Keep track of the current latency in standalones
Even though it's not actually used, this avoids spamming the debug assertion failure when the value doesn't change.
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6ee4dbcf67
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7c14010656
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@ -48,8 +48,8 @@ impl<P: Plugin, B: Backend<P>> InitContext<P> for WrapperInitContext<'_, P, B> {
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(self.wrapper.task_executor.lock())(task);
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(self.wrapper.task_executor.lock())(task);
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}
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}
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fn set_latency_samples(&self, _samples: u32) {
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fn set_latency_samples(&self, samples: u32) {
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nih_debug_assert_failure!("TODO: WrapperInitContext::set_latency_samples()");
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self.wrapper.set_latency_samples(samples)
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}
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}
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fn set_current_voice_capacity(&self, _capacity: u32) {
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fn set_current_voice_capacity(&self, _capacity: u32) {
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@ -93,8 +93,8 @@ impl<P: Plugin, B: Backend<P>> ProcessContext<P> for WrapperProcessContext<'_, P
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self.output_events.push(event);
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self.output_events.push(event);
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}
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}
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fn set_latency_samples(&self, _samples: u32) {
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fn set_latency_samples(&self, samples: u32) {
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nih_debug_assert_failure!("TODO: WrapperProcessContext::set_latency_samples()");
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self.wrapper.set_latency_samples(samples)
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}
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}
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fn set_current_voice_capacity(&self, _capacity: u32) {
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fn set_current_voice_capacity(&self, _capacity: u32) {
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@ -6,7 +6,7 @@ use parking_lot::Mutex;
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use raw_window_handle::HasRawWindowHandle;
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use raw_window_handle::HasRawWindowHandle;
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use std::any::Any;
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use std::any::Any;
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use std::collections::{HashMap, HashSet};
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use std::collections::{HashMap, HashSet};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
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use std::sync::Arc;
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use std::sync::Arc;
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use std::thread;
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use std::thread;
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@ -86,6 +86,11 @@ pub struct Wrapper<P: Plugin, B: Backend<P>> {
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updated_state_sender: channel::Sender<PluginState>,
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updated_state_sender: channel::Sender<PluginState>,
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/// The receiver belonging to [`new_state_sender`][Self::new_state_sender].
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/// The receiver belonging to [`new_state_sender`][Self::new_state_sender].
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updated_state_receiver: channel::Receiver<PluginState>,
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updated_state_receiver: channel::Receiver<PluginState>,
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/// The current latency in samples, as set by the plugin through the [`InitContext`] and the
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/// [`ProcessContext`]. This value may not be used depending on the audio backend, but it's
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/// still kept track of to avoid firing debug assertions multiple times for the same latency
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/// value.
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current_latency: AtomicU32,
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}
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}
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/// Tasks that can be sent from the plugin to be executed on the main thread in a non-blocking
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/// Tasks that can be sent from the plugin to be executed on the main thread in a non-blocking
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@ -250,6 +255,7 @@ impl<P: Plugin, B: Backend<P>> Wrapper<P, B> {
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unprocessed_param_changes: ArrayQueue::new(EVENT_QUEUE_CAPACITY),
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unprocessed_param_changes: ArrayQueue::new(EVENT_QUEUE_CAPACITY),
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updated_state_sender,
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updated_state_sender,
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updated_state_receiver,
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updated_state_receiver,
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current_latency: AtomicU32::new(0),
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});
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});
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*wrapper.event_loop.borrow_mut() =
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*wrapper.event_loop.borrow_mut() =
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@ -475,6 +481,15 @@ impl<P: Plugin, B: Backend<P>> Wrapper<P, B> {
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}
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}
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}
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}
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pub fn set_latency_samples(&self, samples: u32) {
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// This should only change the value if it's actually needed
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let old_latency = self.current_latency.swap(samples, Ordering::SeqCst);
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if old_latency != samples {
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// None of the backends actually support this at the moment
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nih_debug_assert_failure!("Standalones currently don't support latency reporting");
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}
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}
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/// The audio thread. This should be called from another thread, and it will run until
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/// The audio thread. This should be called from another thread, and it will run until
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/// `should_terminate` is `true`.
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/// `should_terminate` is `true`.
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fn run_audio_thread(
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fn run_audio_thread(
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