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nih-plug/src/param.rs

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//! TODO: Document how to use the [Param] trait. Also mention both interfaces: direct initialization
//! + `..Default::default()`, and the builder interface. For the moment, just look at the gain
//! example.
use std::fmt::Display;
use std::sync::Arc;
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use self::range::Range;
// Parameter types
mod plain;
pub mod internals;
pub mod range;
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pub mod smoothing;
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pub use plain::{FloatParam, IntParam};
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// Re-export for the [EnumParam]
// TODO: Consider re-exporting this from a non-root module to make it a bit less spammy:w
pub use strum::{Display, EnumIter, EnumMessage, IntoEnumIterator as EnumIter};
/// Describes a single parameter of any type.
pub trait Param: Display {
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/// The plain parameter type.
type Plain;
/// Update the smoother state to point to the current value. Also used when initializing and
/// restoring a plugin so everything is in sync. In that case the smoother should completely
/// reset to the current value.
fn update_smoother(&mut self, sample_rate: f32, reset: bool);
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/// Set this parameter based on a string. Returns whether the updating succeeded. That can fail
/// if the string cannot be parsed.
///
/// TODO: After implementing VST3, check if we handle parsing failures correctly
fn set_from_string(&mut self, string: &str) -> bool;
/// Get the unnormalized value for this parameter.
fn plain_value(&self) -> Self::Plain;
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/// Set this parameter based on a plain, unnormalized value. This does **not** snap to step
/// sizes for continuous parameters (i.e. [FloatParam]).
///
/// This does **not** update the smoother.
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fn set_plain_value(&mut self, plain: Self::Plain);
/// Get the normalized `[0, 1]` value for this parameter.
fn normalized_value(&self) -> f32;
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/// Set this parameter based on a normalized value. This **does** snap to step sizes for
/// continuous parameters (i.e. [FloatParam]).
///
/// This does **not** update the smoother.
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fn set_normalized_value(&mut self, normalized: f32);
/// Get the string representation for a normalized value. Used as part of the wrappers. Most
/// plugin formats already have support for units, in which case it shouldn't be part of this
/// string or some DAWs may show duplicate units.
fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String;
/// Get the string representation for a normalized value. Used as part of the wrappers.
fn string_to_normalized_value(&self, string: &str) -> Option<f32>;
/// Get the normalized value for a plain, unnormalized value, as a float. Used as part of the
/// wrappers.
fn preview_normalized(&self, plain: Self::Plain) -> f32;
/// Get the plain, unnormalized value for a normalized value, as a float. Used as part of the
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/// wrappers. This **does** snap to step sizes for continuous parameters (i.e. [FloatParam]).
fn preview_plain(&self, normalized: f32) -> Self::Plain;
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/// Internal implementation detail for implementing [internals::Params]. This should not be used
/// directly.
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fn as_ptr(&self) -> internals::ParamPtr;
}
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/// A simple boolean parmaeter.
#[repr(C, align(4))]
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pub struct BoolParam {
/// The field's current, normalized value. Should be initialized with the default value.
pub value: bool,
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/// Optional callback for listening to value changes. The argument passed to this function is
/// the parameter's new value. This should not do anything expensive as it may be called
/// multiple times in rapid succession, and it can be run from both the GUI and the audio
/// thread.
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pub value_changed: Option<Arc<dyn Fn(bool) + Send + Sync>>,
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/// The parameter's human readable display name.
pub name: &'static str,
/// Optional custom conversion function from a boolean value to a string.
pub value_to_string: Option<Arc<dyn Fn(bool) -> String + Send + Sync>>,
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/// Optional custom conversion function from a string to a boolean value. If the string cannot
/// be parsed, then this should return a `None`. If this happens while the parameter is being
/// updated then the update will be canceled.
pub string_to_value: Option<Arc<dyn Fn(&str) -> Option<bool> + Send + Sync>>,
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}
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/// An [IntParam]-backed categorical parameter that allows convenient conversion to and from a
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/// simple enum. This enum must derive the re-exported [EnumIter] and [EnumMessage] and [Display]
/// traits. You can use the `#[strum(message = "Foo Bar")]` to override the name of the variant.
