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nih-plug/src/param/float.rs

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//! Continuous (or discrete, with a step size) floating point parameters.
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use std::fmt::Display;
use std::sync::Arc;
use super::internals::ParamPtr;
use super::range::FloatRange;
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use super::smoothing::{Smoother, SmoothingStyle};
use super::Param;
/// A floating point parameter that's stored unnormalized. The range is used for the normalization
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/// process.
///
/// You can either initialize the struct directly, using `..Default::default()` to fill in the
/// unused fields, or you can use the builder interface with [`FloatParam::new()`].
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//
// XXX: To keep the API simple and to allow the optimizer to do its thing, the values are stored as
// plain primitive values that are modified through the `*mut` pointers from the plugin's
// `Params` object. Technically modifying these while the GUI is open is unsound. We could
// remedy this by changing `value` to be an atomic type and adding a function also called
// `value()` to load that value, but in practice that should not be necessary if we don't do
// anything crazy other than modifying this value. On both AArch64 and x86(_64) reads and
// writes to naturally aligned values up to word size are atomic, so there's no risk of reading
// a partially written to value here. We should probably reconsider this at some point though.
#[repr(C, align(4))]
pub struct FloatParam {
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/// The field's current plain, unnormalized value. Should be initialized with the default value.
/// Storing parameter values like this instead of in a single contiguous array is bad for cache
/// locality, but it does allow for a much nicer declarative API.
pub value: f32,
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/// An optional smoother that will automatically interpolate between the new automation values
/// set by the host.
pub smoothed: Smoother<f32>,
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/// Optional callback for listening to value changes. The argument passed to this function is
/// the parameter's new **plain** value. This should not do anything expensive as it may be
/// called multiple times in rapid succession.
///
/// To use this, you'll probably want to store an `Arc<Atomic*>` alongside the parmater in the
/// parmaeters struct, move a clone of that `Arc` into this closure, and then modify that.
///
/// TODO: We probably also want to pass the old value to this function.
pub value_changed: Option<Arc<dyn Fn(f32) + Send + Sync>>,
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/// The distribution of the parameter's values.
pub range: FloatRange,
/// The distance between discrete steps in this parameter. Mostly useful for quantizing GUI
/// input. If this is set and if [`value_to_string`][Self::value_to_string] is not set, then
/// this is also used when formatting the parameter. This must be a positive, nonzero number.
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pub step_size: Option<f32>,
/// The parameter's human readable display name.
pub name: &'static str,
/// The parameter value's unit, added after [`value_to_string`][Self::value_to_string] if that
/// is set. NIH-plug will not automatically add a space before the unit.
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pub unit: &'static str,
/// Optional custom conversion function from a plain **unnormalized** value to a string.
pub value_to_string: Option<Arc<dyn Fn(f32) -> String + Send + Sync>>,
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/// Optional custom conversion function from a string to a plain **unnormalized** value. If the
/// string cannot be parsed, then this should return a `None`. If this happens while the
/// parameter is being updated then the update will be canceled.
pub string_to_value: Option<Arc<dyn Fn(&str) -> Option<f32> + Send + Sync>>,
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}
impl Default for FloatParam {
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fn default() -> Self {
Self {
value: 0.0,
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smoothed: Smoother::none(),
value_changed: None,
range: FloatRange::default(),
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step_size: None,
name: "",
unit: "",
value_to_string: None,
string_to_value: None,
}
}
}
impl Display for FloatParam {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match (&self.value_to_string, &self.step_size) {
(Some(func), _) => write!(f, "{}{}", func(self.value), self.unit),
(None, Some(step_size)) => {
let num_digits = decimals_from_step_size(*step_size);
write!(f, "{:.num_digits$}{}", self.value, self.unit)
}
_ => write!(f, "{}{}", self.value, self.unit),
}
}
}
impl Param for FloatParam {
type Plain = f32;
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fn name(&self) -> &'static str {
self.name
}
fn unit(&self) -> &'static str {
self.unit
}
fn step_count(&self) -> Option<usize> {
None
}
fn plain_value(&self) -> Self::Plain {
self.value
}
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fn set_plain_value(&mut self, plain: Self::Plain) {
self.value = plain;
if let Some(f) = &self.value_changed {
f(plain);
}
}
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fn normalized_value(&self) -> f32 {
self.preview_normalized(self.value)
}
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fn set_normalized_value(&mut self, normalized: f32) {
self.set_plain_value(self.preview_plain(normalized));
}
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fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
let value = self.preview_plain(normalized);
match (&self.value_to_string, &self.step_size, include_unit) {
