Pass block references to the block smoother
So you can't mess this up by passing the maximum block size instead.
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dffddfaf04
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@ -2,6 +2,8 @@ use atomic_float::AtomicF32;
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use parking_lot::{MappedMutexGuard, Mutex, MutexGuard};
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use std::sync::atomic::{AtomicI32, Ordering};
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use crate::buffer::Block;
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/// Controls if and how parameters gets smoothed.
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pub enum SmoothingStyle {
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/// No smoothing is applied. The parameter's `value` field contains the latest sample value
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@ -140,9 +142,9 @@ impl Smoother<f32> {
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///
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/// Returns a `None` value if the block length exceed's the allocated capacity.
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#[inline]
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pub fn next_block(&self, block_len: usize) -> Option<MappedMutexGuard<[f32]>> {
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pub fn next_block(&self, block: &Block) -> Option<MappedMutexGuard<[f32]>> {
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let mut block_values = self.block_values.lock();
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if block_values.len() < block_len {
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if block_values.len() < block.len() {
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return None;
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}
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@ -150,10 +152,10 @@ impl Smoother<f32> {
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// unsmoothed parts. Another worthwhile optimization would be to remember if the
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// buffer is already filled with the target value and [Self::is_smoothing()] is false.
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// In that case we wouldn't need to do anything ehre.
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(&mut block_values[..block_len]).fill_with(|| self.next());
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(&mut block_values[..block.len()]).fill_with(|| self.next());
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Some(MutexGuard::map(block_values, |values| {
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&mut values[..block_len]
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&mut values[..block.len()]
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}))
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}
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