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Add proper overlap-add to the StftHelper

Doesn't make much sense without it.
This commit is contained in:
Robbert van der Helm 2022-03-06 14:33:30 +01:00
parent 963696cbff
commit 3c62670164
2 changed files with 149 additions and 91 deletions

View file

@ -1,6 +1,8 @@
use nih_plug::prelude::*; use nih_plug::prelude::*;
use std::pin::Pin; use std::pin::Pin;
const WINDOW_SIZE: usize = 2048;
struct Stft { struct Stft {
params: Pin<Box<StftParams>>, params: Pin<Box<StftParams>>,
@ -15,7 +17,7 @@ impl Default for Stft {
Self { Self {
params: Box::pin(StftParams::default()), params: Box::pin(StftParams::default()),
stft: util::StftHelper::new(2, 512), stft: util::StftHelper::new(2, WINDOW_SIZE),
} }
} }
} }
@ -56,7 +58,7 @@ impl Plugin for Stft {
) -> bool { ) -> bool {
// Normally we'd also initialize the STFT helper for the correct channel count here, but we // Normally we'd also initialize the STFT helper for the correct channel count here, but we
// only do stereo so that's not necessary // only do stereo so that's not necessary
self.stft.set_block_size(512); self.stft.set_block_size(WINDOW_SIZE);
context.set_latency_samples(self.stft.latency_samples()); context.set_latency_samples(self.stft.latency_samples());
true true

View file

@ -1,7 +1,5 @@
//! Utilities for buffering audio, likely used as part of a short-term Fourier transform. //! Utilities for buffering audio, likely used as part of a short-term Fourier transform.
use std::mem;
use crate::buffer::Buffer; use crate::buffer::Buffer;
/// Process the input buffer in equal sized blocks, running a callback on each block to transform /// Process the input buffer in equal sized blocks, running a callback on each block to transform
@ -16,16 +14,17 @@ use crate::buffer::Buffer;
/// TODO: We may need something like this purely for analysis, e.g. for showing spectrums in a GUI. /// TODO: We may need something like this purely for analysis, e.g. for showing spectrums in a GUI.
/// Figure out the cleanest way to adapt this for the non-processing use case. /// Figure out the cleanest way to adapt this for the non-processing use case.
pub struct StftHelper<const NUM_SIDECHAIN_INPUTS: usize = 0> { pub struct StftHelper<const NUM_SIDECHAIN_INPUTS: usize = 0> {
// These ring buffers store both the input samples and the already processed output. Whenever we // These ring buffers store the input samples and the already processed output produced by
// wrap around,we'll write the already calculated outputs to the main buffer passed to the // adding overlapping windows. Whenever we reach a new overlapping window, we'll write the
// process function and process a new block. // already calculated outputs to the main buffer passed to the process function and then process
main_ring_buffers: Vec<Vec<f32>>, // a new block.
main_input_ring_buffers: Vec<Vec<f32>>,
main_output_ring_buffers: Vec<Vec<f32>>,
sidechain_ring_buffers: [Vec<Vec<f32>>; NUM_SIDECHAIN_INPUTS], sidechain_ring_buffers: [Vec<Vec<f32>>; NUM_SIDECHAIN_INPUTS],
// To make this more convenient, we'll provide slices into the above buffers to the block /// Results from the ring buffers are copied to this scratch buffer before being passed to the
// process callback /// plugin. Needed to handle overlap.
main_block_buffer: Buffer<'static>, scratch_buffer: Vec<f32>,
sidechain_block_buffers: [Buffer<'static>; NUM_SIDECHAIN_INPUTS],
/// The current position in our ring buffers. Whenever this wraps around to 0, we'll process /// The current position in our ring buffers. Whenever this wraps around to 0, we'll process
/// a block. /// a block.
@ -36,36 +35,25 @@ impl<const NUM_SIDECHAIN_INPUTS: usize> StftHelper<NUM_SIDECHAIN_INPUTS> {
/// Initialize the [`StftHelper`] for [`Buffer`]s with the specified number of channels and the /// Initialize the [`StftHelper`] for [`Buffer`]s with the specified number of channels and the
/// given maximum block size. Call [`set_block_size()`][`Self::set_block_size()`] afterwards if /// given maximum block size. Call [`set_block_size()`][`Self::set_block_size()`] afterwards if
/// you do not need the full capacity upfront. /// you do not need the full capacity upfront.
