mirror of
https://github.com/italicsjenga/muda.git
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379 lines
12 KiB
Rust
379 lines
12 KiB
Rust
// Copyright 2022-2022 Tauri Programme within The Commons Conservancy
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// SPDX-License-Identifier: Apache-2.0
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// SPDX-License-Identifier: MIT
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#![allow(clippy::uninlined_format_args)]
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//! muda is a Menu Utilities library for Desktop Applications.
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//!
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//! # Platforms supported:
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//!
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//! - Windows
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//! - macOS
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//! - Linux (gtk Only)
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//!
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//! # Platform-specific notes:
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//!
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//! - On Windows, accelerators don't work unless the win32 message loop calls
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//! [`TranslateAcceleratorW`](https://docs.rs/windows-sys/latest/windows_sys/Win32/UI/WindowsAndMessaging/fn.TranslateAcceleratorW.html).
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//! See [`Menu::init_for_hwnd`](https://docs.rs/muda/latest/muda/struct.Menu.html#method.init_for_hwnd) for more details
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//!
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//! # Dependencies (Linux Only)
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//!
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//! `gtk` is used for menus and `libxdo` is used to make the predfined `Copy`, `Cut`, `Paste` and `SelectAll` menu items work. Be sure to install following packages before building:
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//!
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//! #### Arch Linux / Manjaro:
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//!
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//! ```sh
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//! pacman -S gtk3 xdotool
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//! ```
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//!
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//! #### Debian / Ubuntu:
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//!
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//! ```sh
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//! sudo apt install libgtk-3-dev libxdo-dev
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//! ```
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//!
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//! # Example
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//!
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//! Create the menu and add your items
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//!
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//! ```no_run
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//! # use muda::{Menu, Submenu, MenuItem, accelerator::{Code, Modifiers, Accelerator}, PredefinedMenuItem};
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//! let menu = Menu::new();
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//! let menu_item2 = MenuItem::new("Menu item #2", false, None);
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//! let submenu = Submenu::with_items(
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//! "Submenu Outer",
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//! true,
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//! &[
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//! &MenuItem::new(
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//! "Menu item #1",
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//! true,
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//! Some(Accelerator::new(Some(Modifiers::ALT), Code::KeyD)),
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//! ),
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//! &PredefinedMenuItem::separator(),
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//! &menu_item2,
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//! &MenuItem::new("Menu item #3", true, None),
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//! &PredefinedMenuItem::separator(),
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//! &Submenu::with_items(
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//! "Submenu Inner",
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//! true,
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//! &[
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//! &MenuItem::new("Submenu item #1", true, None),
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//! &PredefinedMenuItem::separator(),
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//! &menu_item2,
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//! ],
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//! ).unwrap(),
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//! ],
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//! );
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//! ```
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//!
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//! Then add your root menu to a Window on Windows and Linux
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//! or use it as your global app menu on macOS
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//!
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//! ```no_run
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//! # let menu = muda::Menu::new();
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//! # let window_hwnd = 0;
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//! # #[cfg(target_os = "linux")]
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//! # let gtk_window = gtk::ApplicationWindow::builder().build();
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//! # #[cfg(target_os = "linux")]
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//! # let vertical_gtk_box = gtk::Box::new(gtk::Orientation::Vertical, 0);
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//! // --snip--
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//! #[cfg(target_os = "windows")]
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//! menu.init_for_hwnd(window_hwnd);
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//! #[cfg(target_os = "linux")]
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//! menu.init_for_gtk_window(>k_window, Some(&vertical_gtk_box));
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//! #[cfg(target_os = "macos")]
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//! menu.init_for_nsapp();
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//! ```
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//!
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//! # Context menus (Popup menus)
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//!
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//! You can also use a [`Menu`] or a [`Submenu`] show a context menu.
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//!
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//! ```no_run
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//! use muda::ContextMenu;
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//! # let menu = muda::Menu::new();
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//! # let window_hwnd = 0;
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//! # #[cfg(target_os = "linux")]
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//! # let gtk_window = gtk::ApplicationWindow::builder().build();
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//! # #[cfg(target_os = "macos")]
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//! # let nsview = 0 as *mut objc::runtime::Object;
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//! // --snip--
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//! let position = muda::PhysicalPosition { x: 100., y: 120. };
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//! #[cfg(target_os = "windows")]
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//! menu.show_context_menu_for_hwnd(window_hwnd, Some(position.into()));
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//! #[cfg(target_os = "linux")]
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//! menu.show_context_menu_for_gtk_window(>k_window, Some(position.into()));
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//! #[cfg(target_os = "macos")]
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//! menu.show_context_menu_for_nsview(nsview, Some(position.into()));
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//! ```
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//! # Processing menu events
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//!
