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Update Vizia

Text sizes are still broken.
This commit is contained in:
Robbert van der Helm 2022-04-24 18:12:06 +02:00
parent 084d34fe5c
commit 9ab07cf4eb
4 changed files with 211 additions and 219 deletions

8
Cargo.lock generated
View file

@ -3498,7 +3498,7 @@ checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
[[package]]
name = "vizia"
version = "0.1.0"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#656a7ee5bc720c6eea23b46c8480ecc9ee826da9"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#163ae29c603c51371a8a98cca3f4434f7bf38d37"
dependencies = [
"vizia_baseview",
"vizia_core",
@ -3507,7 +3507,7 @@ dependencies = [
[[package]]
name = "vizia_baseview"
version = "0.1.0"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#656a7ee5bc720c6eea23b46c8480ecc9ee826da9"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#163ae29c603c51371a8a98cca3f4434f7bf38d37"
dependencies = [
"baseview 0.1.0 (git+https://github.com/robbert-vdh/baseview.git?branch=feature/resize)",
"femtovg",
@ -3519,7 +3519,7 @@ dependencies = [
[[package]]
name = "vizia_core"
version = "0.1.0"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#656a7ee5bc720c6eea23b46c8480ecc9ee826da9"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#163ae29c603c51371a8a98cca3f4434f7bf38d37"
dependencies = [
"bitflags",
"copypasta",
@ -3544,7 +3544,7 @@ dependencies = [
[[package]]
name = "vizia_derive"
version = "0.1.0"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#656a7ee5bc720c6eea23b46c8480ecc9ee826da9"
source = "git+https://github.com/robbert-vdh/vizia.git?branch=patched#163ae29c603c51371a8a98cca3f4434f7bf38d37"
dependencies = [
"proc-macro2",
"quote",

View file

@ -77,54 +77,52 @@ pub(crate) struct WindowModel {
impl Model for ParamModel {
fn event(&mut self, _cx: &mut vizia::Context, event: &mut vizia::Event) {
if let Some(param_event) = event.message.downcast() {
// `ParamEvent` gets downcast into `NormalizedParamEvent` by the `Message`
// implementation below
match *param_event {
RawParamEvent::BeginSetParameter(p) => unsafe {
self.context.raw_begin_set_parameter(p)
},
RawParamEvent::SetParameterNormalized(p, v) => unsafe {
self.context.raw_set_parameter_normalized(p, v)
},
RawParamEvent::EndSetParameter(p) => unsafe {
self.context.raw_end_set_parameter(p)
},
}
}
// `ParamEvent` gets downcast into `NormalizedParamEvent` by the `Message`
// implementation below
event.map(|param_event, _| match *param_event {
RawParamEvent::BeginSetParameter(p) => unsafe {
self.context.raw_begin_set_parameter(p)
},
RawParamEvent::SetParameterNormalized(p, v) => unsafe {
self.context.raw_set_parameter_normalized(p, v)
},
RawParamEvent::EndSetParameter(p) => unsafe { self.context.raw_end_set_parameter(p) },
});
}
}
impl Model for WindowModel {
fn event(&mut self, cx: &mut vizia::Context, event: &mut vizia::Event) {
// This gets fired whenever the inner window gets resized
if let Some(WindowEvent::WindowResize) = event.message.downcast() {
let logical_size = (cx.window_size.width, cx.window_size.height);
let old_logical_size @ (old_logical_width, old_logical_height) =
self.vizia_state.size.load();
let scale_factor = cx.user_scale_factor;
let old_user_scale_factor = self.vizia_state.scale_factor.load();
event.map(|window_event, _| {
if let WindowEvent::WindowResize = window_event {
let logical_size = (cx.window_size.width, cx.window_size.height);
let old_logical_size @ (old_logical_width, old_logical_height) =
self.vizia_state.size.load();
let scale_factor = cx.user_scale_factor;
let old_user_scale_factor = self.vizia_state.scale_factor.load();
// Don't do anything if the current size already matches the new size, this
// could otherwise also cause a feedback loop on resize failure
if logical_size == old_logical_size && scale_factor == old_user_scale_factor {
return;
// Don't do anything if the current size already matches the new size, this could
// otherwise also cause a feedback loop on resize failure
if logical_size == old_logical_size && scale_factor == old_user_scale_factor {
return;
}
// Our embedded baseview window will have already been resized. If the host does not
// accept our new size, then we'll try to undo that
self.vizia_state.size.store(logical_size);
self.vizia_state.scale_factor.store(scale_factor);
if !self.context.request_resize() {
self.vizia_state.size.store(old_logical_size);
self.vizia_state.scale_factor.store(old_user_scale_factor);
// This will cause the window's size to be reverted on the next event loop
cx.window_size.width = old_logical_width;
cx.window_size.height = old_logical_height;
cx.user_scale_factor = old_user_scale_factor;
}
}
// Our embedded baseview window will have already been resized. If the host does
// not accept our new size, then we'll try to undo that
self.vizia_state.size.store(logical_size);
self.vizia_state.scale_factor.store(scale_factor);
if !self.context.request_resize() {
self.vizia_state.size.store(old_logical_size);
self.vizia_state.scale_factor.store(old_user_scale_factor);
// This will cause the window's size to be reverted on the next event loop
cx.window_size.width = old_logical_width;
cx.window_size.height = old_logical_height;
cx.user_scale_factor = old_user_scale_factor;
}
}
});
}
}