///
/// # Panics
///
/// Panics if `num_channels == 0 || max_block_size == 0`.
pub fn new(num_channels: usize, max_block_size: usize) -> Self { pub fn new(num_channels: usize, max_block_size: usize) -> Self {
nih_debug_assert_ne!(num_channels, 0); assert_ne!(num_channels, 0);
nih_debug_assert_ne!(max_block_size, 0); assert_ne!(max_block_size, 0);
let mut helper = Self { Self {
main_ring_buffers: vec![vec![0.0; max_block_size]; num_channels], main_input_ring_buffers: vec![vec![0.0; max_block_size]; num_channels],
main_output_ring_buffers: vec![vec![0.0; max_block_size]; num_channels],
// Kinda hacky way to initialize an array of non-copy types // Kinda hacky way to initialize an array of non-copy types
sidechain_ring_buffers: [(); NUM_SIDECHAIN_INPUTS] sidechain_ring_buffers: [(); NUM_SIDECHAIN_INPUTS]
.map(|_| vec![vec![0.0; max_block_size]; num_channels]), .map(|_| vec![vec![0.0; max_block_size]; num_channels]),
main_block_buffer: Buffer::default(), scratch_buffer: vec![0.0; max_block_size],
sidechain_block_buffers: [(); NUM_SIDECHAIN_INPUTS].map(|_| Buffer::default()),
current_pos: 0, current_pos: 0,
};
// Preallocate the output slices. We'll point them to the ring buffers at the start of the
// process call.
unsafe {
helper.main_block_buffer.with_raw_vec(|main_block_slices| {
main_block_slices.resize_with(num_channels, || &mut [])
});
for sidechain_block_buffer in &mut helper.sidechain_block_buffers {
sidechain_block_buffer.with_raw_vec(|main_block_slices| {
main_block_slices.resize_with(num_channels, || &mut [])
});
} }
};
helper
} }
/// Change the current block size. This will clear the buffers, causing the next block to output /// Change the current block size. This will clear the buffers, causing the next block to output
@ -75,12 +63,18 @@ impl<const NUM_SIDECHAIN_INPUTS: usize> StftHelper<NUM_SIDECHAIN_INPUTS> {
/// ///
/// WIll panic if `block_size > max_block_size`. /// WIll panic if `block_size > max_block_size`.
pub fn set_block_size(&mut self, block_size: usize) { pub fn set_block_size(&mut self, block_size: usize) {
assert!(block_size <= self.main_ring_buffers[0].capacity()); assert!(block_size <= self.main_input_ring_buffers[0].capacity());
for main_ring_buffer in &mut self.main_ring_buffers { for main_ring_buffer in &mut self.main_input_ring_buffers {
main_ring_buffer.resize(block_size, 0.0); main_ring_buffer.resize(block_size, 0.0);
main_ring_buffer.fill(0.0); main_ring_buffer.fill(0.0);
} }
for main_ring_buffer in &mut self.main_output_ring_buffers {
main_ring_buffer.resize(block_size, 0.0);
main_ring_buffer.fill(0.0);
}
self.scratch_buffer.resize(block_size, 0.0);
self.scratch_buffer.fill(0.0);
for sidechain_ring_buffers in &mut self.sidechain_ring_buffers { for sidechain_ring_buffers in &mut self.sidechain_ring_buffers {
for sidechain_ring_buffer in sidechain_ring_buffers { for sidechain_ring_buffer in sidechain_ring_buffers {
sidechain_ring_buffer.resize(block_size, 0.0); sidechain_ring_buffer.resize(block_size, 0.0);
@ -93,74 +87,56 @@ impl<const NUM_SIDECHAIN_INPUTS: usize> StftHelper<NUM_SIDECHAIN_INPUTS> {
/// The amount of latency introduced when processing audio throug hthis [`StftHelper`]. /// The amount of latency introduced when processing audio throug hthis [`StftHelper`].
pub fn latency_samples(&self) -> u32 { pub fn latency_samples(&self) -> u32 {
self.main_ring_buffers[0].len() as u32 self.main_input_ring_buffers[0].len() as u32
} }
/// Process the audio in `main_buffer` and in any sidechain buffers in small blocks. Whenever a /// Process the audio in `main_buffer` and in any sidechain buffers in small overlapping blocks
/// new block is available, `process_cb()` gets called with a new audio block of the specified /// with a window function applied, adding up the results for the main buffer so they can be
/// side. The results written to the buffer will then be written back to `main_buffer` exactly /// written back to the host. Whenever a new block is available, `process_cb()` gets called with
/// one block later, which means that this function will introduce one block of latency. This /// a new audio block of the specified size with the windowing function already applied. The
/// can be compensated by calling /// summed reults will then be written back to `main_buffer` exactly one block later, which
/// [`ProcessContext::set_latency()`][`crate::prelude::ProcessContext::set_latency()`] in your /// means that this function will introduce one block of latency. This can be compensated by
/// plugin's initialization function. /// calling [`ProcessContext::set_latency()`][`crate::prelude::ProcessContext::set_latency()`]
/// in your plugin's initialization function.
