use crossbeam_channel::{unbounded, Receiver, Sender}; use once_cell::sync::Lazy; mod platform_impl; mod util; static MENU_CHANNEL: Lazy<(Sender, Receiver)> = Lazy::new(|| unbounded()); /// Event channel for receiving menu events. pub fn menu_event_receiver<'a>() -> &'a Receiver { &MENU_CHANNEL.1 } /// Describes a menu event emitted when a menu item is activated pub struct MenuEvent { pub id: u64, } pub struct Menu(platform_impl::Menu); impl Menu { pub fn new() -> Self { Self(platform_impl::Menu::new()) } pub fn add_submenu(&mut self, label: impl AsRef, enabled: bool) -> Submenu { Submenu(self.0.add_submenu(label, enabled)) } #[cfg(target_os = "linux")] pub fn init_for_gtk_window(&self, w: &W) where W: gtk::prelude::IsA, { self.0.init_for_gtk_window(w) } } #[derive(Clone)] pub struct Submenu(platform_impl::Submenu); impl Submenu { pub fn label(&self) -> String { self.0.label() } pub fn set_label(&mut self, label: impl AsRef) { self.0.set_label(label) } pub fn enabled(&self) -> bool { self.0.enabled() } pub fn set_enabled(&mut self, enabled: bool) { self.0.set_enabled(enabled) } pub fn add_submenu(&mut self, label: impl AsRef, enabled: bool) -> Submenu { Submenu(self.0.add_submenu(label, enabled)) } pub fn add_text_item(&mut self, label: impl AsRef, enabled: bool) -> TextMenuItem { TextMenuItem(self.0.add_text_item(label, enabled)) } } #[derive(Clone)] pub struct TextMenuItem(platform_impl::TextMenuItem); impl TextMenuItem { pub fn label(&self) -> String { self.0.label() } pub fn set_label(&mut self, label: impl AsRef) { self.0.set_label(label) } pub fn enabled(&self) -> bool { self.0.enabled() } pub fn set_enabled(&mut self, enabled: bool) { self.0.set_enabled(enabled) } pub fn id(&self) -> u64 { self.0.id() } }