127 lines
3.7 KiB
Rust
127 lines
3.7 KiB
Rust
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// nih-plug: plugins, but rewritten in Rust
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// Copyright (C) 2022 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//! Different ranges for numeric parameters.
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/// A distribution for a parameter's range. Probably need to add some forms of skewed ranges and
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/// maybe a callback based implementation at some point.
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#[derive(Debug)]
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pub enum Range<T> {
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Linear { min: T, max: T },
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}
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/// A normalizable range for type `T`, where `self` is expected to be a type `R<T>`. Higher kinded
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/// types would have made this trait definition a lot clearer.
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pub(crate) trait NormalizebleRange<T> {
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/// Normalize a plain, unnormalized value. Will be clamped to the bounds of the range if the
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/// normalized value exceeds `[0, 1]`.
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fn normalize(&self, plain: T) -> f32;
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/// Unnormalize a normalized value. Will be clamped to `[0, 1]` if the plain, unnormalized value
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/// would exceed that range.
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fn unnormalize(&self, normalized: f32) -> T;
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}
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impl Default for Range<f32> {
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fn default() -> Self {
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Self::Linear { min: 0.0, max: 1.0 }
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}
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}
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impl Default for Range<i32> {
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fn default() -> Self {
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Self::Linear { min: 0, max: 1 }
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}
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}
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impl NormalizebleRange<f32> for Range<f32> {
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fn normalize(&self, plain: f32) -> f32 {
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match &self {
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Range::Linear { min, max } => (plain - min) / (max - min),
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}
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.clamp(0.0, 1.0)
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}
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fn unnormalize(&self, normalized: f32) -> f32 {
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let normalized = normalized.clamp(0.0, 1.0);
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match &self {
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Range::Linear { min, max } => (normalized * (max - min)) + min,
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}
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}
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}
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impl NormalizebleRange<i32> for Range<i32> {
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fn normalize(&self, plain: i32) -> f32 {
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match &self {
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Range::Linear { min, max } => (plain - min) as f32 / (max - min) as f32,
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}
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.clamp(0.0, 1.0)
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}
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fn unnormalize(&self, normalized: f32) -> i32 {
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let normalized = normalized.clamp(0.0, 1.0);
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match &self {
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Range::Linear { min, max } => (normalized * (max - min) as f32).round() as i32 + min,
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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fn make_linear_float_range() -> Range<f32> {
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Range::Linear {
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min: 10.0,
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max: 20.0,
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}
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}
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fn make_linear_int_range() -> Range<i32> {
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Range::Linear { min: -10, max: 10 }
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}
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#[test]
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fn range_normalize_linear_float() {
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let range = make_linear_float_range();
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assert_eq!(range.normalize(17.5), 0.75);
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}
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#[test]
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fn range_normalize_linear_int() {
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let range = make_linear_int_range();
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assert_eq!(range.normalize(-5), 0.25);
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}
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#[test]
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fn range_unnormalize_linear_float() {
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let range = make_linear_float_range();
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assert_eq!(range.unnormalize(0.25), 12.5);
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}
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#[test]
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fn range_unnormalize_linear_int() {
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let range = make_linear_int_range();
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assert_eq!(range.unnormalize(0.75), 5);
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}
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#[test]
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fn range_unnormalize_linear_int_rounding() {
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let range = make_linear_int_range();
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assert_eq!(range.unnormalize(0.73), 5);
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}
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}
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