librashader/test/capi-tests/imgui/backends/vulkan/glsl_shader.vert
chyyran b5ce7ce30d tests: add imgui example for dx11
Currently only dx11 is available for testing but plan is to verify correctness of bindings with others.
2023-01-28 03:07:56 -05:00

26 lines
454 B
GLSL
Vendored

#version 450 core
layout(location = 0) in vec2 aPos;
layout(location = 1) in vec2 aUV;
layout(location = 2) in vec4 aColor;
layout(push_constant) uniform uPushConstant {
vec2 uScale;
vec2 uTranslate;
} pc;
out gl_PerVertex {
vec4 gl_Position;
};
layout(location = 0) out struct {
vec4 Color;
vec2 UV;
} Out;
void main()
{
Out.Color = aColor;
Out.UV = aUV;
gl_Position = vec4(aPos * pc.uScale + pc.uTranslate, 0, 1);
}