D3DFMT_R16F,
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ImageFormat::R16G16Uint => Direct3D9::D3DFMT_G16R16,
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ImageFormat::R16G16Sint => Direct3D9::D3DFMT_G16R16,
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ImageFormat::R16G16Sfloat => Direct3D9::D3DFMT_G16R16F,
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ImageFormat::R16G16B16A16Uint => Direct3D9::D3DFMT_A16B16G16R16,
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ImageFormat::R16G16B16A16Sint => Direct3D9::D3DFMT_A16B16G16R16,
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ImageFormat::R16G16B16A16Sfloat => Direct3D9::D3DFMT_A16B16G16R16F,
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ImageFormat::R32Sfloat => Direct3D9::D3DFMT_R32F,
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_ => Direct3D9::D3DFMT_UNKNOWN,
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}
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}
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}
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//
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impl From<Direct3D9::D3DFORMAT> for ImageFormat {
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fn from(format: Direct3D9::D3DFORMAT) -> Self {
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match format {
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Direct3D9::D3DFMT_R8G8B8 => ImageFormat::R8Unorm,
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Direct3D9::D3DFMT_A8R8G8B8 => ImageFormat::R8G8B8A8Unorm,
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Direct3D9::D3DFMT_A2B10G10R10 => ImageFormat::A2B10G10R10UnormPack32,
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Direct3D9::D3DFMT_R16F => ImageFormat::R16Sfloat,
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Direct3D9::D3DFMT_G16R16 => ImageFormat::R16G16Uint,
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Direct3D9::D3DFMT_G16R16F => ImageFormat::R16G16Sfloat,
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Direct3D9::D3DFMT_A16B16G16R16 => ImageFormat::R16G16B16A16Uint,
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Direct3D9::D3DFMT_A16B16G16R16F => ImageFormat::R16G16B16A16Sfloat,
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Direct3D9::D3DFMT_R32F => ImageFormat::R32Sfloat,
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_ => ImageFormat::Unknown,
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}
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}
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}
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impl From<WrapMode> for Direct3D9::D3DTEXTUREADDRESS {
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fn from(value: WrapMode) -> Self {
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match value {
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WrapMode::ClampToBorder => Direct3D9::D3DTADDRESS_BORDER,
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WrapMode::ClampToEdge => Direct3D9::D3DTADDRESS_CLAMP,
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WrapMode::Repeat => Direct3D9::D3DTADDRESS_WRAP,
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WrapMode::MirroredRepeat => Direct3D9::D3DTADDRESS_MIRROR,
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}
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}
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}
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impl From<FilterMode> for Direct3D9::D3DTEXTUREFILTER {
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fn from(value: FilterMode) -> Self {
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match value {
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FilterMode::Linear => Direct3D9::D3DFILTER_LINEAR,
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FilterMode::Nearest => Direct3D9::D3DFILTER_NEAREST,
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}
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}
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}
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// impl FilterMode {
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// /// Get the mipmap filtering mode for the given combination.
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// pub fn d3d9_mip(&self, mip: FilterMode) -> Direct3D9::D3DTEXTUREFILTER {
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// match (self, mip) {
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// (FilterMode::Linear, FilterMode::Linear) => Direct3D9::D3DFILTER_MIPLINEAR,
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// (FilterMode::Linear, FilterMode::Nearest) => Direct3D9::D3DFILTER_LINEARMIPNEAREST,
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// (FilterMode::Nearest, FilterMode::Linear) => Direct3D9::D3DFILTER_MIPNEAREST,
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// _ => Direct3D9::D3DFILTER_MIPNEAREST
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// }
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// }
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// }
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