View file

@ -78,16 +78,16 @@ enum ParamSliderInternalEvent {
impl Model for ParamSliderInternal {
fn event(&mut self, _cx: &mut Context, event: &mut Event) {
if let Some(param_slider_internal_event) = event.message.downcast() {
match param_slider_internal_event {
event.map(
|param_slider_internal_event, _| match param_slider_internal_event {
ParamSliderInternalEvent::SetStyle(style) => self.style = *style,
ParamSliderInternalEvent::SetTextInputActive(active) => {
// When this gets set to `true` the textbox widget will be created, and when it
// gets created we'll focus it and select all text
self.text_input_active = *active;
}
}
}
},
);
}
}
@ -350,128 +350,123 @@ impl View for ParamSlider {
}
fn event(&mut self, cx: &mut Context, event: &mut Event) {
if let Some(param_slider_event) = event.message.downcast() {
match param_slider_event {
ParamSliderEvent::CancelTextInput => {
cx.emit(ParamSliderInternalEvent::SetTextInputActive(false));
cx.current.set_active(cx, false);
}
ParamSliderEvent::TextInput(string) => {
if let Some(normalized_value) =
unsafe { self.param_ptr.string_to_normalized_value(string) }
{
cx.emit(RawParamEvent::BeginSetParameter(self.param_ptr));
self.set_normalized_value(cx, normalized_value);
cx.emit(RawParamEvent::EndSetParameter(self.param_ptr));
}
cx.emit(ParamSliderInternalEvent::SetTextInputActive(false));
}
event.map(|param_slider_event, _| match param_slider_event {
ParamSliderEvent::CancelTextInput => {
cx.emit(ParamSliderInternalEvent::SetTextInputActive(false));
cx.current.set_active(cx, false);
}
}
ParamSliderEvent::TextInput(string) => {
if let Some(normalized_value) =
unsafe { self.param_ptr.string_to_normalized_value(string) }
{
cx.emit(RawParamEvent::BeginSetParameter(self.param_ptr));
self.set_normalized_value(cx, normalized_value);
cx.emit(RawParamEvent::EndSetParameter(self.param_ptr));
}
if let Some(window_event) = event.message.downcast() {
match window_event {
WindowEvent::MouseDown(MouseButton::Left) => {
if cx.modifiers.alt() {
// ALt+Click brings up a text entry dialog
cx.emit(ParamSliderInternalEvent::SetTextInputActive(true));
cx.current.set_active(cx, true);
} else if cx.modifiers.command() || self.is_double_click {
// Ctrl+Click and double click should reset the parameter instead of initiating
// a drag operation
cx.emit(RawParamEvent::BeginSetParameter(self.param_ptr));
cx.emit(RawParamEvent::SetParameterNormalized(
self.param_ptr,
unsafe { self.param_ptr.default_normalized_value() },
));
cx.emit(RawParamEvent::EndSetParameter(self.param_ptr));
cx.emit(ParamSliderInternalEvent::SetTextInputActive(false));
}
});
event.map(|window_event, _| match window_event {
WindowEvent::MouseDown(MouseButton::Left) => {
if cx.modifiers.alt() {
// ALt+Click brings up a text entry dialog
cx.emit(ParamSliderInternalEvent::SetTextInputActive(true));
cx.current.set_active(cx, true);
} else if cx.modifiers.command() || self.is_double_click {
// Ctrl+Click and double click should reset the parameter instead of initiating
// a drag operation
cx.emit(RawParamEvent::BeginSetParameter(self.param_ptr));
cx.emit(RawParamEvent::SetParameterNormalized(
self.param_ptr,
unsafe { self.param_ptr.default_normalized_value() },
));
cx.emit(RawParamEvent::EndSetParameter(self.param_ptr));
} else {
self.drag_active = true;
cx.capture();
// NOTE: Otherwise we don't get key up events
cx.focused = cx.current;
cx.current.set_active(cx, true);
// When holding down shift while clicking on a parameter we want to granuarly
// edit the parameter without jumping to a new value
cx.emit(RawParamEvent::BeginSetParameter(self.param_ptr));
if cx.modifiers.shift() {
self.granular_drag_start_x_value = Some((cx.mouse.cursorx, unsafe {
self.param_ptr.normalized_value()
}));
} else {
self.drag_active = true;
cx.capture();