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//
// TODO: Figure out a more sound way to get the same interface
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pub struct EnumParam<T: EnumIter + EnumMessage + Eq + Copy + Display> {
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/// The integer parameter backing this enum parameter.
pub inner: IntParam,
/// An associative list of the variants converted to an i32 and their names. We need this
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/// because we're doing some nasty type erasure things with [internals::ParamPtr::EnumParam], so
/// we can't directly query the associated functions on `T` after the parameter when handling
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/// function calls from the wrapper.
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variants: Vec<(T, String)>,
}
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#[allow(clippy::derivable_impls)]
impl Default for BoolParam {
fn default() -> Self {
Self {
value: false,
value_changed: None,
name: "",
value_to_string: None,
string_to_value: None,
}
}
}
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impl<T: EnumIter + EnumMessage + Eq + Copy + Display + Default> Default for EnumParam<T> {
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fn default() -> Self {
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let variants: Vec<_> = Self::build_variants();
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let default = T::default();
Self {
inner: IntParam {
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value: variants
.iter()
.position(|(v, _)| v == &default)
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.expect("Invalid variant in init") as i32,
range: Range::Linear {
min: 0,
max: variants.len() as i32 - 1,
},
..Default::default()
},
variants,
}
}
}
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impl Param for BoolParam {
type Plain = bool;
fn update_smoother(&mut self, _sample_rate: f32, _init: bool) {
// Can't really smooth a binary parameter now can you
}
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fn set_from_string(&mut self, string: &str) -> bool {
let value = match &self.string_to_value {
Some(f) => f(string),
None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")),
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};
match value {
Some(plain) => {
self.set_plain_value(plain);
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true
}
None => false,
}
}
fn plain_value(&self) -> Self::Plain {
self.value
}
fn set_plain_value(&mut self, plain: Self::Plain) {
self.value = plain;
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if let Some(f) = &self.value_changed {
f(plain);
}
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}
fn normalized_value(&self) -> f32 {
self.preview_normalized(self.value)
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}
fn set_normalized_value(&mut self, normalized: f32) {
self.set_plain_value(self.preview_plain(normalized));
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}
fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
let value = self.preview_plain(normalized);
match (value, &self.value_to_string) {
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(v, Some(f)) => f(v),
(true, None) => String::from("On"),
(false, None) => String::from("Off"),
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}
}
fn string_to_normalized_value(&self, string: &str) -> Option<f32> {
let value = match &self.string_to_value {
Some(f) => f(string),
None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")),
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}?;
Some(self.preview_normalized(value))
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}
fn preview_normalized(&self, plain: Self::Plain) -> f32 {
if plain {
1.0
} else {
0.0
}
}
fn preview_plain(&self, normalized: f32) -> Self::Plain {
normalized > 0.5
}
fn as_ptr(&self) -> internals::ParamPtr {
internals::ParamPtr::BoolParam(self as *const BoolParam as *mut BoolParam)
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}
}
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impl<T: EnumIter + EnumMessage + Eq + Copy + Display> Param for EnumParam<T> {
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type Plain = T;
fn update_smoother(&mut self, sample_rate: f32, reset: bool) {
self.inner.update_smoother(sample_rate, reset)
}
fn set_from_string(&mut self, string: &str) -> bool {
match self.variants.iter().find(|(_, repr)| repr == string) {
Some((variant, _)) => {
self.inner.set_plain_value(self.to_index(*variant));
true
}
None => false,
}
}
fn plain_value(&self) -> Self::Plain {
self.from_index(self.inner.plain_value())
}
fn set_plain_value(&mut self, plain: Self::Plain) {
self.inner.set_plain_value(self.to_index(plain))
}
fn normalized_value(&self) -> f32 {
self.inner.normalized_value()
}
fn set_normalized_value(&mut self, normalized: f32) {
self.inner.set_normalized_value(normalized)
}
fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
// XXX: As mentioned below, our type punning would cause `.to_string()` to print the
// incorect value. Because of that, we already stored the string representations for
// variants values in this struct.
