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Add stubs for editor handling

This commit is contained in:
Robbert van der Helm 2022-02-05 12:46:26 +01:00
parent bbc190c67f
commit 7ac1df0d8d
7 changed files with 128 additions and 14 deletions

16
Cargo.lock generated
View file

@ -100,6 +100,12 @@ dependencies = [
"lazy_static",
]
[[package]]
name = "cty"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b365fabc795046672053e29c954733ec3b05e4be654ab130fe8f1f94d7051f35"
[[package]]
name = "gain"
version = "0.1.0"
@ -154,6 +160,7 @@ dependencies = [
"lazy_static",
"nih_plug_derive",
"parking_lot",
"raw-window-handle",
"serde",
"serde_json",
"vst3-sys",
@ -209,6 +216,15 @@ dependencies = [
"proc-macro2",
]
[[package]]
name = "raw-window-handle"
version = "0.4.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fba75eee94a9d5273a68c9e1e105d9cffe1ef700532325788389e5a83e2522b7"
dependencies = [
"cty",
]
[[package]]
name = "redox_syscall"
version = "0.2.10"

View file

@ -17,10 +17,11 @@ members = [
[dependencies]
nih_plug_derive = { path = "nih_plug_derive" }
crossbeam = "0.8"
cfg-if = "1.0"
crossbeam = "0.8"
lazy_static = "1.4"
parking_lot = "0.12"
raw-window-handle = "0.4"
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
vst3-sys = { git = "https://github.com/robbert-vdh/vst3-sys.git", branch = "fix/atomic-reference-count" }

View file

@ -18,8 +18,8 @@
extern crate nih_plug;
use nih_plug::{
formatters, util, Buffer, BufferConfig, BusConfig, Plugin, ProcessContext, ProcessStatus,
Vst3Plugin,
formatters, util, Buffer, BufferConfig, BusConfig, NoEditor, Plugin, ProcessContext,
ProcessStatus, Vst3Plugin,
};
use nih_plug::{BoolParam, FloatParam, Param, Params, Range, Smoother, SmoothingStyle};
use parking_lot::RwLock;
@ -86,6 +86,8 @@ impl Default for GainParams {
}
impl Plugin for Gain {
type Editor = NoEditor;
const NAME: &'static str = "Gain";
const VENDOR: &'static str = "Moist Plugins GmbH";
const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";

View file

@ -18,8 +18,8 @@
extern crate nih_plug;
use nih_plug::{
formatters, util, Buffer, BufferConfig, BusConfig, Plugin, ProcessContext, ProcessStatus,
Vst3Plugin,
formatters, util, Buffer, BufferConfig, BusConfig, NoEditor, Plugin, ProcessContext,
ProcessStatus, Vst3Plugin,
};
use nih_plug::{BoolParam, FloatParam, Param, Params, Range, Smoother, SmoothingStyle};
use std::f32::consts;
@ -34,6 +34,8 @@ struct Sine {
/// The current phase of the sine wave, always kept between in `[0, 1]`.
phase: f32,
samples: f32,
/// The frequency if the active note, if triggered by MIDI.
midi_note_freq: f32,
/// A simple attack and release envelope to avoid clicks.
@ -62,6 +64,7 @@ impl Default for Sine {
sample_rate: 1.0,
phase: 0.0,
samples: 0.0,
midi_note_freq: 1.0,
midi_note_gain: Smoother::new(SmoothingStyle::Linear(5.0)),
}
@ -120,6 +123,8 @@ impl Sine {
}
impl Plugin for Sine {
type Editor = NoEditor;
const NAME: &'static str = "Sine Test Tone";
const VENDOR: &'static str = "Moist Plugins GmbH";
const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
@ -158,6 +163,13 @@ impl Plugin for Sine {
// Smoothing is optionally built into the parameters themselves
let gain = self.params.gain.smoothed.next();
let offset =
((self.samples / 100.0) + 1.0).log2() / (100.0f32 * 500.0 + 1.0).log2() * 500.0;
self.samples += 1.0;
if self.samples / 100.0 > 500.0 {
self.samples = 0.0;
}
// This plugin can be either triggered by MIDI or controleld by a parameter
let sine = if self.params.use_midi.value {
// Act on the next MIDI event
@ -184,7 +196,7 @@ impl Plugin for Sine {
self.calculate_sine(self.midi_note_freq) * self.midi_note_gain.next()
} else {
let frequency = self.params.frequency.smoothed.next();
self.calculate_sine(frequency)
self.calculate_sine(frequency + offset)
};
for sample in samples {

