2022-03-01 05:45:41 +11:00
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use parking_lot::RwLockWriteGuard;
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use std::collections::VecDeque;
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use std::sync::atomic::Ordering;
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2022-03-04 03:47:41 +11:00
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use std::sync::Arc;
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2022-03-01 05:45:41 +11:00
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2022-03-04 03:47:41 +11:00
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use super::wrapper::{OutputParamChange, Task, Wrapper};
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2022-03-01 05:45:41 +11:00
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use crate::context::ProcessContext;
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use crate::event_loop::EventLoop;
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2022-03-04 03:47:41 +11:00
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use crate::param::internals::ParamPtr;
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2022-03-01 05:45:41 +11:00
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use crate::plugin::{ClapPlugin, NoteEvent};
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2022-03-04 03:47:41 +11:00
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use crate::GuiContext;
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/// A [GuiContext] implementation for the wrapper. This is passed to the plugin in
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/// [crate::Editor::spawn()] so it can interact with the rest of the plugin and with the host for
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/// things like setting parameters.
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pub(crate) struct WrapperGuiContext<P: ClapPlugin> {
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pub(super) wrapper: Arc<Wrapper<P>>,
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}
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2022-03-01 05:45:41 +11:00
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/// A [ProcessContext] implementation for the wrapper. This is a separate object so it can hold on
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/// to lock guards for event queues. Otherwise reading these events would require constant
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/// unnecessary atomic operations to lock the uncontested RwLocks.
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pub(crate) struct WrapperProcessContext<'a, P: ClapPlugin> {
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2022-03-04 03:47:41 +11:00
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pub(super) wrapper: &'a Wrapper<P>,
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2022-03-01 05:45:41 +11:00
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pub(super) input_events_guard: RwLockWriteGuard<'a, VecDeque<NoteEvent>>,
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}
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2022-03-04 03:47:41 +11:00
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impl<P: ClapPlugin> GuiContext for WrapperGuiContext<P> {
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// All of these functions are supposed to be called from the main thread, so we'll put some
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// trust in the caller and assume that this is indeed the case
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unsafe fn raw_begin_set_parameter(&self, _param: ParamPtr) {
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// TODO: Parameter event gestures are a bit weird in CLAP right now because they're
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// implemented as flags on events, and you don't know when a gesture ends before it
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// has ended. Implement this once that's a bit clearer.
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}
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unsafe fn raw_set_parameter_normalized(&self, param: ParamPtr, normalized: f32) {
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match self.wrapper.param_ptr_to_hash.get(¶m) {
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Some(hash) => {
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// We queue the parameter change event here, and it will be sent to the host either
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// at the end of the current processing cycle or after requesting an explicit flush
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// (when the plugin isn't processing audio). The parameter's actual value will only
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// be changed when the output event is written to prevent changing parameter values
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// in the middle of processing audio.
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let clap_plain_value = normalized as f64 * param.step_count().unwrap_or(1) as f64;
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let success = self.wrapper.queue_parameter_change(OutputParamChange {
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param_hash: *hash,
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clap_plain_value,
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});
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nih_debug_assert!(success, "Parameter output queue was full, parameter change will not be sent to the host");
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}
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None => nih_debug_assert_failure!("Unknown parameter: {:?}", param),
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}
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}
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unsafe fn raw_end_set_parameter(&self, _param: ParamPtr) {
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// TODO: Parameter event gestures are a bit weird in CLAP right now because they're
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// implemented as flags on events, and you don't know when a gesture ends before it
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// has ended. Implement this once that's a bit clearer.
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}
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unsafe fn raw_default_normalized_param_value(&self, param: ParamPtr) -> f32 {
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match self.wrapper.param_ptr_to_hash.get(¶m) {
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Some(hash) => self.wrapper.param_defaults_normalized[hash],
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None => {
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nih_debug_assert_failure!("Unknown parameter: {:?}", param);
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0.5
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}
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}
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}
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}
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2022-03-01 05:45:41 +11:00
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impl<P: ClapPlugin> ProcessContext for WrapperProcessContext<'_, P> {
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fn set_latency_samples(&self, samples: u32) {
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// Only make a callback if it's actually needed
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// XXX: For CLAP we could move this handling to the Plugin struct, but it may be worthwhile
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// to keep doing it this way to stay consistent with VST3.
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2022-03-04 03:47:41 +11:00
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let old_latency = self.wrapper.current_latency.swap(samples, Ordering::SeqCst);
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2022-03-01 05:45:41 +11:00
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if old_latency != samples {
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let task_posted = self.wrapper.do_maybe_async(Task::LatencyChanged);
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2022-03-01 05:45:41 +11:00
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nih_debug_assert!(task_posted, "The task queue is full, dropping task...");
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}
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}
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fn next_midi_event(&mut self) -> Option<NoteEvent> {
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self.input_events_guard.pop_front()
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}
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}
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