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//! muda is a Menu Utilities library for Desktop Applications.
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//!
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//! # Example
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//!
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//! Create the menu and add your items
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//!
//! ```no_run
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//! # use muda::{Menu, Submenu, MenuItem, accelerator::{Code, Modifiers, Accelerator}, PredefinedMenuItem};
//! let menu = Menu::new();
//! let menu_item2 = MenuItem::new("Menu item #2", false, None);
//! let submenu = Submenu::with_items(
//! "Submenu Outer",
//! true,
//! &[
//! &MenuItem::new(
//! "Menu item #1",
//! true,
//! Some(Accelerator::new(Some(Modifiers::ALT), Code::KeyD)),
//! ),
//! &PredefinedMenuItem::separator(),
//! &menu_item2,
//! &MenuItem::new("Menu item #3", true, None),
//! &PredefinedMenuItem::separator(),
//! &Submenu::with_items(
//! "Submenu Inner",
//! true,
//! &[
//! &MenuItem::new("Submenu item #1", true, None),
//! &PredefinedMenuItem::separator(),
//! &menu_item2,
//! ],
//! ),
//! ],
//! );
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//! ```
//!
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//! Then Add your root menu to a Window on Windows and Linux Only or use it
//! as your global app menu on macOS
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//!
//! ```no_run
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//! # let menu = muda::Menu::new();
//! # let window_hwnd = 0;
//! # #[cfg(target_os = "linux")]
//! # let gtk_window = gtk::ApplicationWindow::builder().build();
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//! // --snip--
//! #[cfg(target_os = "windows")]
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//! menu.init_for_hwnd(window_hwnd);
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//! #[cfg(target_os = "linux")]
//! menu.init_for_gtk_window(>k_window);
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//! #[cfg(target_os = "macos")]
//! menu.init_for_nsapp();
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//! ```
//!
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//! # Context menus (Popup menus)
//!
//! You can also use a [`Menu`] or a [`Submenu`] show a context menu.
//!
//! ```no_run
//! use muda::ContextMenu;
//! # let menu = muda::Menu::new();
//! # let window_hwnd = 0;
//! # #[cfg(target_os = "linux")]
//! # let gtk_window = gtk::ApplicationWindow::builder().build();
//! # #[cfg(target_os = "macos")]
//! # let nsview = 0 as *mut objc::runtime::Object;
//! // --snip--
//! let x = 100.0;
//! let y = 120.0;
//! #[cfg(target_os = "windows")]
//! menu.show_context_menu_for_hwnd(window_hwnd, x, y);
//! #[cfg(target_os = "linux")]
//! menu.show_context_menu_for_gtk_window(>k_window, x, y);
//! #[cfg(target_os = "macos")]
//! menu.show_context_menu_for_nsview(nsview, x, y);
//! ```
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//! # Processing menu events
//!
//! You can use [`menu_event_receiver`] to get a reference to the [`MenuEventReceiver`]
//! which you can use to listen to events when a menu item is activated
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//! ```no_run
//! # use muda::menu_event_receiver;
//! #
//! # let save_item: muda::MenuItem = unsafe { std::mem::zeroed() };
//! if let Ok(event) = menu_event_receiver().try_recv() {
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//! match event.id {
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//! id if id == save_item.id() => {
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//! println!("Save menu item activated");
//! },
//! _ => {}
//! }
//! }
//! ```
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//!
//! # Accelerators on Windows
//!
//! Accelerators don't work unless the win32 message loop calls
//! [`TranslateAcceleratorW`](windows_sys::Win32::UI::WindowsAndMessaging::TranslateAcceleratorW)
//!
//! See [`Menu::init_for_hwnd`] for more details
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use crossbeam_channel ::{ unbounded , Receiver , Sender } ;
use once_cell ::sync ::Lazy ;
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pub mod accelerator ;
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mod check_menu_item ;
mod error ;
mod menu ;
mod menu_item ;
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mod platform_impl ;
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mod predefined ;
mod submenu ;
mod util ;
#[ cfg(target_os = " macos " ) ]
#[ macro_use ]
extern crate objc ;
pub use self ::error ::* ;
pub use check_menu_item ::CheckMenuItem ;
pub use menu ::Menu ;
pub use menu_item ::MenuItem ;
pub use predefined ::{ AboutMetadata , PredefinedMenuItem } ;
pub use submenu ::Submenu ;
#[ derive(Clone, Debug, PartialEq, Eq) ]
pub enum MenuItemType {
Submenu ,
Normal ,
Predefined ,
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Check ,
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}
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impl Default for MenuItemType {
fn default ( ) -> Self {
Self ::Normal
}
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}
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/// A trait that defines a generic item in a menu, which may be one of [MenuItemType]
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///
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/// # Safety
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///
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/// This trait is ONLY meant to be implemented internally.
