#[macro_use] extern crate mini_gl_fb; use mini_gl_fb::BufferFormat; use mini_gl_fb::glutin::event_loop::EventLoop; use mini_gl_fb::glutin::dpi::LogicalSize; fn main() { let mut event_loop = EventLoop::new(); let mut fb = mini_gl_fb::get_fancy(config! { window_title: String::from("Hello world!"), window_size: LogicalSize::new(800.0, 600.0), buffer_size: Some(LogicalSize::new(2, 2)) }, &event_loop); fb.change_buffer_format::(BufferFormat::R); fb.use_grayscale_shader(); let buffer = [128u8, 255, 50, 25]; fb.update_buffer(&buffer); fb.persist(&mut event_loop); }