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//! You can use [`MenuEvent::receiver`] to get a reference to the [`MenuEventReceiver`]
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//! which you can use to listen to events when a menu item is activated
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//! ```no_run
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//! # use muda::MenuEvent;
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//! #
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//! # let save_item: muda::MenuItem = unsafe { std::mem::zeroed() };
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//! if let Ok(event) = MenuEvent::receiver().try_recv() {
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//! match event.id {
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//! id if id == save_item.id() => {
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//! println!("Save menu item activated");
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//! },
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//! _ => {}
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//! }
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//! }
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//! ```
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use crossbeam_channel::{unbounded, Receiver, Sender};
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use once_cell::sync::{Lazy, OnceCell};
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mod about_metadata;
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pub mod accelerator;
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mod builders;
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mod dpi;
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mod error;
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mod icon;
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mod items;
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mod menu;
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mod menu_id;
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mod platform_impl;
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mod util;
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#[cfg(target_os = "macos")]
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#[macro_use]
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extern crate objc;
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pub use about_metadata::AboutMetadata;
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pub use builders::*;
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pub use dpi::*;
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pub use error::*;
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pub use icon::{BadIcon, Icon, NativeIcon};
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pub use items::*;
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pub use menu::Menu;
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pub use menu_id::MenuId;
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/// An enumeration of all available menu types, useful to match against
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/// the items returned from [`Menu::items`] or [`Submenu::items`]
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#[derive(Clone)]
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pub enum MenuItemKind {
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MenuItem(MenuItem),
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Submenu(Submenu),
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Predefined(PredefinedMenuItem),
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Check(CheckMenuItem),
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Icon(IconMenuItem),
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}
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impl MenuItemKind {
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/// Casts this item to a [`MenuItem`], and returns `None` if it wasn't.
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pub fn as_menuitem(&self) -> Option<&MenuItem> {
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match self {
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MenuItemKind::MenuItem(i) => Some(i),
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_ => None,
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}
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}
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/// Casts this item to a [`MenuItem`], and panics if it wasn't.
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pub fn as_menuitem_unchecked(&self) -> &MenuItem {
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match self {
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MenuItemKind::MenuItem(i) => i,
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_ => panic!("Not a MenuItem"),
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}
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}
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/// Casts this item to a [`Submenu`], and returns `None` if it wasn't.
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pub fn as_submenu(&self) -> Option<&Submenu> {
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match self {
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MenuItemKind::Submenu(i) => Some(i),
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_ => None,
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}
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}
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/// Casts this item to a [`Submenu`], and panics if it wasn't.
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pub fn as_submenu_unchecked(&self) -> &Submenu {
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match self {
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MenuItemKind::Submenu(i) => i,
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_ => panic!("Not a Submenu"),
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}
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}
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/// Casts this item to a [`PredefinedMenuItem`], and returns `None` if it wasn't.
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pub fn as_predefined_menuitem(&self) -> Option<&PredefinedMenuItem> {
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match self {
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MenuItemKind::Predefined(i) => Some(i),
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_ => None,
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}
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}
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/// Casts this item to a [`PredefinedMenuItem`], and panics if it wasn't.
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pub fn as_predefined_menuitem_unchecked(&self) -> &PredefinedMenuItem {
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match self {
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MenuItemKind::Predefined(i) => i,
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_ => panic!("Not a PredefinedMenuItem"),
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}
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}
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/// Casts this item to a [`CheckMenuItem`], and returns `None` if it wasn't.
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pub fn as_check_menuitem(&self) -> Option<&CheckMenuItem> {
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match self {
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MenuItemKind::Check(i) => Some(i),
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_ => None,
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}
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}
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/// Casts this item to a [`CheckMenuItem`], and panics if it wasn't.
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pub fn as_check_menuitem_unchecked(&self) -> &CheckMenuItem {
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match self {
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MenuItemKind::Check(i) => i,
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_ => panic!("Not a CheckMenuItem"),
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}
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}
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/// Casts this item to a [`IconMenuItem`], and returns `None` if it wasn't.
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pub fn as_icon_menuitem(&self) -> Option<&IconMenuItem> {
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match self {
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MenuItemKind::Icon(i) => Some(i),
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_ => None,
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}
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}
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/// Casts this item to a [`IconMenuItem`], and panics if it wasn't.
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pub fn as_icon_menuitem_unchecked(&self) -> &IconMenuItem {
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match self {
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MenuItemKind::Icon(i) => i,
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_ => panic!("Not an IconMenuItem"),
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}
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}
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}
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/// A trait that defines a generic item in a menu, which may be one of [`MenuItemKind`]
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///
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/// # Safety
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///
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/// This trait is ONLY meant to be implemented internally by the crate.