let plain = self.preview_plain(normalized);
let index = self.to_index(plain);
self.variants[index as usize].1.clone()
}
fn string_to_normalized_value(&self, string: &str) -> Option<f32> {
self.variants
.iter()
.find(|(_, repr)| repr == string)
.map(|(variant, _)| self.preview_normalized(*variant))
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}
fn preview_normalized(&self, plain: Self::Plain) -> f32 {
self.inner.preview_normalized(self.to_index(plain))
}
fn preview_plain(&self, normalized: f32) -> Self::Plain {
self.from_index(self.inner.preview_plain(normalized))
}
fn as_ptr(&self) -> internals::ParamPtr {
internals::ParamPtr::EnumParam(
self as *const EnumParam<T> as *mut EnumParam<T> as *mut EnumParam<internals::AnyEnum>,
)
}
}
impl Display for BoolParam {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match (self.value, &self.value_to_string) {
(v, Some(func)) => write!(f, "{}", func(v)),
(true, None) => write!(f, "On"),
(false, None) => write!(f, "Off"),
}
}
}
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impl<T: EnumIter + EnumMessage + Eq + Copy + Display> Display for EnumParam<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.variants[self.inner.plain_value() as usize].1)
}
}
impl BoolParam {
/// Build a new [Self]. Use the other associated functions to modify the behavior of the
/// parameter.
pub fn new(name: &'static str, default: bool) -> Self {
Self {
value: default,
name,
..Default::default()
}
}
/// Run a callback whenever this parameter's value changes. The argument passed to this function
/// is the parameter's new value. This should not do anything expensive as it may be called
/// multiple times in rapid succession, and it can be run from both the GUI and the audio
/// thread.
pub fn with_callback(mut self, callback: Arc<dyn Fn(bool) + Send + Sync>) -> Self {
self.value_changed = Some(callback);
self
}
/// Use a custom conversion function to convert the boolean value to a string.
pub fn with_value_to_string(
mut self,
callback: Arc<dyn Fn(bool) -> String + Send + Sync>,
) -> Self {
self.value_to_string = Some(callback);
self
}
/// Use a custom conversion function to convert from a string to a boolean value. If the string
/// cannot be parsed, then this should return a `None`. If this happens while the parameter is
/// being updated then the update will be canceled.
pub fn with_string_to_value(
mut self,
callback: Arc<dyn Fn(&str) -> Option<bool> + Send + Sync>,
) -> Self {
self.string_to_value = Some(callback);
self
}
}
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impl<T: EnumIter + EnumMessage + Eq + Copy + Display> EnumParam<T> {
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/// Build a new [Self]. Use the other associated functions to modify the behavior of the
/// parameter.
pub fn new(name: &'static str, default: T) -> Self {
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let variants: Vec<_> = Self::build_variants();
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Self {
inner: IntParam {
value: variants
.iter()
.position(|(v, _)| v == &default)
.expect("Invalid variant in init") as i32,
range: Range::Linear {
min: 0,
max: variants.len() as i32 - 1,
},
name,
..Default::default()
},
variants,
}
}
// We currently don't implement callbacks here. If we want to do that, then we'll need to add
// the IntParam fields to the parameter itself.
// TODO: Do exactly that
}
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impl<T: EnumIter + EnumMessage + Eq + Copy + Display> EnumParam<T> {
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// TODO: There doesn't seem to be a single enum crate that gives you a dense [0, n_variatns)
// mapping between integers and enum variants. So far linear search over this variants has
// been the best approach. We should probably replace this with our own macro at some
// point.
/// The number of variants for this parameter
//
// This is part of the magic sauce that lets [ParamPtr::Enum] work. The type parmaeter there is
// a dummy type, acting as a somewhat unsound way to do type erasure. Because all data is stored
// in the struct after initialization (i.e. we no longer rely on T's specifics) and AnyParam is
// represented by an i32 this EnumParam behaves correctly even when casted between Ts.
//
// TODO: Come up with a sounder way to do this.
#[allow(clippy::len_without_is_empty)]
pub fn len(&self) -> usize {
self.variants.len()
}
/// Get the index associated to an enum variant.
fn to_index(&self, variant: T) -> i32 {
self.variants
.iter()
// This is somewhat shady, as `T` is going to be `AnyEnum` when this is indirectly
// called from the wrapper.
.position(|(v, _)| v == &variant)
.expect("Invalid enum variant") as i32
}
/// Get a variant from a index.
///
/// # Panics
///
/// indices `>= Self::len()` will trigger a panic.
#[allow(clippy::wrong_self_convention)]
fn from_index(&self, index: i32) -> T {
self.variants[index as usize].0
}
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fn build_variants() -> Vec<(T, String)> {
T::iter()
.map(|v| {
(
v,
v.get_message()
.map(|custom_name| custom_name.to_string())
.unwrap_or_else(|| v.to_string()),
)
})
.collect()
}
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}