Support multiple plugins in nih_export_vst3!()
Just like in `nih_export_clap!()`.
This commit is contained in:
parent
b9b30feb86
commit
19988db139
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@ -12,6 +12,11 @@ state is to list breaking changes.
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## [2023-09-03]
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### Added
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- `nih_export_vst3!()` now also supports more than one plugin type argument,
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just like `nih_export_clap!()`.
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### Fixed
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- The `nih_export_*!()` macros now use `$crate` to refer to NIH-plug itself,
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@ -47,9 +47,7 @@ macro_rules! nih_export_clap {
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// Sneaky way to get the number of expanded elements
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const PLUGIN_COUNT: usize = [$(stringify!($plugin_ty)),+].len();
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// We'll put these plugin descriptors in a tuple since we can't easily associate them
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// with indices without involving even more macros. We can't initialize this tuple
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// completely statically
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// This is a type erased version of the information stored on the plugin types
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static PLUGIN_DESCRIPTORS: OnceLock<[PluginDescriptor; PLUGIN_COUNT]> = OnceLock::new();
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fn plugin_descriptors() -> &'static [PluginDescriptor; PLUGIN_COUNT] {
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@ -11,16 +11,180 @@ mod view;
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mod wrapper;
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/// Re-export for the wrapper.
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pub use factory::Factory;
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pub use factory::PluginInfo;
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pub use vst3_sys;
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pub use wrapper::Wrapper;
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/// Export a VST3 plugin from this library using the provided plugin type.
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/// Export one or more VST3 plugins from this library using the provided plugin types. The first
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/// plugin's vendor information is used for the factory's information.
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#[macro_export]
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macro_rules! nih_export_vst3 {
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($plugin_ty:ty) => {
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($($plugin_ty:ty),+) => {
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// Earlier versions used a simple generic struct for this, but because we don't have
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// variadic generics (yet) we can't generate the struct for multiple plugin types without
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// macros. So instead we'll generate the implementation ad-hoc inside of this macro.
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#[doc(hidden)]
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mod vst3 {
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use ::std::collections::HashSet;
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// `vst3_sys` is imported from the VST3 wrapper module
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use $crate::wrapper::vst3::{vst3_sys, PluginInfo, Wrapper};
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use vst3_sys::base::{kInvalidArgument, kResultOk, tresult};
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use vst3_sys::base::{
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FactoryFlags, IPluginFactory, IPluginFactory2, IPluginFactory3, IUnknown,
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PClassInfo, PClassInfo2, PClassInfoW, PFactoryInfo,
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};
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use vst3_sys::VST3;
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// This alias is needed for the VST3 attribute macro
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use vst3_sys as vst3_com;
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// Because the `$plugin_ty`s are likely defined in the enclosing scope. This works even
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// if the types are not public because this is a child module.
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use super::*;
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// Sneaky way to get the number of expanded elements
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const PLUGIN_COUNT: usize = [$(stringify!($plugin_ty)),+].len();
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#[doc(hidden)]
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#[VST3(implements(IPluginFactory, IPluginFactory2, IPluginFactory3))]
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pub struct Factory {
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// This is a type erased version of the information stored on the plugin types
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plugin_infos: [PluginInfo; PLUGIN_COUNT],
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}
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impl Factory {
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pub fn new() -> Box<Self> {
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let plugin_infos = [$(PluginInfo::for_plugin::<$plugin_ty>()),+];
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if cfg!(debug_assertions) {
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let unique_cids: HashSet<[u8; 16]> = plugin_infos.iter().map(|d| *d.cid).collect();
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nih_debug_assert_eq!(
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unique_cids.len(),
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plugin_infos.len(),
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"Duplicate VST3 class IDs found in `nih_export_vst3!()` call"
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);
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}
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Self::allocate(plugin_infos)
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}
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}
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impl IPluginFactory for Factory {
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unsafe fn get_factory_info(&self, info: *mut PFactoryInfo) -> tresult {
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if info.is_null() {
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return kInvalidArgument;
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}
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// We'll use the first plugin's info for this
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*info = self.plugin_infos[0].create_factory_info();
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kResultOk
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}
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unsafe fn count_classes(&self) -> i32 {
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self.plugin_infos.len() as i32
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}
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unsafe fn get_class_info(&self, index: i32, info: *mut PClassInfo) -> tresult {
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if index < 0 || index >= self.plugin_infos.len() as i32 {
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return kInvalidArgument;
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}
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*info = self.plugin_infos[index as usize].create_class_info();
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kResultOk
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}
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unsafe fn create_instance(
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&self,
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cid: *const vst3_sys::IID,
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iid: *const vst3_sys::IID,
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obj: *mut *mut vst3_sys::c_void,
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) -> tresult {
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// Can't use `check_null_ptr!()` here without polluting NIH-plug's general
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// exports
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if cid.is_null() || obj.is_null() {
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return kInvalidArgument;
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}
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// This is a poor man's way of treating `$plugin_ty` like an indexable array.
