Add a pre-RM LPF to Crisp
This makes the effect more usable with high frequency inputs.
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@ -47,11 +47,13 @@ struct Crisp {
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/// SIMD-ify this in the future.
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prng: Pcg32iState,
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/// Resonant filters for low passing the input signal before RM'ing, to allow this to work with
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/// inputs that already contain a lot of high freuqency content.
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rm_input_lpf: [filter::Biquad<f32>; NUM_CHANNELS as usize],
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/// Resonant filters for high passing the noise signal, to make it even brighter.
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noise_hpf: [filter::Biquad<f32>; NUM_CHANNELS as usize],
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}
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// TODO: Add a filter for the RM input
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// TODO: Add more kinds of noise
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#[derive(Params)]
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pub struct CrispParams {
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@ -66,10 +68,16 @@ pub struct CrispParams {
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#[id = "stereo"]
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stereo_mode: EnumParam<StereoMode>,
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/// The cutoff frequency for the high pass filter applied to the noise.
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/// The cutoff frequency for the low-pass filter applied to the input before RM'ing.
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#[id = "rmlpff"]
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rm_input_lpf_freq: FloatParam,
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/// The Q frequency for the low-pass filter applied to the input before RM'ing.
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#[id = "rmlpfq"]
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rm_input_lpf_q: FloatParam,
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/// The cutoff frequency for the high-pass filter applied to the noise.
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#[id = "nzhpff"]
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noise_hpf_freq: FloatParam,
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/// The Q parameter for the high pass filter applied to the noise.
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/// The Q parameter for the high pass-filter applied to the noise.
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#[id = "nzhpfq"]
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noise_hpf_q: FloatParam,
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@ -108,6 +116,7 @@ impl Default for Crisp {
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sample_rate: 1.0,
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prng: INITIAL_PRNG_SEED,
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rm_input_lpf: [filter::Biquad::default(); NUM_CHANNELS as usize],
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noise_hpf: [filter::Biquad::default(); NUM_CHANNELS as usize],
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}
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}
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@ -126,11 +135,11 @@ impl Default for CrispParams {
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mode: EnumParam::new("Mode", Mode::EvenCrispier),
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stereo_mode: EnumParam::new("Stereo Mode", StereoMode::Stereo),
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noise_hpf_freq: FloatParam::new(
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"Noise HPF Frequency",
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1.0,
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rm_input_lpf_freq: FloatParam::new(
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"RM LP Frequency",
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22_000.0,
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FloatRange::Skewed {
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min: 1.0,
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min: 5.0,
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max: 22_000.0,
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factor: FloatRange::skew_factor(-1.0),
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},
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@ -138,7 +147,7 @@ impl Default for CrispParams {
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.with_smoother(SmoothingStyle::Logarithmic(100.0))
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.with_unit(" Hz")
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.with_value_to_string(Arc::new(|value| {
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if value <= 1.0 {
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if value >= 22_000.0 {
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String::from("Disabled")
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} else {
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format!("{:.0}", value)
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@ -146,13 +155,49 @@ impl Default for CrispParams {
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}))
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.with_string_to_value(Arc::new(|string| {
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if string == "Disabled" {
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Some(1.0)
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Some(22_000.0)
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} else {
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string.trim().trim_end_matches(" Hz").parse().ok()
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}
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})),
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rm_input_lpf_q: FloatParam::new(
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"RM LP Resonance",
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2.0f32.sqrt() / 2.0,
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FloatRange::Skewed {
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min: 2.0f32.sqrt() / 2.0,
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max: 10.0,
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factor: FloatRange::skew_factor(-1.0),
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},
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)
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.with_smoother(SmoothingStyle::Logarithmic(100.0))
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.with_value_to_string(formatters::f32_rounded(2)),
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noise_hpf_freq: FloatParam::new(
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"Noise HP Frequency",
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1.0,
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FloatRange::Skewed {
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min: 5.0,
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max: 22_000.0,
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factor: FloatRange::skew_factor(-1.0),
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},
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)
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.with_smoother(SmoothingStyle::Logarithmic(100.0))
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.with_unit(" Hz")
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.with_value_to_string(Arc::new(|value| {
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if value <= 5.0 {
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String::from("Disabled")
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} else {
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format!("{:.0}", value)
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}
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}))
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.with_string_to_value(Arc::new(|string| {
