extern crate mini_gl_fb; use mini_gl_fb::Config; fn main() { let mut fb = mini_gl_fb::get_fancy(Config { window_title: "Hello world!", window_size: (800.0, 600.0), buffer_size: (2, 2), .. Default::default() }); let mut buffer = vec![[128u8, 0, 0, 255]; 4]; buffer[3] = [255, 255, 255, 255]; fb.update_buffer(&buffer); fb.persist(); }