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// Assuming `self.plugin_infos` is in the same order, we can simply check all of
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// the registered plugin CIDs for matches using an unrolled loop.
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let mut plugin_idx = 0;
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$({
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let plugin_info = &self.plugin_infos[plugin_idx];
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if (*cid).data == *plugin_info.cid {
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let wrapper = Wrapper::<$plugin_ty>::new();
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// 99.999% of the times `iid` will be that of `IComponent`, but the
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// caller is technically allowed to create an object for any support
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// interface. We don't have a way to check whether our plugin supports
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// the interface without creating it, but since the odds that a caller
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// will create an object with an interface we don't support are
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// basically zero this is not a problem.
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let result = wrapper.query_interface(iid, obj);
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if result == kResultOk {
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// This is a bit awkward now but if the cast succeeds we need to get
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// rid of the reference from the `wrapper` binding. The VST3 query
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// interface always increments the reference count and returns an
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// owned reference, so we need to explicitly release the reference
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// from `wrapper` and leak the `Box` so the wrapper doesn't
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// automatically get deallocated when this function returns (`Box`
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// is an incorrect choice on vst3-sys' part, it should have used a
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// `VstPtr` instead).
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wrapper.release();
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Box::leak(wrapper);
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return kResultOk;
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}
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}
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plugin_idx += 1;
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})+
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kInvalidArgument
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}
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}
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impl IPluginFactory2 for Factory {
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unsafe fn get_class_info2(&self, index: i32, info: *mut PClassInfo2) -> tresult {
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if index < 0 || index >= self.plugin_infos.len() as i32 {
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return kInvalidArgument;
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}
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*info = self.plugin_infos[index as usize].create_class_info_2();
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kResultOk
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}
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}
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impl IPluginFactory3 for Factory {
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unsafe fn get_class_info_unicode(
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&self,
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index: i32,
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info: *mut PClassInfoW,
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) -> tresult {
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if index < 0 || index >= self.plugin_infos.len() as i32 {
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return kInvalidArgument;
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}
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*info = self.plugin_infos[index as usize].create_class_info_unicode();
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kResultOk
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}
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unsafe fn set_host_context(&self, _context: *mut vst3_sys::c_void) -> tresult {
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// We don't need to do anything with this
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kResultOk
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}
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}
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}
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/// The VST3 plugin factory entry point.
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#[no_mangle]
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pub extern "system" fn GetPluginFactory() -> *mut ::std::ffi::c_void {
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let factory = $crate::wrapper::vst3::Factory::<$plugin_ty>::new();
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let factory = self::vst3::Factory::new();
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Box::into_raw(factory) as *mut ::std::ffi::c_void
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}
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@ -1,166 +1,111 @@
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use std::ffi::c_void;
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use std::marker::PhantomData;
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use std::mem;
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use vst3_sys::base::{kInvalidArgument, kResultOk, tresult};
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use vst3_sys::base::{IPluginFactory, IPluginFactory2, IPluginFactory3, IUnknown};
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use vst3_sys::VST3;
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//! Utilities for building a VST3 factory.
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//!
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//! In order to support exporting multiple VST3 plugins from a single library a lot of functionality
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//! had to be moved to the `nih_export_vst3!()` macro. Because working in macro-land can be both
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//! frustrating and error prone, most code that does not specifically depend on all of the exposed
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//! plugin types was moved back to this module so it can be compiled and type checked as normal.
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// Alias needed for the VST3 attribute macro
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use vst3_sys as vst3_com;
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use vst3_sys::base::{
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ClassCardinality, FactoryFlags, PClassInfo, PClassInfo2, PClassInfoW, PFactoryInfo,
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};
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use super::subcategories::Vst3SubCategory;
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use super::util::u16strlcpy;
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use super::wrapper::Wrapper;
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use crate::prelude::Vst3Plugin;
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use crate::wrapper::util::strlcpy;
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use crate::wrapper::vst3::util::u16strlcpy;
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/// The VST3 SDK version this is roughly based on. The bindings include some VST 3.7 things but not
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/// everything, so we'll play it safe.
