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https://github.com/italicsjenga/mini_gl_fb.git
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Implement builder pattern; fixes #10
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@ -15,3 +15,4 @@ readme = "README.md"
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glutin = "0.26.0"
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gl = "0.10.0"
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rustic_gl = "0.3.2"
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derive_builder = "0.10.0-alpha"
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@ -20,9 +20,20 @@ use glutin::dpi::LogicalSize;
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/// from a trait like [`Default`]. The [`config!`][config] macro makes it much less tedious to
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/// construct custom configs. See its documentation for more information.
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///
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/// Alternatively, you can choose to use the builder pattern instead:
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///
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/// ```
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/// use mini_gl_fb::ConfigBuilder;
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///
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/// let config = ConfigBuilder::default()
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/// .invert_y(false)
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/// .build().unwrap();
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/// ```
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///
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/// If there's a config option you want to see or think is missing, please open an issue!
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#[non_exhaustive]
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#[derive(Clone, PartialEq, Debug)]
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#[builder(default)]
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#[derive(Clone, PartialEq, Debug, Builder)]
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pub struct Config {
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/// Sets the pixel dimensions of the buffer. The buffer will automatically stretch to fill the
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/// whole window. By default this will be the same as the window_size.
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@ -105,6 +105,8 @@
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#[macro_use]
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pub extern crate rustic_gl;
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#[macro_use]
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extern crate derive_builder;
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pub extern crate glutin;
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pub extern crate gl;
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@ -114,7 +116,7 @@ pub mod core;
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pub mod breakout;
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pub use breakout::{GlutinBreakout, BasicInput};
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pub use config::Config;
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pub use config::{Config, ConfigBuilder};
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pub use core::{Internal, BufferFormat, Framebuffer};
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use core::ToGlType;
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