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if string == "Disabled" {
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Some(5.0)
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} else {
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string.trim().trim_end_matches(" Hz").parse().ok()
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}
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})),
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noise_hpf_q: FloatParam::new(
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"Noise HPF Resonance",
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"Noise HP Resonance",
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2.0f32.sqrt() / 2.0,
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FloatRange::Skewed {
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min: 2.0f32.sqrt() / 2.0,
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@ -225,6 +270,9 @@ impl Plugin for Crisp {
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// By using the same seeds each time bouncing can be made deterministic
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self.prng = INITIAL_PRNG_SEED;
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for filter in &mut self.rm_input_lpf {
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filter.reset();
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}
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for filter in &mut self.noise_hpf {
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filter.reset();
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}
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@ -239,7 +287,7 @@ impl Plugin for Crisp {
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let amount = self.params.amount.smoothed.next() * AMOUNT_GAIN_MULTIPLIER;
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let output_gain = self.params.output_gain.smoothed.next();
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// Controls the HPF applied to the noise signal
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// Controls the pre-RM LPF and the HPF applied to the noise signal
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self.maybe_update_filters();
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// TODO: SIMD-ize this to process both channels at once
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@ -248,15 +296,15 @@ impl Plugin for Crisp {
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match self.params.stereo_mode.value() {
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StereoMode::Mono => {
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let noise = self.gen_noise(0);
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for sample in channel_samples {
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*sample += self.do_ring_mod(*sample, noise) * amount;
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for (channel_idx, sample) in channel_samples.into_iter().enumerate() {
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*sample += self.do_ring_mod(*sample, channel_idx, noise) * amount;
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*sample *= output_gain;
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}
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}
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StereoMode::Stereo => {
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for (channel_idx, sample) in channel_samples.into_iter().enumerate() {
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let noise = self.gen_noise(channel_idx);
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*sample += self.do_ring_mod(*sample, noise) * amount;
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*sample += self.do_ring_mod(*sample, channel_idx, noise) * amount;
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*sample *= output_gain;
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}
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}
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@ -274,8 +322,11 @@ impl Crisp {
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self.noise_hpf[channel].process(noise)
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}
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/// Perform the RM step depending on the mode.
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fn do_ring_mod(&self, sample: f32, noise: f32) -> f32 {
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/// Perform the RM step depending on the mode. This applies a low pass filter to the input
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/// before RM'ing.
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fn do_ring_mod(&mut self, sample: f32, channel_idx: usize, noise: f32) -> f32 {
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let sample = self.rm_input_lpf[channel_idx].process(sample);
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// TODO: Avoid branching in the main loop, this just makes it a bit easier to prototype
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match self.params.mode.value() {
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Mode::Crispy => sample * noise,
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@ -286,9 +337,30 @@ impl Crisp {
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/// Update the filter coefficients if needed. Should be called once per sample.
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fn maybe_update_filters(&mut self) {
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if self.params.rm_input_lpf_freq.smoothed.is_smoothing()
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|| self.params.rm_input_lpf_q.smoothed.is_smoothing()
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{
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self.update_rm_input_lpf();
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}
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if self.params.noise_hpf_freq.smoothed.is_smoothing()
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|| self.params.noise_hpf_q.smoothed.is_smoothing()
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{
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self.update_noise_hpf();
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}
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}
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/// Update the filter coefficients if needed. Should be called explicitly from `initialize()`.
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fn update_rm_input_lpf(&mut self) {
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let frequency = self.params.rm_input_lpf_freq.smoothed.next();
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let q = self.params.rm_input_lpf_q.smoothed.next();
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let coefficients = filter::BiquadCoefficients::lowpass(self.sample_rate, frequency, q);
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for filter in &mut self.rm_input_lpf {
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filter.coefficients = coefficients;
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}
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}
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/// Update the filter coefficients if needed. Should be called explicitly from `initialize()`.
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fn update_noise_hpf(&mut self) {
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let frequency = self.params.noise_hpf_freq.smoothed.next();
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let q = self.params.noise_hpf_q.smoothed.next();
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let coefficients = filter::BiquadCoefficients::highpass(self.sample_rate, frequency, q);
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@ -297,7 +369,6 @@ impl Crisp {
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}
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}
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}
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}
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impl ClapPlugin for Crisp {
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const CLAP_ID: &'static str = "nl.robbertvanderhelm.crisp";
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