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const VST3_SDK_VERSION: &str = "VST 3.6.14";
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pub const VST3_SDK_VERSION: &str = "VST 3.6.14";
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#[doc(hidden)]
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#[VST3(implements(IPluginFactory, IPluginFactory2, IPluginFactory3))]
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pub struct Factory<P: Vst3Plugin> {
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/// The type will be used for constructing plugin instances later.
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_phantom: PhantomData<P>,
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/// The information queried about a plugin through the `IPluginFactory*` methods. Stored in a
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/// separate struct so it can be type erased and stored in an array.
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#[derive(Debug)]
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pub struct PluginInfo {
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pub cid: &'static [u8; 16],
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pub name: &'static str,
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pub subcategories: String,
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pub vendor: &'static str,
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pub version: &'static str,
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// These are used for the factory's own info struct
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pub url: &'static str,
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pub email: &'static str,
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}
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impl<P: Vst3Plugin> Factory<P> {
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pub fn new() -> Box<Self> {
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Self::allocate(PhantomData)
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impl PluginInfo {
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pub fn for_plugin<P: Vst3Plugin>() -> PluginInfo {
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PluginInfo {
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cid: &P::PLATFORM_VST3_CLASS_ID,
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name: P::NAME,
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subcategories: make_subcategories_string::<P>(),
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vendor: P::VENDOR,
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version: P::VERSION,
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url: P::URL,
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email: P::EMAIL,
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}
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}
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impl<P: Vst3Plugin> IPluginFactory for Factory<P> {
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unsafe fn get_factory_info(&self, info: *mut vst3_sys::base::PFactoryInfo) -> tresult {
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*info = mem::zeroed();
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let info = &mut *info;
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strlcpy(&mut info.vendor, P::VENDOR);
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strlcpy(&mut info.url, P::URL);
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strlcpy(&mut info.email, P::EMAIL);
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info.flags = vst3_sys::base::FactoryFlags::kUnicode as i32;
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kResultOk
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}
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unsafe fn count_classes(&self) -> i32 {
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// We don't do shell plugins, and good of an idea having separated components and edit
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// controllers in theory is, few software can use it, and doing that would make our simple
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// microframework a lot less simple
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1
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/// Fill a [`PFactoryInfo`] struct with the information from this library. Used in
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/// `IPluginFactory`.
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pub fn create_factory_info(&self) -> PFactoryInfo {
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let mut info: PFactoryInfo = unsafe { std::mem::zeroed() };
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strlcpy(&mut info.vendor, self.vendor);
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strlcpy(&mut info.url, self.url);
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strlcpy(&mut info.email, self.email);
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info.flags = FactoryFlags::kUnicode as i32;
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info
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}
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unsafe fn get_class_info(&self, index: i32, info: *mut vst3_sys::base::PClassInfo) -> tresult {
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if index != 0 {
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return kInvalidArgument;
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}
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*info = mem::zeroed();
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let info = &mut *info;
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info.cid.data = P::PLATFORM_VST3_CLASS_ID;
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info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
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/// Fill a [`PClassInfo`] struct with the information from this library. Used in
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/// `IPluginFactory`.
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pub fn create_class_info(&self) -> PClassInfo {
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let mut info: PClassInfo = unsafe { std::mem::zeroed() };
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info.cid.data = *self.cid;
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info.cardinality = ClassCardinality::kManyInstances as i32;
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strlcpy(&mut info.category, "Audio Module Class");
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strlcpy(&mut info.name, P::NAME);
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strlcpy(&mut info.name, self.name);
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kResultOk
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info
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}
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unsafe fn create_instance(
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&self,
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cid: *const vst3_sys::IID,
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iid: *const vst3_sys::IID,
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obj: *mut *mut vst3_sys::c_void,
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) -> tresult {
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check_null_ptr!(cid, obj);
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if (*cid).data != P::PLATFORM_VST3_CLASS_ID {
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return kInvalidArgument;
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}
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let wrapper = Wrapper::<P>::new();
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// 99.999% of the times `iid` will be that of `IComponent`, but the caller is technically
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// allowed to create an object for any support interface. We don't have a way to check
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// whether our plugin supports the interface without creating it, but since the odds that a
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// caller will create an object with an interface we don't support are basically zero this
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// is not a problem.