// NOTE: Otherwise we don't get key up events
cx.focused = cx.current;
cx.current.set_active(cx, true);
// When holding down shift while clicking on a parameter we want to
// granuarly edit the parameter without jumping to a new value
cx.emit(RawParamEvent::BeginSetParameter(self.param_ptr));
if cx.modifiers.shift() {
self.granular_drag_start_x_value = Some((cx.mouse.cursorx, unsafe {
self.param_ptr.normalized_value()
}));
} else {
self.granular_drag_start_x_value = None;
self.set_normalized_value_drag(
cx,
util::remap_current_entity_x_coordinate(cx, cx.mouse.cursorx),
);
}
}
// We'll set this here because weird things like Alt+double click should not
// cause the next click to become a reset
self.is_double_click = false;
}
WindowEvent::MouseDoubleClick(MouseButton::Left) => {
// Vizia will send a regular mouse down after this, so we'll handle the reset
// there
self.is_double_click = true;
}
WindowEvent::MouseUp(MouseButton::Left) => {
if self.drag_active {
self.drag_active = false;
cx.release();
cx.current.set_active(cx, false);
cx.emit(RawParamEvent::EndSetParameter(self.param_ptr));
}
}
WindowEvent::MouseMove(x, _y) => {
if self.drag_active {
// If shift is being held then the drag should be more granular instead of
// absolute
if cx.modifiers.shift() {
let (drag_start_x, drag_start_value) =
*self.granular_drag_start_x_value.get_or_insert_with(|| {
(cx.mouse.cursorx, unsafe {
self.param_ptr.normalized_value()
})
});
self.set_normalized_value_drag(
cx,
util::remap_current_entity_x_coordinate(
cx,
// This can be optimized a bit
util::remap_current_entity_x_t(cx, drag_start_value)
+ (*x - drag_start_x) * GRANULAR_DRAG_MULTIPLIER,
),
);
} else {
self.granular_drag_start_x_value = None;
self.set_normalized_value_drag(
cx,
util::remap_current_entity_x_coordinate(cx, *x),
);
}
}
}
WindowEvent::KeyUp(_, Some(Key::Shift)) => {
// If this happens while dragging, snap back to reality uh I mean the current screen
// position
if self.drag_active && self.granular_drag_start_x_value.is_some() {
self.granular_drag_start_x_value = None;
self.set_normalized_value(
self.set_normalized_value_drag(
cx,
util::remap_current_entity_x_coordinate(cx, cx.mouse.cursorx),
);
}
}
_ => {}
// We'll set this here because weird things like Alt+double click should not cause
// the next click to become a reset
self.is_double_click = false;
}
}
WindowEvent::MouseDoubleClick(MouseButton::Left) => {
// Vizia will send a regular mouse down after this, so we'll handle the reset there
self.is_double_click = true;
}
WindowEvent::MouseUp(MouseButton::Left) => {
if self.drag_active {
self.drag_active = false;
cx.release();
cx.current.set_active(cx, false);
cx.emit(RawParamEvent::EndSetParameter(self.param_ptr));
}
}
WindowEvent::MouseMove(x, _y) => {
if self.drag_active {
// If shift is being held then the drag should be more granular instead of
// absolute
if cx.modifiers.shift() {
let (drag_start_x, drag_start_value) =
*self.granular_drag_start_x_value.get_or_insert_with(|| {
(cx.mouse.cursorx, unsafe {
self.param_ptr.normalized_value()
})
});
self.set_normalized_value_drag(
cx,
util::remap_current_entity_x_coordinate(
cx,
// This can be optimized a bit
util::remap_current_entity_x_t(cx, drag_start_value)
+ (*x - drag_start_x) * GRANULAR_DRAG_MULTIPLIER,
),
);
} else {
self.granular_drag_start_x_value = None;
self.set_normalized_value_drag(
cx,
util::remap_current_entity_x_coordinate(cx, *x),
);
}
}
}
WindowEvent::KeyUp(_, Some(Key::Shift)) => {
// If this happens while dragging, snap back to reality uh I mean the current screen
// position
if self.drag_active && self.granular_drag_start_x_value.is_some() {
self.granular_drag_start_x_value = None;
self.set_normalized_value(
cx,
util::remap_current_entity_x_coordinate(cx, cx.mouse.cursorx),
);
}
}
_ => {}
});
}
}