///
/// For efficiency's sake this function will reuse the same vector for all calls to
/// `process_cb`. This means you can only access a single channel's worth of windowed data at a
/// time. The arguments to that function are `process_cb(channel_idx, sidechain_buffer_idx,
/// data)`, where `sidechain_buffer_idx` will be `None` for the main buffer. If there are any
/// sidechain buffers, then they will be processed before the main buffer.
/// ///
/// # Panics /// # Panics
/// ///
/// Panics if `main_buffer` or the buffers in `sidechain_buffers` do not have the same number of /// Panics if `main_buffer` or the buffers in `sidechain_buffers` do not have the same number of
/// channels as this [`StftHelper`]. /// channels as this [`StftHelper`], if the sidechain buffers do not contain the same number of
/// samples as the main buffer, or if the window function does not match the block size.
/// ///
/// TODO: Maybe introduce a trait here so this can be used with things that aren't whole buffers /// TODO: Maybe introduce a trait here so this can be used with things that aren't whole buffers
/// TODO: And also introduce that aforementioned read-only process function (`analyze()?`) /// TODO: And also introduce that aforementioned read-only process function (`analyze()?`)
pub fn process<F>( pub fn process_overlap_add<F>(
&mut self, &mut self,
main_buffer: &mut Buffer, main_buffer: &mut Buffer,
sidechain_buffers: [&Buffer; NUM_SIDECHAIN_INPUTS], sidechain_buffers: [&Buffer; NUM_SIDECHAIN_INPUTS],
window_function: &[f32],
overlap_times: usize,
mut process_cb: F, mut process_cb: F,
) where ) where
F: FnMut(&mut Buffer, &[Buffer; NUM_SIDECHAIN_INPUTS]), F: FnMut(usize, Option<usize>, &mut [f32]),
{ {
assert_eq!(main_buffer.channels(), self.main_ring_buffers.len()); assert_eq!(main_buffer.channels(), self.main_input_ring_buffers.len());
assert_eq!(window_function.len(), self.main_input_ring_buffers[0].len());
// Since the `StftHelper` object may move in between process calls, we need to make sure
// that these slices point to our ring buffers at the start of each call
unsafe {
self.main_block_buffer.with_raw_vec(|main_block_slices| {
assert_eq!(main_block_slices.len(), self.main_ring_buffers.len());
for (channel_idx, channel_slice) in main_block_slices.iter_mut().enumerate() {
// SAFETY: This is equivalent to splitting on each channel, and these block
// slices will only be used here as part of the callback when the ring
// buffers are not mutably borrwed
*channel_slice =
&mut *(self.main_ring_buffers[channel_idx].as_mut_slice() as *mut _);
}
});
for (sidechain_block_buffer, sidechain_ring_buffer) in self
.sidechain_block_buffers
.iter_mut()
.zip(self.sidechain_ring_buffers.iter_mut())
{
sidechain_block_buffer.with_raw_vec(|sidechain_block_slices| {
assert_eq!(sidechain_block_slices.len(), sidechain_ring_buffer.len());
for (channel_idx, channel_slice) in
sidechain_block_slices.iter_mut().enumerate()
{
*channel_slice =
&mut *(sidechain_ring_buffer[channel_idx].as_mut_slice() as *mut _);
}
});
}
};
// We'll copy samples from `*_buffer` into `*_ring_buffers` while simultaneously copying // We'll copy samples from `*_buffer` into `*_ring_buffers` while simultaneously copying
// already processed samples from `main_ring_buffers` in into `main_buffer` // already processed samples from `main_ring_buffers` in into `main_buffer`
let main_buffer_len = main_buffer.len(); let main_buffer_len = main_buffer.len();
let num_channels = main_buffer.channels(); let num_channels = main_buffer.channels();
let block_len = self.main_ring_buffers[0].len(); let block_size = self.main_input_ring_buffers[0].len();
let window_interval = block_size / overlap_times;
let mut already_processed_samples = 0; let mut already_processed_samples = 0;
while already_processed_samples < main_buffer_len { while already_processed_samples < main_buffer_len {
let remaining_samples = main_buffer_len - already_processed_samples; let remaining_samples = main_buffer_len - already_processed_samples;
let samples_until_next_block = block_len - self.current_pos; let samples_until_next_window = (window_interval - self.current_pos) % window_interval;
let samples_to_process = samples_until_next_block.min(remaining_samples); let samples_to_process = samples_until_next_window.min(remaining_samples);
// Copy the input from `main_buffer` to the ring buffer while copying last block's // Copy the input from `main_buffer` to the ring buffer while copying last block's
// result from the buffer to `main_buffer` // result from the buffer to `main_buffer`
