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nih-plug/src/param/range.rs

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// nih-plug: plugins, but rewritten in Rust
// Copyright (C) 2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//! Different ranges for numeric parameters.
/// A distribution for a parameter's range. Probably need to add some forms of skewed ranges and
/// maybe a callback based implementation at some point.
#[derive(Debug)]
pub enum Range<T> {
Linear { min: T, max: T },
}
/// A normalizable range for type `T`, where `self` is expected to be a type `R<T>`. Higher kinded
/// types would have made this trait definition a lot clearer.
pub(crate) trait NormalizebleRange<T> {
/// Normalize a plain, unnormalized value. Will be clamped to the bounds of the range if the
/// normalized value exceeds `[0, 1]`.
fn normalize(&self, plain: T) -> f32;
/// Unnormalize a normalized value. Will be clamped to `[0, 1]` if the plain, unnormalized value
/// would exceed that range.
fn unnormalize(&self, normalized: f32) -> T;
}
impl Default for Range<f32> {
fn default() -> Self {
Self::Linear { min: 0.0, max: 1.0 }
}
}
impl Default for Range<i32> {
fn default() -> Self {
Self::Linear { min: 0, max: 1 }
}
}
impl NormalizebleRange<f32> for Range<f32> {
fn normalize(&self, plain: f32) -> f32 {
match &self {
Range::Linear { min, max } => (plain - min) / (max - min),
}
.clamp(0.0, 1.0)
}
fn unnormalize(&self, normalized: f32) -> f32 {
let normalized = normalized.clamp(0.0, 1.0);
match &self {
Range::Linear { min, max } => (normalized * (max - min)) + min,
}
}
}
impl NormalizebleRange<i32> for Range<i32> {
fn normalize(&self, plain: i32) -> f32 {
match &self {
Range::Linear { min, max } => (plain - min) as f32 / (max - min) as f32,
}
.clamp(0.0, 1.0)
}
fn unnormalize(&self, normalized: f32) -> i32 {
let normalized = normalized.clamp(0.0, 1.0);
match &self {
Range::Linear { min, max } => (normalized * (max - min) as f32).round() as i32 + min,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn make_linear_float_range() -> Range<f32> {
Range::Linear {
min: 10.0,
max: 20.0,
}
}
fn make_linear_int_range() -> Range<i32> {
Range::Linear { min: -10, max: 10 }
}
#[test]
fn range_normalize_linear_float() {
let range = make_linear_float_range();
assert_eq!(range.normalize(17.5), 0.75);
}
#[test]
fn range_normalize_linear_int() {
let range = make_linear_int_range();
assert_eq!(range.normalize(-5), 0.25);
}
#[test]
fn range_unnormalize_linear_float() {
let range = make_linear_float_range();
assert_eq!(range.unnormalize(0.25), 12.5);
}
#[test]
fn range_unnormalize_linear_int() {
let range = make_linear_int_range();
assert_eq!(range.unnormalize(0.75), 5);
}
#[test]
fn range_unnormalize_linear_int_rounding() {
let range = make_linear_int_range();
assert_eq!(range.unnormalize(0.73), 5);
}
}