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pub unsafe trait IsMenuItem {
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fn kind(&self) -> MenuItemKind;
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fn id(&self) -> &MenuId;
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}
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#[derive(Debug, PartialEq, PartialOrd, Clone, Copy)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub(crate) enum MenuItemType {
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MenuItem,
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Submenu,
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Predefined,
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Check,
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Icon,
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}
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impl Default for MenuItemType {
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fn default() -> Self {
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Self::MenuItem
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}
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}
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/// A helper trait with methods to help creating a context menu.
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pub trait ContextMenu {
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/// Get the popup [`HMENU`] for this menu.
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///
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/// [`HMENU`]: windows_sys::Win32::UI::WindowsAndMessaging::HMENU
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#[cfg(target_os = "windows")]
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fn hpopupmenu(&self) -> windows_sys::Win32::UI::WindowsAndMessaging::HMENU;
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/// Shows this menu as a context menu inside a win32 window.
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///
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/// - `position` is relative to the window top-left corner, if `None`, the cursor position is used.
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#[cfg(target_os = "windows")]
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fn show_context_menu_for_hwnd(&self, hwnd: isize, position: Option<Position>);
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/// Attach the menu subclass handler to the given hwnd
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/// so you can recieve events from that window using [MenuEvent::receiver]
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///
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/// This can be used along with [`ContextMenu::hpopupmenu`] when implementing a tray icon menu.
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#[cfg(target_os = "windows")]
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fn attach_menu_subclass_for_hwnd(&self, hwnd: isize);
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/// Remove the menu subclass handler from the given hwnd
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#[cfg(target_os = "windows")]
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fn detach_menu_subclass_from_hwnd(&self, hwnd: isize);
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/// Shows this menu as a context menu inside a [`gtk::ApplicationWindow`]
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///
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/// - `position` is relative to the window top-left corner, if `None`, the cursor position is used.
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#[cfg(target_os = "linux")]
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fn show_context_menu_for_gtk_window(
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&self,
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w: >k::ApplicationWindow,
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position: Option<Position>,
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);
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/// Get the underlying gtk menu reserved for context menus.
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#[cfg(target_os = "linux")]
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fn gtk_context_menu(&self) -> gtk::Menu;
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/// Shows this menu as a context menu for the specified `NSView`.
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///
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/// - `position` is relative to the window top-left corner, if `None`, the cursor position is used.
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#[cfg(target_os = "macos")]
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fn show_context_menu_for_nsview(&self, view: cocoa::base::id, position: Option<Position>);
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/// Get the underlying NSMenu reserved for context menus.
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#[cfg(target_os = "macos")]
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fn ns_menu(&self) -> *mut std::ffi::c_void;
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}
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/// Describes a menu event emitted when a menu item is activated
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#[derive(Debug, Clone)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct MenuEvent {
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/// Id of the menu item which triggered this event
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pub id: MenuId,
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}
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/// A reciever that could be used to listen to menu events.
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pub type MenuEventReceiver = Receiver<MenuEvent>;
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type MenuEventHandler = Box<dyn Fn(MenuEvent) + Send + Sync + 'static>;
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static MENU_CHANNEL: Lazy<(Sender<MenuEvent>, MenuEventReceiver)> = Lazy::new(unbounded);
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static MENU_EVENT_HANDLER: OnceCell<Option<MenuEventHandler>> = OnceCell::new();
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impl MenuEvent {
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/// Returns the id of the menu item which triggered this event
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pub fn id(&self) -> &MenuId {
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&self.id
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}
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/// Gets a reference to the event channel's [`MenuEventReceiver`]
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/// which can be used to listen for menu events.
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///
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/// ## Note
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///
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/// This will not receive any events if [`MenuEvent::set_event_handler`] has been called with a `Some` value.
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pub fn receiver<'a>() -> &'a MenuEventReceiver {
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&MENU_CHANNEL.1
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}
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/// Set a handler to be called for new events. Useful for implementing custom event sender.
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///
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/// ## Note
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///
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/// Calling this function with a `Some` value,
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/// will not send new events to the channel associated with [`MenuEvent::receiver`]
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pub fn set_event_handler<F: Fn(MenuEvent) + Send + Sync + 'static>(f: Option<F>) {
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if let Some(f) = f {
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let _ = MENU_EVENT_HANDLER.set(Some(Box::new(f)));
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} else {
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let _ = MENU_EVENT_HANDLER.set(None);
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}
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}
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pub(crate) fn send(event: MenuEvent) {
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if let Some(handler) = MENU_EVENT_HANDLER.get_or_init(|| None) {
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handler(event);
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} else {
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let _ = MENU_CHANNEL.0.send(event);
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}
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}
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}
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