Add some UI scaffolding for Diopser
This still uses the old generic UI.
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cfb9993603
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@ -34,7 +34,7 @@ impl Model for Data {}
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// Makes sense to also define this here, makes it a bit easier to keep track of
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// Makes sense to also define this here, makes it a bit easier to keep track of
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pub(crate) fn default_state() -> Arc<ViziaState> {
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pub(crate) fn default_state() -> Arc<ViziaState> {
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ViziaState::from_size(380, 270)
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ViziaState::from_size(600, 490)
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}
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}
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pub(crate) fn create(
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pub(crate) fn create(
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@ -45,6 +45,8 @@ pub(crate) fn create(
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assets::register_noto_sans_light(cx);
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assets::register_noto_sans_light(cx);
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assets::register_noto_sans_thin(cx);
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assets::register_noto_sans_thin(cx);
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cx.add_theme(include_str!("theme.css"));
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Data {
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Data {
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params: params.clone(),
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params: params.clone(),
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}
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}
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@ -53,24 +55,65 @@ pub(crate) fn create(
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ResizeHandle::new(cx);
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ResizeHandle::new(cx);
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VStack::new(cx, |cx| {
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VStack::new(cx, |cx| {
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Label::new(cx, "Diopser")
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top_bar(cx);
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.font(assets::NOTO_SANS_THIN)
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spectrum_analyzer(cx);
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.font_size(40.0 * POINT_SCALE)
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other_params(cx);
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.height(Pixels(50.0))
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});
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.child_top(Stretch(1.0))
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.child_bottom(Pixels(0.0))
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// Make this more or less align with the parameters column
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.right(Percentage(12.0));
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// See the Crisp generic UI for an example using a ScrollView
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GenericUi::new(cx, Data::params)
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.width(Percentage(100.0))
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.height(Auto)
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.child_top(Pixels(5.0));
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})
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.width(Percentage(100.0))
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.row_between(Pixels(0.0))
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.child_left(Stretch(1.0))
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.child_right(Stretch(1.0));
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})
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})
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}
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}
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/// This contain's the plugin's name, a bypass button, and some other controls.
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fn top_bar(cx: &mut Context) {
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HStack::new(cx, |cx| {
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Label::new(cx, "Diopser")
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.font(assets::NOTO_SANS_THIN)
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.font_size(50.0 * POINT_SCALE)
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.top(Pixels(-2.0))
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.left(Pixels(7.0));
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HStack::new(cx, |cx| {
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// TODO: Placeholders, replace with the actual elements
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Element::new(cx)
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.width(Pixels(210.0))
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.height(Pixels(30.0))
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.border_color(Color::rgb(0x0a, 0x0a, 0x0a))
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.border_width(Pixels(1.0));
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Element::new(cx)
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.width(Pixels(110.0))
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.height(Pixels(30.0))
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.left(Pixels(10.0))
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.background_color(Color::rgb(0xff, 0xf2, 0x80))
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.border_color(Color::rgb(0x0a, 0x0a, 0x0a))
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.border_width(Pixels(1.0));
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Element::new(cx)
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.width(Pixels(80.0))
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.height(Pixels(30.0))
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.left(Pixels(10.0))
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.background_color(Color::rgb(0xea, 0xea, 0xea))
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.border_color(Color::rgb(0x0a, 0x0a, 0x0a))
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.border_width(Pixels(1.0));
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})
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.child_space(Pixels(10.0))
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.left(Stretch(1.0));
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})
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.id("top-bar");
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}
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/// This shows a spectrum analyzer for the plugin's output, and also acts as an X-Y pad for the
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/// frequency and resonance parameters.
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fn spectrum_analyzer(cx: &mut Context) {
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Label::new(cx, "When I grow up, I want to be a spectrum analyzer!");
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}
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/// The area below the spectrum analyzer that contains all of the other parameters.
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fn other_params(cx: &mut Context) {
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// Just to center the old generic UI for now
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ZStack::new(cx, |cx| {
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GenericUi::new(cx, Data::params).width(Auto).height(Auto);
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})
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.width(Percentage(100.0))
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.height(Stretch(1.0))
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.child_space(Stretch(1.0));
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}
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5
plugins/diopser/src/theme.css
Normal file
5
plugins/diopser/src/theme.css
Normal file
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@ -0,0 +1,5 @@
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#top-bar {
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background-color: #e5e5e5;
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height: 50px;
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width: 100%;
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}
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