(Some(f), _, true) => format!("{}{}", f(value), self.unit),
(Some(f), _, false) => f(value),
(None, Some(step_size), true) => {
let num_digits = decimals_from_step_size(*step_size);
format!("{:.num_digits$}{}", value, self.unit)
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}
(None, Some(step_size), false) => {
let num_digits = decimals_from_step_size(*step_size);
format!("{:.num_digits$}", value)
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}
(None, None, true) => format!("{}{}", value, self.unit),
(None, None, false) => format!("{}", value),
}
}
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fn string_to_normalized_value(&self, string: &str) -> Option<f32> {
let value = match &self.string_to_value {
Some(f) => f(string),
// TODO: Check how Rust's parse function handles trailing garbage
None => string.parse().ok(),
}?;
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Some(self.preview_normalized(value))
}
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fn preview_normalized(&self, plain: Self::Plain) -> f32 {
self.range.normalize(plain)
}
fn preview_plain(&self, normalized: f32) -> Self::Plain {
let value = self.range.unnormalize(normalized);
match &self.step_size {
Some(step_size) => self.range.snap_to_step(value, *step_size as Self::Plain),
None => value,
}
}
fn set_from_string(&mut self, string: &str) -> bool {
let value = match &self.string_to_value {
Some(f) => f(string),
// TODO: Check how Rust's parse function handles trailing garbage
None => string.parse().ok(),
};
match value {
Some(plain) => {
self.set_plain_value(plain);
true
}
None => false,
}
}
fn update_smoother(&mut self, sample_rate: f32, reset: bool) {
if reset {
self.smoothed.reset(self.value);
} else {
self.smoothed.set_target(sample_rate, self.value);
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}
}
fn initialize_block_smoother(&mut self, max_block_size: usize) {
self.smoothed.initialize_block_smoother(max_block_size);
}
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fn as_ptr(&self) -> ParamPtr {
ParamPtr::FloatParam(self as *const _ as *mut _)
}
}
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impl FloatParam {
/// Build a new [`FloatParam`]. Use the other associated functions to modify the behavior of the
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/// parameter.
pub fn new(name: &'static str, default: f32, range: FloatRange) -> Self {
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Self {
value: default,
range,
name,
..Default::default()
}
}
/// Set up a smoother that can gradually interpolate changes made to this parameter, preventing
/// clicks and zipper noises.
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pub fn with_smoother(mut self, style: SmoothingStyle) -> Self {
// Logarithmic smoothing will cause problems if the range goes through zero since then you
// end up multplying by zero
let goes_through_zero = match (&style, &self.range) {
(
SmoothingStyle::Logarithmic(_),
FloatRange::Linear { min, max }
| FloatRange::Skewed { min, max, .. }
| FloatRange::SymmetricalSkewed { min, max, .. },
) => *min == 0.0 || *max == 0.0 || min.signum() != max.signum(),
_ => false,
};
nih_debug_assert!(
!goes_through_zero,
"Logarithmic smoothing does not work with ranges that go through zero"
);
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self.smoothed = Smoother::new(style);
self
}
/// Run a callback whenever this parameter's value changes. The argument passed to this function
/// is the parameter's new value. This should not do anything expensive as it may be called
/// multiple times in rapid succession, and it can be run from both the GUI and the audio
/// thread.
pub fn with_callback(mut self, callback: Arc<dyn Fn(f32) + Send + Sync>) -> Self {
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self.value_changed = Some(callback);
self
}
/// Display a unit when rendering this parameter to a string. Appended after the
/// [`value_to_string`][Self::value_to_string] function if that is also set. NIH-plug will not
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/// automatically add a space before the unit.
pub fn with_unit(mut self, unit: &'static str) -> Self {
self.unit = unit;
self
}
/// Set the distance between steps of a [FloatParam]. Mostly useful for quantizing GUI input. If
/// this is set and if [`value_to_string`][Self::value_to_string] is not set, then this is also
/// used when formatting the parameter. This must be a positive, nonzero number.
pub fn with_step_size(mut self, step_size: f32) -> Self {
self.step_size = Some(step_size);
self
}
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/// Use a custom conversion function to convert the plain, unnormalized value to a
/// string.
pub fn with_value_to_string(
mut self,
callback: Arc<dyn Fn(f32) -> String + Send + Sync>,
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) -> Self {
self.value_to_string = Some(callback);
self
}
/// Use a custom conversion function to convert from a string to a plain, unnormalized
/// value. If the string cannot be parsed, then this should return a `None`. If this
/// happens while the parameter is being updated then the update will be canceled.
pub fn with_string_to_value(
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mut self,
callback: Arc<dyn Fn(&str) -> Option<f32> + Send + Sync>,
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) -> Self {
self.string_to_value = Some(callback);
self
}
}
/// Caldculate how many decimals to round to when displaying a floating point value with a specific
/// step size. We'll perform some rounding to ignore spurious extra precision caused by the floating
/// point quantization.
fn decimals_from_step_size(step_size: f32) -> usize {
const SCALE: f32 = 1_000_000.0; // 10.0f32.powi(f32::DIGITS as i32)
let step_size = (step_size * SCALE).round() / SCALE;
let mut num_digits = 0;
for decimals in 0..f32::DIGITS as i32 {
if step_size * 10.0f32.powi(decimals) as f32 >= 1.0 {
num_digits = decimals;
break;
}
}
num_digits as usize
}