@ -175,12 +151,20 @@ impl<const NUM_SIDECHAIN_INPUTS: usize> StftHelper<NUM_SIDECHAIN_INPUTS> {
.get_unchecked_mut(channel_idx) .get_unchecked_mut(channel_idx)
.get_unchecked_mut(already_processed_samples + sample_offset) .get_unchecked_mut(already_processed_samples + sample_offset)
}; };
let ring_buffer_sample = unsafe { let input_ring_buffer_sample = unsafe {
self.main_ring_buffers self.main_input_ring_buffers
.get_unchecked_mut(channel_idx) .get_unchecked_mut(channel_idx)
.get_unchecked_mut(self.current_pos + sample_offset) .get_unchecked_mut(self.current_pos + sample_offset)
}; };
mem::swap(sample, ring_buffer_sample); let output_ring_buffer_sample = unsafe {
self.main_output_ring_buffers
.get_unchecked_mut(channel_idx)
.get_unchecked_mut(self.current_pos + sample_offset)
};
*input_ring_buffer_sample = *sample;
*sample = *output_ring_buffer_sample;
// Very important, or else we'll overlap-add ourselves into a feedback hell
*output_ring_buffer_sample = 0.0;
} }
} }
@ -208,16 +192,88 @@ impl<const NUM_SIDECHAIN_INPUTS: usize> StftHelper<NUM_SIDECHAIN_INPUTS> {
} }
} }
already_processed_samples += samples_to_process;
self.current_pos += samples_to_process;
// At this point we either have `already_processed_samples == main_buffer_len`, or // At this point we either have `already_processed_samples == main_buffer_len`, or
// `self.current_pos == block_len`. If it's the latter, then we can process a new block. // `self.current_pos % window_interval == 0`. If it's the latter, then we can process a
if self.current_pos == block_len { // new block.
process_cb(&mut self.main_block_buffer, &self.sidechain_block_buffers); if samples_to_process == samples_until_next_window {
// Because we're processing in smaller windows, the input ring buffers sadly does
// not always contain the full contiguous range we're interested in because they map
// wrap around. Because premade FFT algorithms typically can't handle this, we'll
// start with copying
self.current_pos = 0; // TODO: Sdiechain
for (channel_idx, (input_ring_buffer, output_ring_buffer)) in self
.main_input_ring_buffers
.iter()
.zip(self.main_output_ring_buffers.iter_mut())
.enumerate()
{
copy_ring_to_scratch_buffer(
&mut self.scratch_buffer,
self.current_pos,
input_ring_buffer,
);
multiply_scratch_buffer(&mut self.scratch_buffer, window_function);
process_cb(channel_idx, None, &mut self.scratch_buffer);
// The actual overlap-add part of the equation
add_scratch_to_ring_buffer(
&self.scratch_buffer,
self.current_pos,
output_ring_buffer,
);
}
}
// Do this after handling the block or else we'll copy the wrong samples.
already_processed_samples += samples_to_process;
self.current_pos = (self.current_pos + samples_to_process) % block_size;
} }
} }
} }
/// Copy data from the the specified ring buffer (borrowed from `self`) to the scratch buffers at
/// the current position. This is a free function because you cannot pass an immutable reference to
/// a field from `&self` to a `&mut self` method.
#[inline]
fn copy_ring_to_scratch_buffer(
scratch_buffer: &mut [f32],
current_pos: usize,
ring_buffer: &[f32],
) {
let block_size = scratch_buffer.len();
let num_copy_before_wrap = block_size - current_pos;
scratch_buffer[0..num_copy_before_wrap].copy_from_slice(&ring_buffer[current_pos..block_size]);
scratch_buffer[num_copy_before_wrap..block_size].copy_from_slice(&ring_buffer[0..current_pos]);
}
/// Multiply the scratch buffer by some window function. Also free function because you can't do
/// split borrows with methods.
#[inline]
fn multiply_scratch_buffer(scratch_buffer: &mut [f32], window_function: &[f32]) {
for (sample, window_sample) in scratch_buffer.iter_mut().zip(window_function) {
*sample *= window_sample;
}
}
/// Add data from the scratch buffer to the specified ring buffer. When writing samples from this
/// ring buffer back to the host's outputs they must be cleared to prevent infinite feedback.
#[inline]
fn add_scratch_to_ring_buffer(scratch_buffer: &[f32], current_pos: usize, ring_buffer: &mut [f32]) {
// TODO: This could also use some SIMD
let block_size = scratch_buffer.len();
let num_copy_before_wrap = block_size - current_pos;
for (scratch_sample, ring_sample) in scratch_buffer[0..num_copy_before_wrap]
.iter()
.zip(&mut ring_buffer[current_pos..block_size])
{
*ring_sample += *scratch_sample;
}
for (scratch_sample, ring_sample) in scratch_buffer[num_copy_before_wrap..block_size]
.iter()
.zip(&mut ring_buffer[0..current_pos])
{
*ring_sample += *scratch_sample;
}
} }