2022-02-17 06:23:22 +11:00
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use std::ops::Deref;
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use vst3_sys::{interfaces::IUnknown, ComInterface};
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2022-02-07 03:50:15 +11:00
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2022-02-07 03:40:35 +11:00
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/// Early exit out of a VST3 function when one of the passed pointers is null
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macro_rules! check_null_ptr {
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($ptr:expr $(, $ptrs:expr)* $(, )?) => {
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check_null_ptr_msg!("Null pointer passed to function", $ptr $(, $ptrs)*)
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};
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}
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2022-03-04 09:05:01 +11:00
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/// The same as [`check_null_ptr!`], but with a custom message.
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2022-02-07 03:40:35 +11:00
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macro_rules! check_null_ptr_msg {
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($msg:expr, $ptr:expr $(, $ptrs:expr)* $(, )?) => {
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if $ptr.is_null() $(|| $ptrs.is_null())* {
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nih_debug_assert_failure!($msg);
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return kInvalidArgument;
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}
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};
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}
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2022-02-07 03:50:15 +11:00
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/// Send+Sync wrapper for these interface pointers.
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#[repr(transparent)]
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pub struct VstPtr<T: vst3_sys::ComInterface + ?Sized> {
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ptr: vst3_sys::VstPtr<T>,
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}
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2022-03-04 09:05:01 +11:00
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/// The same as [`VstPtr`] with shared semnatics, but for objects we defined ourself since VstPtr
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/// only works for interfaces.
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2022-02-17 06:23:22 +11:00
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#[repr(transparent)]
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pub struct ObjectPtr<T: IUnknown> {
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ptr: *const T,
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}
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impl<T: ComInterface + ?Sized> Deref for VstPtr<T> {
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2022-02-07 03:50:15 +11:00
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type Target = vst3_sys::VstPtr<T>;
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fn deref(&self) -> &Self::Target {
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&self.ptr
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}
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}
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2022-02-17 06:23:22 +11:00
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impl<T: IUnknown> Deref for ObjectPtr<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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unsafe { &*self.ptr }
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}
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}
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2022-02-07 03:50:15 +11:00
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impl<T: vst3_sys::ComInterface + ?Sized> From<vst3_sys::VstPtr<T>> for VstPtr<T> {
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fn from(ptr: vst3_sys::VstPtr<T>) -> Self {
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Self { ptr }
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}
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}
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2022-02-17 06:43:53 +11:00
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impl<T: IUnknown> From<&T> for ObjectPtr<T> {
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/// Create a smart pointer for an existing reference counted object.
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fn from(obj: &T) -> Self {
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unsafe { obj.add_ref() };
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Self { ptr: obj }
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}
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}
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2022-02-17 06:23:22 +11:00
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impl<T: IUnknown> Drop for ObjectPtr<T> {
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fn drop(&mut self) {
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unsafe { (*self).release() };
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}
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}
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2022-02-07 03:50:15 +11:00
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/// SAFETY: Sharing these pointers across thread is s safe as they have internal atomic reference
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/// counting, so as long as a `VstPtr<T>` handle exists the object will stay alive.
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2022-02-17 06:23:22 +11:00
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unsafe impl<T: ComInterface + ?Sized> Send for VstPtr<T> {}
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unsafe impl<T: ComInterface + ?Sized> Sync for VstPtr<T> {}
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unsafe impl<T: IUnknown> Send for ObjectPtr<T> {}
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unsafe impl<T: IUnknown> Sync for ObjectPtr<T> {}
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