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let result = wrapper.query_interface(iid, obj);
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if result == kResultOk {
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// This is a bit awkward now but if the cast succeeds we need to get rid of the
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// reference from the `wrapper` binding. The VST3 query interface always increments the
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// reference count and returns an owned reference, so we need to explicitly release the
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// reference from `wrapper` and leak the `Box` so the wrapper doesn't automatically get
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// deallocated when this function returns (`Box` is an incorrect choice on vst3-sys'
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// part, it should have used a `VstPtr` instead).
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wrapper.release();
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Box::leak(wrapper);
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}
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result
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}
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}
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impl<P: Vst3Plugin> IPluginFactory2 for Factory<P> {
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unsafe fn get_class_info2(
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&self,
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index: i32,
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info: *mut vst3_sys::base::PClassInfo2,
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) -> tresult {
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if index != 0 {
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return kInvalidArgument;
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}
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*info = mem::zeroed();
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let info = &mut *info;
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info.cid.data = P::PLATFORM_VST3_CLASS_ID;
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info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
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/// Fill a [`PClassInfo2`] struct with the information from this library. Used in
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/// `IPluginFactory2`.
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pub fn create_class_info_2(&self) -> PClassInfo2 {
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let mut info: PClassInfo2 = unsafe { std::mem::zeroed() };
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info.cid.data = *self.cid;
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info.cardinality = ClassCardinality::kManyInstances as i32;
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strlcpy(&mut info.category, "Audio Module Class");
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strlcpy(&mut info.name, P::NAME);
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strlcpy(&mut info.name, self.name);
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info.class_flags = 1 << 1; // kSimpleModeSupported
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strlcpy(&mut info.subcategories, &make_subcategories_string::<P>());
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strlcpy(&mut info.vendor, P::VENDOR);
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strlcpy(&mut info.version, P::VERSION);
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strlcpy(&mut info.subcategories, &self.subcategories);
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strlcpy(&mut info.vendor, self.vendor);
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strlcpy(&mut info.version, self.version);
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strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
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kResultOk
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}
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}
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impl<P: Vst3Plugin> IPluginFactory3 for Factory<P> {
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unsafe fn get_class_info_unicode(
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&self,
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index: i32,
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info: *mut vst3_sys::base::PClassInfoW,
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) -> tresult {
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if index != 0 {
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return kInvalidArgument;
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info
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}
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*info = mem::zeroed();
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let info = &mut *info;
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info.cid.data = P::PLATFORM_VST3_CLASS_ID;
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info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
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/// Fill a [`PClassInfoW`] struct with the information from this library. Used in
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/// `IPluginFactory3`.
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pub fn create_class_info_unicode(&self) -> PClassInfoW {
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let mut info: PClassInfoW = unsafe { std::mem::zeroed() };
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info.cid.data = *self.cid;
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info.cardinality = ClassCardinality::kManyInstances as i32;
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strlcpy(&mut info.category, "Audio Module Class");
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u16strlcpy(&mut info.name, P::NAME);
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u16strlcpy(&mut info.name, self.name);
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info.class_flags = 1 << 1; // kSimpleModeSupported
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strlcpy(&mut info.subcategories, &make_subcategories_string::<P>());
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u16strlcpy(&mut info.vendor, P::VENDOR);
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u16strlcpy(&mut info.version, P::VERSION);
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strlcpy(&mut info.subcategories, &self.subcategories);
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u16strlcpy(&mut info.vendor, self.vendor);
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u16strlcpy(&mut info.version, self.version);
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u16strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
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kResultOk
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}
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|
||||
unsafe fn set_host_context(&self, _context: *mut c_void) -> tresult {
|
||||
// We don't need to do anything with this
|
||||
kResultOk
|
||||
info
|
||||
}
|
||||
}
|
||||
|
||||
/// Build a pipe separated subcategories string for a VST3 plugin.
|
||||
fn make_subcategories_string<P: Vst3Plugin>() -> String {
|
||||
// No idea if any hosts do something with OnlyRT, but it's part of VST3's example categories
|
||||
// list. Plugins should not be adding this feature manually
|
||||
|
|
|
@ -47,7 +47,7 @@ use vst3_sys as vst3_com;
|
|||
IProcessContextRequirements,
|
||||
IUnitInfo
|
||||
))]
|
||||
pub(crate) struct Wrapper<P: Vst3Plugin> {
|
||||
pub struct Wrapper<P: Vst3Plugin> {
|
||||
inner: Arc<WrapperInner<P>>,
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue