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nih-plug/Cargo.toml

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[package]
name = "nih_plug"
version = "0.0.0"
edition = "2021"
authors = ["Robbert van der Helm <mail@robbertvanderhelm.nl>"]
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license = "ISC"
keywords = ["audio", "plugin", "vst", "vst3"]
description = "A simple but modern API-agnostic audio plugin framework"
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repository = "https://github.com/robbert-vdh/nih-plug"
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[workspace]
members = [
"nih_plug_derive",
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"nih_plug_egui",
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"nih_plug_iced",
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"nih_plug_vizia",
"nih_plug_xtask",
"cargo_nih_plug",
"xtask",
"plugins/examples/gain",
"plugins/examples/gain_gui_egui",
"plugins/examples/gain_gui_iced",
"plugins/examples/gain_gui_vizia",
"plugins/examples/midi_inverter",
"plugins/examples/sine",
"plugins/examples/stft",
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"plugins/crisp",
"plugins/diopser",
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"plugins/loudness_war_winner",
"plugins/puberty_simulator",
]
[features]
default = ["vst3"]
# Enabling this feature will cause the plugin to terminate when allocations
# occur in the processing function while compiling in debug mode. Keep in mind
# that most panic handlers will also allocate, so temporarily disabling this
# feature may be necessary when debugging panics in DSP code.
assert_process_allocs = ["dep:assert_no_alloc"]
# Enables an export target for standalone binaries through the
# `nih_export_standalone()` function. Disabled by default, as this requires
# building additional dependencies for audio and MIDI handling.
standalone = ["dep:baseview"]
# Enables the `nih_export_vst3!()` macro. Enabled by default. This feature
# exists mostly for GPL-compliance reasons, since even if you don't use the VST3
# wrapper you might otherwise still include a couple (unused) symbols from the
# `vst3-sys` create.
vst3 = ["dep:vst3-sys"]
# Add adapters to the Buffer object for reading the channel data to and from
# `std::simd` vectors. Requires a nightly compiler.
simd = []
# Only relevant when generating docs, adds the `doc_auto_cfg` nightly feature
docs = []
[dependencies]
nih_plug_derive = { path = "nih_plug_derive" }
atomic_float = "0.1"
atomic_refcell = "0.1"
bitflags = "1.3"
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cfg-if = "1.0"
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# For CLAP 0.24
clap-sys = { git = "https://github.com/robbert-vdh/clap-sys", branch = "update/clap-0.24" }
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crossbeam = "0.8"
lazy_static = "1.4"
log = { version = "0.4", features = ["std", "release_max_level_info"] }
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log-panics = { version = "2.0", features = ["with-backtrace"] }
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midi-consts = "0.1"
parking_lot = "0.12"
raw-window-handle = "0.4"
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
simplelog = "0.12"
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widestring = "1.0.0-beta.1"
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# Used for the `assert_process_allocs` feature
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assert_no_alloc = { version = "1.1", optional = true }
# Used for the `standalone` feature
# NOTE: OpenGL support is not needed here, but rust-analyzer gets confused when
# some crates do use it and others don't
baseview = { git = "https://github.com/robbert-vdh/baseview.git", branch = "feature/resize", features = ["opengl"], optional = true }
# Used for the `vst3` feature
vst3-sys = { git = "https://github.com/robbert-vdh/vst3-sys.git", branch = "fix/note-off-event", optional = true }
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[target.'cfg(all(target_family = "unix", not(target_os = "macos")))'.dependencies]
libc = "0.2.124"
[target.'cfg(target_os = "windows")'.dependencies]
# STDIO isn't reliable on Windows, so when hosting plugins in a DAW it may be
# useful to log using `OutputDebugString()` instead
win_dbg_logger = "0.1"
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[target.'cfg(target_os = "windows")'.dependencies.windows]
version = "0.32"
features = [
"Win32_Foundation",
"Win32_Graphics_Gdi",
"Win32_UI_WindowsAndMessaging",
"Win32_System_LibraryLoader",
"Win32_System_Performance",
]
[profile.release]
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lto = "thin"
strip = "symbols"