Fix doc comment wording
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@ -146,8 +146,8 @@ pub struct Wrapper<P: ClapPlugin> {
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output_events: AtomicRefCell<VecDeque<PluginNoteEvent<P>>>,
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output_events: AtomicRefCell<VecDeque<PluginNoteEvent<P>>>,
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/// The last process status returned by the plugin. This is used for tail handling.
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/// The last process status returned by the plugin. This is used for tail handling.
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last_process_status: AtomicCell<ProcessStatus>,
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last_process_status: AtomicCell<ProcessStatus>,
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/// The current latency in samples, as set by the plugin through the [`ProcessContext`]. uses
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/// The current latency in samples, as set by the plugin through the [`ProcessContext`]. Uses
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/// the latency extension
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/// the latency extension.
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pub current_latency: AtomicU32,
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pub current_latency: AtomicU32,
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/// Contains slices for the plugin's outputs. You can't directly create a nested slice from
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/// Contains slices for the plugin's outputs. You can't directly create a nested slice from
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/// a pointer to pointers, so this needs to be preallocated in the setup call and kept around
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/// a pointer to pointers, so this needs to be preallocated in the setup call and kept around
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@ -79,7 +79,8 @@ pub(crate) struct WrapperInner<P: Vst3Plugin> {
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pub current_process_mode: AtomicCell<ProcessMode>,
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pub current_process_mode: AtomicCell<ProcessMode>,
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/// The last process status returned by the plugin. This is used for tail handling.
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/// The last process status returned by the plugin. This is used for tail handling.
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pub last_process_status: AtomicCell<ProcessStatus>,
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pub last_process_status: AtomicCell<ProcessStatus>,
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/// The current latency in samples, as set by the plugin through the [`ProcessContext`].
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/// The current latency in samples, as set by the plugin through the [`InitContext`] and the
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/// [`ProcessContext`].
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pub current_latency: AtomicU32,
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pub current_latency: AtomicU32,
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/// Contains slices for the plugin's outputs. You can't directly create a nested slice from
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/// Contains slices for the plugin's outputs. You can't directly create a nested slice from
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/// a pointer to pointers, so this needs to be preallocated in the setup call and kept around
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/// a pointer to pointers, so this needs to be preallocated in the setup call and kept around
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