56 lines
1.8 KiB
Rust
56 lines
1.8 KiB
Rust
use crate::back::targets::{GLSL, HLSL};
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use crate::back::{CompileShader, CompilerBackend, FromCompilation};
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use crate::error::ShaderReflectError;
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use crate::front::GlslangCompilation;
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use crate::reflect::cross::{CompiledProgram, GlslReflect, HlslReflect};
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use crate::reflect::ReflectShader;
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/// The GLSL version to use.
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pub type GlslVersion = spirv_cross::glsl::Version;
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/// The context for a GLSL compilation via spirv-cross.
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pub struct CrossGlslContext {
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/// A map of bindings of sampler names to binding locations.
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pub sampler_bindings: Vec<(String, u32)>,
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/// The compiled program artifact after compilation.
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pub artifact: CompiledProgram<spirv_cross::glsl::Target>,
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}
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impl FromCompilation<GlslangCompilation> for GLSL {
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type Target = GLSL;
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type Options = GlslVersion;
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type Context = CrossGlslContext;
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type Output = impl CompileShader<Self::Target, Options = GlslVersion, Context = Self::Context>
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+ ReflectShader;
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fn from_compilation(
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compile: GlslangCompilation,
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) -> Result<CompilerBackend<Self::Output>, ShaderReflectError> {
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Ok(CompilerBackend {
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backend: GlslReflect::try_from(compile)?,
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})
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}
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}
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/// The context for a HLSL compilation via spirv-cross.
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pub struct CrossHlslContext {
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/// The compiled HLSL program.
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pub artifact: CompiledProgram<spirv_cross::hlsl::Target>,
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}
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impl FromCompilation<GlslangCompilation> for HLSL {
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type Target = HLSL;
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type Options = Option<()>;
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type Context = CrossHlslContext;
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type Output = impl CompileShader<Self::Target, Options = Self::Options, Context = Self::Context>
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+ ReflectShader;
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fn from_compilation(
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compile: GlslangCompilation,
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) -> Result<CompilerBackend<Self::Output>, ShaderReflectError> {
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Ok(CompilerBackend {
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backend: HlslReflect::try_from(compile)?,
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})
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}
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}
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