Add a pitch parameter to Puberty Simulator
Because might as well.
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parent
e575514543
commit
951cac51d7
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@ -49,7 +49,10 @@ unsafe impl Send for Plan {}
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unsafe impl Sync for Plan {}
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unsafe impl Sync for Plan {}
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#[derive(Params)]
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#[derive(Params)]
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struct PubertySimulatorParams {}
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struct PubertySimulatorParams {
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#[id = "pitch"]
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pitch_octaves: FloatParam,
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}
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impl Default for PubertySimulator {
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impl Default for PubertySimulator {
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fn default() -> Self {
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fn default() -> Self {
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@ -68,10 +71,20 @@ impl Default for PubertySimulator {
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}
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}
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}
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}
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#[allow(clippy::derivable_impls)]
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impl Default for PubertySimulatorParams {
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impl Default for PubertySimulatorParams {
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fn default() -> Self {
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fn default() -> Self {
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Self {}
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Self {
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pitch_octaves: FloatParam::new(
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"Pitch",
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-1.0,
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FloatRange::Linear {
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min: -5.0,
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max: 5.0,
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},
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)
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.with_unit(" Octaves")
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.with_value_to_string(formatters::f32_rounded(2)),
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}
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}
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}
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}
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}
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@ -111,15 +124,15 @@ impl Plugin for PubertySimulator {
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true
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true
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}
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}
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fn process(
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fn process(&mut self, buffer: &mut Buffer, context: &mut impl ProcessContext) -> ProcessStatus {
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&mut self,
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buffer: &mut Buffer,
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_context: &mut impl ProcessContext,
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) -> ProcessStatus {
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// Compensate for the window function, the overlap, and the extra gain introduced by the
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// Compensate for the window function, the overlap, and the extra gain introduced by the
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// IDFT operation
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// IDFT operation
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const GAIN_COMPENSATION: f32 = 1.0 / OVERLAP_TIMES as f32 / WINDOW_SIZE as f32;
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const GAIN_COMPENSATION: f32 = 1.0 / OVERLAP_TIMES as f32 / WINDOW_SIZE as f32;
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// Negated because pitching down should cause us to take values from higher frequency bins
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let frequency_multiplier = 2.0f32.powf(-self.params.pitch_octaves.value);
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let sample_rate = context.transport().sample_rate;
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self.stft.process_overlap_add(
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self.stft.process_overlap_add(
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buffer,
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buffer,
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&self.window_function,
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&self.window_function,
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@ -134,47 +147,46 @@ impl Plugin for PubertySimulator {
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)
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)
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.unwrap();
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.unwrap();
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// This simply takes the complex sinusoid from the frequency bin for double this
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// This simply interpolates between the complex sinusoids from the frequency bins
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// bin's frequency
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// for this bin's frequency scaled by the octave pitch multiplies. The iteration
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for bin_idx in 0..self.complex_fft_scratch_buffer.len() {
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// order dependson the pitch shifting direction since we're doing it in place.
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// TODO: Since we're always doubling now this can be a lot simpler, but it may
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let num_bins = self.complex_fft_scratch_buffer.len();
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// be interesting to add some more options here later
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let mut process_bin = |bin_idx| {
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// let frequency = bin_idx as f32 / WINDOW_SIZE as f32 * sample_rate;
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let frequency = bin_idx as f32 / WINDOW_SIZE as f32 * sample_rate;
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// let target_frequency = frequency * 2.0;
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let target_frequency = frequency * frequency_multiplier;
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// // Simple linear interpolation
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// Simple linear interpolation
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// let target_bin = target_frequency / sample_rate * WINDOW_SIZE as f32;
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let target_bin = target_frequency / sample_rate * WINDOW_SIZE as f32;
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// let target_bin_low = target_bin.floor() as usize;
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let target_bin_low = target_bin.floor() as usize;
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// let target_bin_high = target_bin.ceil() as usize;
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let target_bin_high = target_bin.ceil() as usize;
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// let target_low_t = target_bin % 1.0;
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let target_low_t = target_bin % 1.0;
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// let target_high_t = 1.0 - target_low_t;
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let target_high_t = 1.0 - target_low_t;
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// let target_low = self
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let target_low = self
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// .complex_fft_scratch_buffer
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// .get(target_bin_low)
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// .copied()
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// .unwrap_or_default();
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// let target_high = self
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// .complex_fft_scratch_buffer
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// .get(target_bin_high)
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// .copied()
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// .unwrap_or_default();
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// self.complex_fft_scratch_buffer[bin_idx] = (target_low * target_low_t
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// + target_high * target_high_t)
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// * 4.0 // Random extra gain, not sure
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// * GAIN_COMPENSATION;
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let target_bin = bin_idx * 2;
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let target = self
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.complex_fft_scratch_buffer
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.complex_fft_scratch_buffer
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.get(target_bin)
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.get(target_bin_low)
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.copied()
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.unwrap_or_default();
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let target_high = self
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.complex_fft_scratch_buffer
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.get(target_bin_high)
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.copied()
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.copied()
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.unwrap_or_default();
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.unwrap_or_default();
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self.complex_fft_scratch_buffer[bin_idx] = target
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self.complex_fft_scratch_buffer[bin_idx] = (target_low * target_low_t
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+ target_high * target_high_t)
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* 6.0 // Random extra gain, not sure
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* 6.0 // Random extra gain, not sure
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* GAIN_COMPENSATION;
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* GAIN_COMPENSATION;
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};
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if frequency_multiplier >= 1.0 {
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for bin_idx in 0..num_bins {
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process_bin(bin_idx);
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}
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}
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} else {
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for bin_idx in (0..num_bins).rev() {
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process_bin(bin_idx);
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}
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};
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// Inverse FFT back into the scratch buffer. This will be added to a ring buffer
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// Inverse FFT back into the scratch buffer. This will be added to a ring buffer
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// which gets written back to the host at a one block delay.
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// which gets written back to the host at a one block delay.
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