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nih-plug/plugins/diopser/src/editor.rs

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// Diopser: a phase rotation plugin
// Copyright (C) 2021-2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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use nih_plug::prelude::Editor;
use nih_plug_vizia::vizia::*;
use nih_plug_vizia::widgets::*;
use nih_plug_vizia::{assets, create_vizia_editor, ViziaState};
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use std::pin::Pin;
use std::sync::Arc;
use crate::DiopserParams;
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/// VIZIA uses points instead of pixels for text
const POINT_SCALE: f32 = 0.75;
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#[derive(Lens)]
// TODO: Lens requires everything to be marked as `pub`
pub struct Data {
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params: Pin<Arc<DiopserParams>>,
}
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impl Model for Data {}
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// Makes sense to also define this here, makes it a bit easier to keep track of
pub(crate) fn default_state() -> Arc<ViziaState> {
ViziaState::from_size(380, 305)
}
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pub(crate) fn create(
params: Pin<Arc<DiopserParams>>,
editor_state: Arc<ViziaState>,
) -> Option<Box<dyn Editor>> {
create_vizia_editor(editor_state, move |cx| {
Data {
params: params.clone(),
}
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.build(cx);
VStack::new(cx, |cx| {
Label::new(cx, "Diopser")
.font(assets::NOTO_SANS_THIN)
.font_size(40.0 * POINT_SCALE)
.height(Pixels(50.0))
.child_top(Stretch(1.0))
.child_bottom(Pixels(0.0))
// Make this more or less align with the parameters column
.right(Percentage(12.0));
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// See the Crisp generic UI for an example using a ScrollView
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GenericUi::new(cx, Data::params)
.width(Percentage(100.0))
.child_top(Pixels(5.0));
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})
.width(Percentage(100.0))
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.row_between(Pixels(0.0))
.child_left(Stretch(1.0))
.child_right(Stretch(1.0));
})
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}