Use thread safe interior mutability for persist
Sadly there's not really a safe way to do this otherwise, but if you really want to have persistence this way and absolutely need it to be lock-free (because you're going to use it from the GUI thread), then you can implement your own PersistentField.
This commit is contained in:
parent
c1ea1e429f
commit
221e424f78
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@ -102,16 +102,15 @@ pub fn derive_params(input: TokenStream) -> TokenStream {
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// function we get type erasure for free since we only need to worry about byte
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// vectors
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field_serialize_tokens.push(quote! {
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match ::nih_plug::params::serialize_field(&self.#field_name) {
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match ::nih_plug::params::PersistentField::map(
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&self.#field_name,
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::nih_plug::params::serialize_field,
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) {
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Ok(data) => {
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serialized.insert(String::from(#stable_name), data);
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}
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Err(err) => {
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::nih_plug::nih_log!(
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"Could not serialize '{}': {}",
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#stable_name,
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err
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)
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::nih_plug::nih_log!("Could not serialize '{}': {}", #stable_name, err)
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}
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};
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});
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@ -119,7 +118,10 @@ pub fn derive_params(input: TokenStream) -> TokenStream {
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#stable_name => {
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match ::nih_plug::params::deserialize_field(&data) {
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Ok(deserialized) => {
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self.#field_name = deserialized;
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::nih_plug::params::PersistentField::set(
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&self.#field_name,
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deserialized,
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);
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}
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Err(err) => {
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::nih_plug::nih_log!(
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@ -164,9 +166,9 @@ pub fn derive_params(input: TokenStream) -> TokenStream {
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serialized
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}
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fn deserialize_fields(&mut self, serialized: ::std::collections::HashMap<&str, Vec<u8>>) {
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fn deserialize_fields(&self, serialized: &::std::collections::HashMap<String, Vec<u8>>) {
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for (field_name, data) in serialized {
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match field_name {
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match field_name.as_str() {
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#(#field_deserialize_tokens)*
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_ => nih_log!("Unknown field name: {}", field_name),
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}
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@ -24,6 +24,7 @@ use nih_plug::{
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util,
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};
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use std::pin::Pin;
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use std::sync::RwLock;
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struct Gain {
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params: Pin<Box<GainParams>>,
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@ -38,7 +39,7 @@ struct GainParams {
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/// together with a preset/state file saved for this plugin. This can be useful for storign
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/// things like sample data.
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#[persist = "industry_secrets"]
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pub random_data: Vec<f32>,
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pub random_data: RwLock<Vec<f32>>,
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}
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impl Default for Gain {
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@ -63,7 +64,7 @@ impl Default for GainParams {
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value_to_string: formatters::f32_rounded(2),
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string_to_value: None,
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},
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random_data: Vec::new(),
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random_data: RwLock::new(Vec::new()),
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}
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}
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}
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@ -17,6 +17,7 @@
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use std::collections::HashMap;
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use std::fmt::Display;
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use std::pin::Pin;
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use std::sync::{Mutex, RwLock};
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pub type FloatParam = PlainParam<f32>;
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pub type IntParam = PlainParam<i32>;
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@ -26,6 +27,48 @@ pub use serde_json::from_slice as deserialize_field;
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/// Re-export for use in the [Params] proc-macro.
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pub use serde_json::to_vec as serialize_field;
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/// The functinoality needed for persisting a field to the plugin's state, and for restoring values
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/// when loading old state.
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pub trait PersistentField<'a, T>: Send + Sync
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where
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T: serde::Serialize + serde::Deserialize<'a>,
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{
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fn set(&self, new_value: T);
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fn map<F, R>(&self, f: F) -> R
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where
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F: Fn(&T) -> R;
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}
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impl<'a, T> PersistentField<'a, T> for RwLock<T>
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where
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T: serde::Serialize + serde::Deserialize<'a> + Send + Sync,
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{
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fn set(&self, new_value: T) {
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*self.write().expect("Poisoned RwLock on write") = new_value;
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}
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fn map<F, R>(&self, f: F) -> R
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where
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F: Fn(&T) -> R,
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{
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f(&self.read().expect("Poisoned RwLock on read"))
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}
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}
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impl<'a, T> PersistentField<'a, T> for Mutex<T>
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where
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T: serde::Serialize + serde::Deserialize<'a> + Send + Sync,
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{
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fn set(&self, new_value: T) {
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*self.lock().expect("Poisoned Mutex") = new_value;
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}
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fn map<F, R>(&self, f: F) -> R
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where
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F: Fn(&T) -> R,
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{
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f(&self.lock().expect("Poisoned Mutex"))
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}
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}
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/// A distribution for a parameter's range. Probably need to add some forms of skewed ranges and
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/// maybe a callback based implementation at some point.
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#[derive(Debug)]
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@ -285,12 +328,15 @@ impl NormalizebleRange<i32> for Range<i32> {
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}
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}
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/// Describes a struct containing parameters. The idea is that we can have a normal struct
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/// containing [FloatParam] and other parameter types with attributes describing a unique identifier
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/// for each parameter. We can then build a mapping from those parameter IDs to the parameters using
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/// the [Params::param_map] function. That way we can have easy to work with JUCE-style parameter
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/// objects in the plugin without needing to manually register each parameter, like you would in
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/// JUCE.
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/// Describes a struct containing parameters and other persistent fields. The idea is that we can
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/// have a normal struct containing [FloatParam] and other parameter types with attributes assigning
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/// a unique identifier to each parameter. We can then build a mapping from those parameter IDs to
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/// the parameters using the [Params::param_map] function. That way we can have easy to work with
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/// JUCE-style parameter objects in the plugin without needing to manually register each parameter,
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/// like you would in JUCE.
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///
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/// The other persistent parameters should be [PersistentField]s containing types that can be
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/// serialized and deserialized with Serde.
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///
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/// # Safety
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///
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@ -308,9 +354,10 @@ pub trait Params {
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fn serialize_fields(&self) -> HashMap<String, Vec<u8>>;
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/// Restore all fields marked with `#[persist = "stable_name"]` from a hashmap created by
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/// [Self::serialize_fields]. This gets called when the plugin's state is being restored. This
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/// uses [deserialize_field] under the hood.
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fn deserialize_fields(&mut self, serialized: HashMap<&str, Vec<u8>>);
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/// [Self::serialize_fields]. All of thse fields should be wrapped in a [PersistentFieldq] with
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/// thread safe interior mutability, like an `RwLock` or a `Mutex`. This gets called when the
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/// plugin's state is being restored. This uses [deserialize_field] under the hood.
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fn deserialize_fields(&self, serialized: &HashMap<String, Vec<u8>>);
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}
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/// Internal pointers to parameters. This is an implementation detail used by the wrappers.
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