View file

@ -24,15 +24,15 @@ mod linux;
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
pub(crate) use linux::LinuxEventLoop as OsEventLoop;
use crate::param::Param;
use crate::plugin::NoteEvent;
pub(crate) const TASK_QUEUE_CAPACITY: usize = 512;
// TODO: ProcessContext for parameter automation and sending events
// TODO: GuiContext for GUI parameter automation and resizing
/// General callbacks the plugin can make during its lifetime. This is passed to the plugin during
/// [crate::plugin::Plugin::initialize].
/// [crate::plugin::Plugin::initialize] and as part of [crate::plugin::Plugin::process].
//
// # Safety
//
@ -50,10 +50,37 @@ pub trait ProcessContext {
/// here)
fn next_midi_event(&mut self) -> Option<NoteEvent>;
// // TODO: Add this next
// fn set_parameter<P>(&self, param: &P, value: P::Plain)
// where
// P: Param;
// TODO: Add this, this works similar to [GuiContext::set_parameter] but it adds the parameter
// change to a queue (or directly to the VST3 plugin's parameter output queues) instead of
// using main thread host automation (and all the locks involved there).
// fn set_parameter<P: Param>(&self, param: &P, value: P::Plain);
}
/// Callbacks the plugin can make while handling its GUI, such as updating parameter values. This is
/// passed to the plugin during [crate::plugin::Plugin::create_editor].
//
// # Safety
//
// The implementing wrapper needs to be able to handle concurrent requests, and it should perform
// the actual callback within [MainThreadQueue::do_maybe_async].
pub trait GuiContext {
/// Inform the host that you will start automating a parmater. This needs to be called before
/// calling [set_parameter] for the specified parameter.
fn begin_set_parameter<P: Param>(&self, param: &P);
/// Set a parameter to the specified parameter value. You will need to call
/// [begin_set_parameter] before and [end_set_parameter] after calling this so the host can
/// properly record automation for the parameter. This can be called multiple times in a row
/// before calling [end_set_parameter], for instance when moving a slider around.
///
/// This function assumes you're already calling this from a GUI thread. Calling any of these
/// functions from any other thread may result in unexpected behavior.
fn set_parameter<P: Param>(&self, param: &P, value: P::Plain);
/// Inform the host that you are done automating a parameter. This needs to be called after one
/// or more [set_parameter] calls for a parameter so the host knows the automation gesture has
/// finished.
fn end_set_parameter<P: Param>(&self, param: &P);
}
/// A trait describing the functionality of the platform-specific event loop that can execute tasks

View file

@ -32,7 +32,9 @@ pub use param::internals::Params;
pub use param::range::Range;
pub use param::smoothing::{Smoother, SmoothingStyle};
pub use param::{BoolParam, FloatParam, IntParam, Param};
pub use plugin::{BufferConfig, BusConfig, NoteEvent, Plugin, ProcessStatus, Vst3Plugin};
pub use plugin::{
BufferConfig, BusConfig, Editor, NoEditor, NoteEvent, Plugin, ProcessStatus, Vst3Plugin,
};
// The rest is either internal or already re-exported
mod buffer;

View file

@ -14,10 +14,11 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
use raw_window_handle::RawWindowHandle;
use std::pin::Pin;
use crate::buffer::Buffer;
use crate::context::ProcessContext;
use crate::context::{GuiContext, ProcessContext};
use crate::param::internals::Params;
/// Basic functionality that needs to be implemented by a plugin. The wrappers will use this to
@ -39,6 +40,11 @@ use crate::param::internals::Params;
/// - Outputting MIDI events
/// - GUIs
pub trait Plugin: Default + Send + Sync {
/// The type of the GUI editor instance belonging to this plugin. Use [NoEditor] when you don't
/// need an editor. Make sure to implement both the [create_editor] and [editor_size] functions
/// when you do add an editor.
type Editor: Editor;
const NAME: &'static str;
const VENDOR: &'static str;
const URL: &'static str;
@ -64,6 +70,31 @@ pub trait Plugin: Default + Send + Sync {
/// plugin receives an update.
fn params(&self) -> Pin<&dyn Params>;
/// Create an editor for this plugin and embed it in the parent window. The idea is that you
/// take a reference to your [Params] in your editor to be able to read the current values. Then
/// whenever you need to change any of those values, you can use the methods on the [GuiContext]
/// that's passed to this function. When you change a parameter value there it will be
/// broadcasted to the host and also updated in your [Params] struct.
//
// TODO: Think of how this would work with the event loop. On Linux the wrapper must provide a
// timer using VST3's `IRunLoop` interface, but on Window and macOS the window would
// normally register its own timer. Right now we just ignore this because it would
// otherwise be basically impossible to have this still be GUI-framework agnostic. Any
// callback that deos involve actual GUI operations will still be spooled to the IRunLoop
// instance.
fn create_editor(
&self,
_parent: RawWindowHandle,
_context: &impl GuiContext,
) -> Option<Self::Editor> {
None
}
/// Return the current size of the plugin's editor, if it has one.
fn editor_size(&self) -> Option<(u32, u32)> {
None
}
//
// The following functions follow the lifetime of the plugin.
//
@ -117,6 +148,29 @@ pub trait Vst3Plugin: Plugin {
const VST3_CATEGORIES: &'static str;
}
/// An editor for a [Plugin]. If you don't have or need an editor, then you can use the [NoEditor]
/// struct as a placeholder.
pub trait Editor {
/// Called just before the window gets closed.
fn close(&self);
/// Return the (currnent) size of the editor in pixels as a `(width, height)` pair.
fn size(&self) -> (u32, u32);
// TODO: Add the things needed for DPI scaling
// TODO: Resizing
}
pub struct NoEditor;
impl Editor for NoEditor {
fn close(&self) {}
fn size(&self) -> (u32, u32) {
(0, 0)
}
}
/// We only support a single main input and output bus at the moment.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct BusConfig {