// TODO(amrbashir): first person to replace this trait with an enum while keeping `Menu.append_items`
// taking mix of types (`MenuItem`, `CheckMenuItem`, `Submenu`...etc) in the same call, gets a cookie.
pub unsafe trait MenuItemExt {
/// Get the type of this menu entry
fn type_ ( & self ) -> MenuItemType ;
/// Casts this menu entry to [`Any`](std::any::Any).
///
/// You can use this to get the concrete underlying type
/// when calling [`Menu::items`] or [`Submenu::items`] by calling [`downcast_ref`](https://doc.rust-lang.org/std/any/trait.Any.html#method.downcast_ref-1)
///
/// ## Example
///
/// ```no_run
/// # use muda::{Submenu, MenuItem};
/// let submenu = Submenu::new("Submenu", true);
/// let item = MenuItem::new("Text", true, None);
/// submenu.append(&item);
/// // --snip--
/// let item = &submenu.items()[0];
/// let item = item.as_any().downcast_ref::<MenuItem>().unwrap();
/// item.set_text("New text")
/// ````
fn as_any ( & self ) -> & ( dyn std ::any ::Any + 'static ) ;
/// Returns the id associated with this menu entry
fn id ( & self ) -> u32 ;
}
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pub trait ContextMenu {
/// Get the popup [`HMENU`] for this menu.
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///
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/// [`HMENU`]: windows_sys::Win32::UI::WindowsAndMessaging::HMENU
#[ cfg(target_os = " windows " ) ]
fn hpopupmenu ( & self ) -> windows_sys ::Win32 ::UI ::WindowsAndMessaging ::HMENU ;
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/// Shows this menu as a context menu inside a win32 window.
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///
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/// `x` and `y` are relative to the window's top-left corner.
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#[ cfg(target_os = " windows " ) ]
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fn show_context_menu_for_hwnd ( & self , hwnd : isize , x : f64 , y : f64 ) ;
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/// Attach the menu subclass handler to the given hwnd
/// so you can recieve events from that window using [menu_event_receiver]
///
/// This can be used along with [`ContextMenu::hpopupmenu`] when implementing a tray icon menu.
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#[ cfg(target_os = " windows " ) ]
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fn attach_menu_subclass_for_hwnd ( & self , hwnd : isize ) ;
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/// Remove the menu subclass handler from the given hwnd
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#[ cfg(target_os = " windows " ) ]
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fn detach_menu_subclass_from_hwnd ( & self , hwnd : isize ) ;
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/// Shows this menu as a context menu inside a [`gtk::ApplicationWindow`]
///
/// `x` and `y` are relative to the window's top-left corner.
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#[ cfg(target_os = " linux " ) ]
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fn show_context_menu_for_gtk_window ( & self , w : & gtk ::ApplicationWindow , x : f64 , y : f64 ) ;
/// Get the underlying gtk menu reserved for context menus.
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#[ cfg(target_os = " linux " ) ]
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fn gtk_context_menu ( & self ) -> gtk ::Menu ;
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/// Shows this menu as a context menu for the specified `NSView`.
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///
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/// The menu will be shown at the coordinates of the current event
/// (the click which triggered the menu to be shown).
#[ cfg(target_os = " macos " ) ]
fn show_context_menu_for_nsview ( & self , view : cocoa ::base ::id , x : f64 , y : f64 ) ;
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#[ cfg(target_os = " macos " ) ]
fn ns_menu ( & self ) -> * mut std ::ffi ::c_void ;
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}
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/// Describes a menu event emitted when a menu item is activated
#[ derive(Debug) ]
pub struct MenuEvent {
/// Id of the menu item which triggered this event
pub id : u32 ,
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}
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/// A reciever that could be used to listen to menu events.
pub type MenuEventReceiver = Receiver < MenuEvent > ;
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static MENU_CHANNEL : Lazy < ( Sender < MenuEvent > , MenuEventReceiver ) > = Lazy ::new ( unbounded ) ;
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/// Gets a reference to the event channel's [MenuEventReceiver]
/// which can be used to listen for menu events.
pub fn menu_event_receiver < ' a > ( ) -> & ' a MenuEventReceiver {
& MENU_CHANNEL . 1
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}