use menu_rs::{menu_event_receiver, Menu}; #[cfg(target_os = "windows")] use winit::platform::windows::WindowExtWindows; use winit::{ event::{Event, WindowEvent}, event_loop::{ControlFlow, EventLoop}, window::WindowBuilder, }; fn main() { let event_loop = EventLoop::new(); let window = WindowBuilder::new().build(&event_loop).unwrap(); let _window2 = WindowBuilder::new().build(&event_loop).unwrap(); let mut menu_bar = Menu::new(); let mut file_menu = menu_bar.add_submenu("File", true); let mut edit_menu = menu_bar.add_submenu("Edit", true); let mut open_item = file_menu.add_text_item("Open", true); let mut save_item = file_menu.add_text_item("Save", true); let _quit_item = file_menu.add_text_item("Quit", true); let _copy_item = edit_menu.add_text_item("Copy", true); let _cut_item = edit_menu.add_text_item("Cut", true); #[cfg(target_os = "windows")] { menu_bar.init_for_hwnd(window.hwnd() as _); menu_bar.init_for_hwnd(_window2.hwnd() as _); } let menu_channel = menu_event_receiver(); let mut open_item_disabled = false; let mut counter = 0; event_loop.run(move |event, _, control_flow| { *control_flow = ControlFlow::Wait; if let Ok(event) = menu_channel.try_recv() { match event.id { _ if event.id == save_item.id() => { println!("Save menu item activated!"); counter += 1; save_item.set_label(format!("Save activated {counter} times")); if !open_item_disabled { println!("Open item disabled!"); open_item.set_enabled(false); open_item_disabled = true; } } _ => {} } } match event { Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => *control_flow = ControlFlow::Exit, Event::MainEventsCleared => { window.request_redraw(); } _ => (), } }) }