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nih-plug/plugins/examples/gain_gui_vizia/src/lib.rs

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Rust
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use atomic_float::AtomicF32;
use nih_plug::prelude::*;
use nih_plug_vizia::ViziaState;
use std::sync::Arc;
mod editor;
/// The time it takes for the peak meter to decay by 12 dB after switching to complete silence.
const PEAK_METER_DECAY_MS: f64 = 150.0;
/// This is mostly identical to the gain example, minus some fluff, and with a GUI.
pub struct Gain {
params: Arc<GainParams>,
/// Needed to normalize the peak meter's response based on the sample rate.
peak_meter_decay_weight: f32,
/// The current data for the peak meter. This is stored as an [`Arc`] so we can share it between
/// the GUI and the audio processing parts. If you have more state to share, then it's a good
/// idea to put all of that in a struct behind a single `Arc`.
///
/// This is stored as voltage gain.
peak_meter: Arc<AtomicF32>,
}
#[derive(Params)]
struct GainParams {
/// The editor state, saved together with the parameter state so the custom scaling can be
/// restored.
#[persist = "editor-state"]
editor_state: Arc<ViziaState>,
#[id = "gain"]
pub gain: FloatParam,
}
impl Default for Gain {
fn default() -> Self {
Self {
params: Arc::new(GainParams::default()),
peak_meter_decay_weight: 1.0,
peak_meter: Arc::new(AtomicF32::new(util::MINUS_INFINITY_DB)),
}
}
}
impl Default for GainParams {
fn default() -> Self {
Self {
editor_state: editor::default_state(),
gain: FloatParam::new(
"Gain",
util::db_to_gain(0.0),
FloatRange::Skewed {
min: util::db_to_gain(-30.0),
max: util::db_to_gain(30.0),
factor: FloatRange::gain_skew_factor(-30.0, 30.0),
},
)
.with_smoother(SmoothingStyle::Logarithmic(50.0))
.with_unit(" dB")
.with_value_to_string(formatters::v2s_f32_gain_to_db(2))
.with_string_to_value(formatters::s2v_f32_gain_to_db()),
}
}
}
impl Plugin for Gain {
const NAME: &'static str = "Gain GUI (VIZIA)";
const VENDOR: &'static str = "Moist Plugins GmbH";
const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
const EMAIL: &'static str = "info@example.com";
const VERSION: &'static str = env!("CARGO_PKG_VERSION");
const DEFAULT_INPUT_CHANNELS: u32 = 2;
const DEFAULT_OUTPUT_CHANNELS: u32 = 2;
const SAMPLE_ACCURATE_AUTOMATION: bool = true;
type BackgroundTask = ();
fn params(&self) -> Arc<dyn Params> {
self.params.clone()
}
fn editor(&self, _async_executor: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
editor::create(
self.params.clone(),
self.peak_meter.clone(),
self.params.editor_state.clone(),
)
}
fn accepts_bus_config(&self, config: &BusConfig) -> bool {
// This works with any symmetrical IO layout
config.num_input_channels == config.num_output_channels && config.num_input_channels > 0
}
fn initialize(
&mut self,
_bus_config: &BusConfig,
buffer_config: &BufferConfig,
_context: &mut impl InitContext<Self>,
) -> bool {
// After `PEAK_METER_DECAY_MS` milliseconds of pure silence, the peak meter's value should
// have dropped by 12 dB
self.peak_meter_decay_weight = 0.25f64
.powf((buffer_config.sample_rate as f64 * PEAK_METER_DECAY_MS / 1000.0).recip())
as f32;
true
}
fn process(
&mut self,
buffer: &mut Buffer,
_aux: &mut AuxiliaryBuffers,
_context: &mut impl ProcessContext<Self>,
) -> ProcessStatus {
for channel_samples in buffer.iter_samples() {
let mut amplitude = 0.0;
let num_samples = channel_samples.len();
let gain = self.params.gain.smoothed.next();
for sample in channel_samples {
*sample *= gain;
amplitude += *sample;
}
// To save resources, a plugin can (and probably should!) only perform expensive
// calculations that are only displayed on the GUI while the GUI is open
if self.params.editor_state.is_open() {
amplitude = (amplitude / num_samples as f32).abs();
let current_peak_meter = self.peak_meter.load(std::sync::atomic::Ordering::Relaxed);
let new_peak_meter = if amplitude > current_peak_meter {
amplitude
} else {
current_peak_meter * self.peak_meter_decay_weight
+ amplitude * (1.0 - self.peak_meter_decay_weight)
};
self.peak_meter
.store(new_peak_meter, std::sync::atomic::Ordering::Relaxed)
}
}
ProcessStatus::Normal
}
}
impl ClapPlugin for Gain {
const CLAP_ID: &'static str = "com.moist-plugins-gmbh.gain-gui-vizia";
const CLAP_DESCRIPTION: Option<&'static str> = Some("A smoothed gain parameter example plugin");
const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL);
const CLAP_SUPPORT_URL: Option<&'static str> = None;
const CLAP_FEATURES: &'static [ClapFeature] = &[
ClapFeature::AudioEffect,
ClapFeature::Stereo,
ClapFeature::Mono,
ClapFeature::Utility,
];
}
impl Vst3Plugin for Gain {
const VST3_CLASS_ID: [u8; 16] = *b"GainGuiVIIIZIAAA";
const VST3_CATEGORIES: &'static str = "Fx|Dynamics";
}
nih_export_clap!(Gain);
nih_export_vst3!(Gain);