Use the f32_hz_then_khz formatter
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0f60ce9609
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@ -170,8 +170,9 @@ impl DiopserParams {
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)
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)
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// This needs quite a bit of smoothing to avoid artifacts
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// This needs quite a bit of smoothing to avoid artifacts
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.with_smoother(SmoothingStyle::Logarithmic(100.0))
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.with_smoother(SmoothingStyle::Logarithmic(100.0))
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.with_unit(" Hz")
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// This includes the unit
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.with_value_to_string(formatters::f32_rounded(0)),
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.with_value_to_string(formatters::f32_hz_then_khz(0))
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.with_string_to_value(formatters::from_f32_hz_then_khz()),
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filter_resonance: FloatParam::new(
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filter_resonance: FloatParam::new(
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"Filter Resonance",
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"Filter Resonance",
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// The actual default neutral Q-value would be `sqrt(2) / 2`, but this value
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// The actual default neutral Q-value would be `sqrt(2) / 2`, but this value
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@ -69,10 +69,10 @@ impl Default for SineParams {
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},
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},
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)
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)
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.with_smoother(SmoothingStyle::Linear(10.0))
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.with_smoother(SmoothingStyle::Linear(10.0))
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.with_unit(" Hz")
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// We purposely don't specify a step size here, but the parameter should still be
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// We purposely don't specify a step size here, but the parameter should still be
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// displaeyd as rounded
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// displayed as if it were rounded. This formatter also includes the unit.
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.with_value_to_string(formatters::f32_rounded(0)),
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.with_value_to_string(formatters::f32_hz_then_khz(0))
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.with_string_to_value(formatters::from_f32_hz_then_khz()),
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use_midi: BoolParam::new("Use MIDI", false),
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use_midi: BoolParam::new("Use MIDI", false),
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}
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}
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}
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}
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