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Define an enum for VST3 subcategories

Because looking these up and inputting them by hand every time is both
cumbersome and error prone.
This commit is contained in:
Robbert van der Helm 2023-02-01 15:46:28 +01:00
parent 5db07090ca
commit 7fe339987a
2 changed files with 89 additions and 0 deletions

View file

@ -6,6 +6,7 @@ mod factory;
mod inner;
mod note_expressions;
mod param_units;
pub mod subcategories;
mod view;
mod wrapper;

View file

@ -0,0 +1,88 @@
//! Subcategories for VST3 plugins. This is essentially the same thing as tags, keyword, or
//! categories. Hosts may use these to organize plugins.
/// A subcategory for a VST3 plugin. See
/// <https://github.com/steinbergmedia/vst3_pluginterfaces/blob/bc5ff0f87aaa3cd28c114810f4f03c384421ad2c/vst/ivstaudioprocessor.h#L49-L90>
/// for a list of all predefined subcategories. Multiple subcategories are concatenated to a string
/// separated by pipe characters, and the total length of this string may not exceed 127 characters.
pub enum Vst3SubCategory {
// These are the main categories, every plugin should have at least one of these, I think
Fx,
Instrument,
Spatial,
// These are optional
Analyzer,
Delay,
Distortion,
Drum,
Dynamics,
Eq,
External,
Filter,
Generator,
Mastering,
Modulation,
Network,
Piano,
PitchShift,
Restoration,
Reverb,
Sampler,
Synth,
Tools,
UpDownmix,
// These are used for plugins that _only_ support this channel configuration, they're also
// optional
Mono,
Stereo,
Surround,
Ambisonics,
// There are also a couple special 'Only*' subcategories that convey special information about
// the plugin. The framework is responsible for adding these, and they shouldn't be added
// manually.
/// A non-predefined subcategory. Hosts may display this among its plugin categories.
Custom(&'static str),
}
impl Vst3SubCategory {
pub fn as_str(&self) -> &'static str {
match self {
Vst3SubCategory::Fx => "Fx",
Vst3SubCategory::Instrument => "Instrument",
Vst3SubCategory::Spatial => "Spatial",
Vst3SubCategory::Analyzer => "Analyzer",
Vst3SubCategory::Delay => "Delay",
Vst3SubCategory::Distortion => "Distortion",
Vst3SubCategory::Drum => "Drum",
Vst3SubCategory::Dynamics => "Dynamics",
Vst3SubCategory::Eq => "EQ",
Vst3SubCategory::External => "External",
Vst3SubCategory::Filter => "Filter",
Vst3SubCategory::Generator => "Generator",
Vst3SubCategory::Mastering => "Mastering",
Vst3SubCategory::Modulation => "Modulation",
Vst3SubCategory::Network => "Network",
Vst3SubCategory::Piano => "Piano",
Vst3SubCategory::PitchShift => "Pitch Shift",
Vst3SubCategory::Restoration => "Restoration",
Vst3SubCategory::Reverb => "Reverb",
Vst3SubCategory::Sampler => "Sampler",
Vst3SubCategory::Synth => "Synth",
Vst3SubCategory::Tools => "Tools",
Vst3SubCategory::UpDownmix => "Up-Downmix",
Vst3SubCategory::Mono => "Mono",
Vst3SubCategory::Stereo => "Stereo",
Vst3SubCategory::Surround => "Surround",
Vst3SubCategory::Ambisonics => "Ambisonics",
Vst3SubCategory::Custom(s) => {
nih_debug_assert!(
!s.contains('|'),
"'{}' contains a pipe character ('|'), which is not allowed",
s
);
s
}
}
}
}