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nih-plug/nih_plug_iced/src/wrapper.rs

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//! An [`Application`] wrapper around an [`IcedEditor`] to bridge between `iced_baseview` and
//! `nih_plug_iced`.
use crossbeam::channel;
use nih_plug::prelude::GuiContext;
use std::sync::Arc;
use crate::futures::FutureExt;
use crate::{
futures, subscription, Application, Color, Command, Element, IcedEditor, ParameterUpdate,
Subscription, WindowQueue, WindowScalePolicy, WindowSubs,
};
/// Wraps an `iced_baseview` [`Application`] around [`IcedEditor`]. Needed to allow editors to
/// always receive a copy of the GUI context.
pub(crate) struct IcedEditorWrapperApplication<E: IcedEditor> {
editor: E,
/// We will receive notifications about parameters being changed on here. Whenever a parameter
/// update gets sent, we will trigger a [`Message::parameterUpdate`] which causes the UI to be
/// redrawn.
parameter_updates_receiver: Arc<channel::Receiver<ParameterUpdate>>,
}
/// This wraps around `E::Message` to add a parameter update message which can be handled directly
/// by this wrapper. That parameter update message simply forces a redraw of the GUI whenever there
/// is a parameter update.
pub enum Message<E: IcedEditor> {
EditorMessage(E::Message),
ParameterUpdate,
}
impl<E: IcedEditor> std::fmt::Debug for Message<E> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::EditorMessage(arg0) => f.debug_tuple("EditorMessage").field(arg0).finish(),
Self::ParameterUpdate => write!(f, "ParameterUpdate"),
}
}
}
impl<E: IcedEditor> Clone for Message<E> {
fn clone(&self) -> Self {
match self {
Self::EditorMessage(arg0) => Self::EditorMessage(arg0.clone()),
Self::ParameterUpdate => Self::ParameterUpdate,
}
}
}
impl<E: IcedEditor> Application for IcedEditorWrapperApplication<E> {
type Executor = E::Executor;
type Message = Message<E>;
type Flags = (
Arc<dyn GuiContext>,
Arc<channel::Receiver<ParameterUpdate>>,
E::InitializationFlags,
);
fn new(
(context, parameter_updates_receiver, flags): Self::Flags,
) -> (Self, Command<Self::Message>) {
let (editor, command) = E::new(flags, context);
(
Self {
editor,
parameter_updates_receiver,
},
command.map(Message::EditorMessage),
)
}
#[inline]
fn update(
&mut self,
window: &mut WindowQueue,
message: Self::Message,
) -> Command<Self::Message> {
match message {
Message::EditorMessage(message) => self
.editor
.update(window, message)
.map(Message::EditorMessage),
// This message only exists to force a redraw
Message::ParameterUpdate => Command::none(),
}
}
#[inline]
fn subscription(
&self,
window_subs: &mut WindowSubs<Self::Message>,
) -> Subscription<Self::Message> {
// Since we're wrapping around `E::Message`, we need to do this transformation ourselves
let mut editor_window_subs = WindowSubs {
on_frame: match &window_subs.on_frame {
Some(Message::EditorMessage(message)) => Some(message.clone()),
_ => None,
},
on_window_will_close: match &window_subs.on_window_will_close {
Some(Message::EditorMessage(message)) => Some(message.clone()),
_ => None,
},
};
let subscription = Subscription::batch([
// For some reason there's no adapter to just convert `futures::channel::mpsc::Receiver`
// into a stream that doesn't require consuming that receiver (which wouldn't work in
// this case since the subscriptions function gets called repeatedly). So we'll just use
// a crossbeam queue and this unfold instead.
subscription::unfold(
"parameter updates",
self.parameter_updates_receiver.clone(),
|parameter_updates_receiver| match parameter_updates_receiver.try_recv() {
Ok(_) => futures::future::ready((
Some(Message::ParameterUpdate),
parameter_updates_receiver,
))
.boxed(),
Err(_) => futures::future::pending().boxed(),
},
),
self.editor
.subscription(&mut editor_window_subs)
.map(Message::EditorMessage),
]);
if let Some(message) = editor_window_subs.on_frame {
window_subs.on_frame = Some(Message::EditorMessage(message));
}
if let Some(message) = editor_window_subs.on_window_will_close {
window_subs.on_window_will_close = Some(Message::EditorMessage(message));
}
subscription
}
#[inline]
fn view(&mut self) -> Element<'_, Self::Message> {
self.editor.view().map(Message::EditorMessage)
}
#[inline]
fn background_color(&self) -> Color {
self.editor.background_color()
}
#[inline]
fn scale_policy(&self) -> WindowScalePolicy {
self.editor.scale_policy()
}
#[inline]
fn renderer_settings() -> iced_baseview::backend::settings::Settings {
E::renderer_settings()
}
}