47 lines
1.6 KiB
Rust
47 lines
1.6 KiB
Rust
mod hello_triangle;
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use librashader_runtime_gl::options::FilterChainOptionsGL;
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use librashader_runtime_gl::FilterChainGL;
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#[test]
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fn triangle_gl() {
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let (glfw, window, events, shader, vao) = hello_triangle::gl3::setup();
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unsafe {
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let mut filter = FilterChainGL::load_from_path(
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"../test/shaders_slang/test/feedback.slangp",
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Some(&FilterChainOptionsGL {
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glsl_version: 0,
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use_dsa: false,
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force_no_mipmaps: false,
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disable_cache: false,
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}),
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)
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// FilterChain::load_from_path("../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp", None)
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.unwrap();
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hello_triangle::gl3::do_loop(glfw, window, events, shader, vao, &mut filter);
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}
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}
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#[test]
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fn triangle_gl46() {
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let (glfw, window, events, shader, vao) = hello_triangle::gl46::setup();
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unsafe {
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let mut filter = FilterChainGL::load_from_path(
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// "../test/slang-shaders/vhs/VHSPro.slangp",
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// "../test/slang-shaders/test/history.slangp",
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// "../test/shaders_slang/crt/crt-royale.slangp",
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"../test/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp",
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Some(&FilterChainOptionsGL {
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glsl_version: 0,
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use_dsa: true,
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force_no_mipmaps: false,
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disable_cache: false,
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}),
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)
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// FilterChain::load_from_path("../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp", None)
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.unwrap();
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hello_triangle::gl46::do_loop(glfw, window, events, shader, vao, &mut filter);
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}
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}
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