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nih-plug/src/param/smoothing.rs

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2022-02-03 07:08:23 +11:00
// nih-plug: plugins, but rewritten in Rust
// Copyright (C) 2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
/// Controls if and how parameters gets smoothed.
pub enum SmoothingStyle {
/// No smoothing is applied. The parameter's `value` field contains the latest sample value
/// available for the parameters.
None,
/// Smooth parameter changes so the .
SmoothLinear(f32),
// TODO: Sample-accurate modes
}
/// A smoother, providing a smoothed value for each sample.
pub struct Smoother<T> {
/// The kind of snoothing that needs to be applied, if any.
style: SmoothingStyle,
/// The number of steps of smoothing left to take.
steps_left: u32,
/// The amount we should adjust the current value each sample to be able to reach the target in
/// the specified tiem frame. This is also a floating point number to keep the smoothing
/// uniform.
step_size: f32,
/// The value for the current sample. Always stored as floating point for obvious reasons.
current: f32,
/// The value we're smoothing towards
target: T,
}
impl<T: Default> Default for Smoother<T> {
fn default() -> Self {
Self {
style: SmoothingStyle::None,
steps_left: 0,
step_size: Default::default(),
current: 0.0,
target: Default::default(),
}
}
}
impl<T: Default> Smoother<T> {
/// Use the specified style for the smoothing.
pub fn new(style: SmoothingStyle) -> Self {
Self {
style,
..Default::default()
}
}
/// Convenience function for not applying any smoothing at all. Same as `Smoother::default`.
pub fn none() -> Self {
Default::default()
}
}
// These are not iterators for the sole reason that this will always yield a value, and needing to
// unwrap all of those options is not going to be very fun.
impl Smoother<f32> {
/// Set the target value.
pub fn set_target(&mut self, sample_rate: f32, target: f32) {
self.target = target;
self.steps_left = match self.style {
SmoothingStyle::None => 1,
SmoothingStyle::SmoothLinear(time) => (sample_rate * time / 1000.0).round() as u32,
};
self.step_size = match self.style {
SmoothingStyle::None => 0.0,
SmoothingStyle::SmoothLinear(_) => {
(self.target - self.current) / self.steps_left as f32
}
};
}
// Yes, Clippy, like I said, this was intentional
#[allow(clippy::should_implement_trait)]
pub fn next(&mut self) -> f32 {
if self.steps_left > 1 {
// The number of steps usually won't fit exactly, so make sure we don't do weird things
// with overshoots or undershoots
self.steps_left -= 1;
if self.steps_left == 0 {
self.current = self.target;
} else {
match &self.style {
SmoothingStyle::None => self.current = self.target,
SmoothingStyle::SmoothLinear(_) => self.current += self.step_size,
};
}
self.current
} else {
self.target
}
}
}
2022-02-03 07:26:20 +11:00
impl Smoother<i32> {
pub fn set_target(&mut self, sample_rate: f32, target: i32) {
self.target = target;
self.steps_left = match self.style {
SmoothingStyle::None => 1,
SmoothingStyle::SmoothLinear(time) => (sample_rate * time / 1000.0).round() as u32,
};
self.step_size = match self.style {
SmoothingStyle::None => 0.0,
SmoothingStyle::SmoothLinear(_) => {
(self.target as f32 - self.current) / self.steps_left as f32
}
};
}
#[allow(clippy::should_implement_trait)]
pub fn next(&mut self) -> i32 {
if self.steps_left > 1 {
self.steps_left -= 1;
if self.steps_left == 0 {
self.current = self.target as f32;
} else {
match &self.style {
SmoothingStyle::None => self.current = self.target as f32,
SmoothingStyle::SmoothLinear(_) => self.current += self.step_size,
};
}
self.current.round() as i32
} else {
self.target
}
}
}