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nih-plug/src/context.rs

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// nih-plug: plugins, but rewritten in Rust
// Copyright (C) 2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//! Different contexts the plugin can use to make callbacks to the host in different...contexts.
use std::sync::Weak;
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
mod linux;
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
pub(crate) use linux::LinuxEventLoop as OsEventLoop;
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use crate::param::Param;
use crate::plugin::NoteEvent;
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pub(crate) const TASK_QUEUE_CAPACITY: usize = 512;
// TODO: ProcessContext for parameter automation and sending events
/// General callbacks the plugin can make during its lifetime. This is passed to the plugin during
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/// [crate::plugin::Plugin::initialize()] and as part of [crate::plugin::Plugin::process()].
//
// # Safety
//
// The implementing wrapper needs to be able to handle concurrent requests, and it should perform
// the actual callback within [MainThreadQueue::do_maybe_async].
pub trait ProcessContext {
/// Update the current latency of the plugin. If the plugin is currently processing audio, then
/// this may cause audio playback to be restarted.
fn set_latency_samples(&self, samples: u32);
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/// Return the next note event, if there is one. The event contains the timing
///
/// TODO: Rethink this API, both in terms of ergonomics, and if we can do this in a way that
/// doesn't require locks (because of the thread safe-ness, which we don't really need
/// here)
fn next_midi_event(&mut self) -> Option<NoteEvent>;
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// TODO: Add this, this works similar to [GuiContext::set_parameter] but it adds the parameter
// change to a queue (or directly to the VST3 plugin's parameter output queues) instead of
// using main thread host automation (and all the locks involved there).
// fn set_parameter<P: Param>(&self, param: &P, value: P::Plain);
}
/// Callbacks the plugin can make while handling its GUI, such as updating parameter values. This is
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/// passed to the plugin during [crate::plugin::Plugin::create_editor()].
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//
// # Safety
//
// The implementing wrapper needs to be able to handle concurrent requests, and it should perform
// the actual callback within [MainThreadQueue::do_maybe_async].
pub trait GuiContext {
/// Inform the host that you will start automating a parmater. This needs to be called before
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/// calling [Self::set_parameter()] for the specified parameter.
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fn begin_set_parameter<P: Param>(&self, param: &P);
/// Set a parameter to the specified parameter value. You will need to call
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/// [Self::begin_set_parameter()] before and [Self::end_set_parameter()] after calling this so
/// the host can properly record automation for the parameter. This can be called multiple times
/// in a row before calling [Self::end_set_parameter()], for instance when moving a slider
/// around.
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///
/// This function assumes you're already calling this from a GUI thread. Calling any of these
/// functions from any other thread may result in unexpected behavior.
fn set_parameter<P: Param>(&self, param: &P, value: P::Plain);
/// Inform the host that you are done automating a parameter. This needs to be called after one
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/// or more [Self::set_parameter()] calls for a parameter so the host knows the automation
/// gesture has finished.
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fn end_set_parameter<P: Param>(&self, param: &P);
}
/// A trait describing the functionality of the platform-specific event loop that can execute tasks
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/// of type `T` in executor `E`. Posting a task to the internal task queue should be realtime safe.
/// This event loop should be created during the wrapper's initial initialization on the main
/// thread.
///
/// This is never used generically, but having this as a trait will cause any missing functions on
/// an implementation to show up as compiler errors even when using a different platform. And since
/// the tasks and executor will be sent to a thread, they need to have static lifetimes.
///
/// TODO: At some point rethink the design to make it possible to have a singleton message queue for
/// all instances of a plugin.
pub(crate) trait EventLoop<T, E>
where
T: Send + 'static,
E: MainThreadExecutor<T> + 'static,
{
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/// Create and start a new event loop. The thread this is called on will be designated as the
/// main thread, so this should be called when constructing the wrapper.
fn new_and_spawn(executor: Weak<E>) -> Self;
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/// Either post the function to the task queue so it can be delegated to the main thread, or
/// execute the task directly if this is the main thread. This function needs to be callable at
/// any time without blocking.
///
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/// If the task queue is full, then this will return false.
#[must_use]
fn do_maybe_async(&self, task: T) -> bool;
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/// Whether the calling thread is the event loop's main thread. This is usually the thread the
/// event loop instance was initialized on.
fn is_main_thread(&self) -> bool;
}
/// Something that can execute tasks of type `T`.
pub(crate) trait MainThreadExecutor<T>: Send + Sync {
/// Execute a task on the current thread. This shoudl only be called from the main thread.
unsafe fn execute(&self, task: T);
}