View file

@ -35,70 +35,69 @@ impl View for ResizeHandle {
}
fn event(&mut self, cx: &mut Context, event: &mut Event) {
if let Some(window_event) = event.message.downcast() {
match *window_event {
WindowEvent::MouseDown(MouseButton::Left) => {
// The handle is a triangle, so we should also interac twith it as if it was a
// triangle
if intersects_triangle(
cx.cache.get_bounds(cx.current),
(cx.mouse.cursorx, cx.mouse.cursory),
) {
cx.capture();
cx.current.set_active(cx, true);
event.map(|window_event, meta| match *window_event {
WindowEvent::MouseDown(MouseButton::Left) => {
// The handle is a triangle, so we should also interac twith it as if it was a
// triangle
if intersects_triangle(
cx.cache.get_bounds(cx.current),
(cx.mouse.cursorx, cx.mouse.cursory),
) {
cx.capture();
cx.current.set_active(cx, true);
self.drag_active = true;
self.start_scale_factor = cx.user_scale_factor;
self.start_physical_coordinates = (
cx.mouse.cursorx * cx.style.dpi_factor as f32,
cx.mouse.cursory * cx.style.dpi_factor as f32,
);
event.consume();
} else {
// TODO: The click should be forwarded to the element behind the triangle
}
}
WindowEvent::MouseUp(MouseButton::Left) => {
if self.drag_active {
cx.release();
cx.current.set_active(cx, false);
self.drag_active = false;
}
}
WindowEvent::MouseMove(x, y) => {
cx.current.set_hover(
cx,
intersects_triangle(cx.cache.get_bounds(cx.current), (x, y)),
self.drag_active = true;
self.start_scale_factor = cx.user_scale_factor;
self.start_physical_coordinates = (
cx.mouse.cursorx * cx.style.dpi_factor as f32,
cx.mouse.cursory * cx.style.dpi_factor as f32,
);
if self.drag_active {
// We need to convert our measurements into physical pixels relative to the
// initial drag to be able to keep a consistent ratio. This 'relative to the
// start' bit is important because otherwise we would be comparing the
// position to the same absoltue screen spotion.
// TODO: This may start doing fun things when the window grows so large that
// it gets pushed upwards or leftwards
let (compensated_physical_x, compensated_physical_y) = (
x * self.start_scale_factor as f32,
y * self.start_scale_factor as f32,
);
let (start_physical_x, start_physical_y) = self.start_physical_coordinates;
let new_scale_factor = (self.start_scale_factor
* (compensated_physical_x / start_physical_x)
.max(compensated_physical_y / start_physical_y)
as f64)
// Prevent approaching zero here because uh
.max(0.25);
// If this is different then the window will automatically be resized at the end of the frame
cx.user_scale_factor = new_scale_factor;
}
meta.consume();
} else {
// TODO: The click should be forwarded to the element behind the triangle
}
_ => {}
}
}
WindowEvent::MouseUp(MouseButton::Left) => {
if self.drag_active {
cx.release();
cx.current.set_active(cx, false);
self.drag_active = false;
}
}
WindowEvent::MouseMove(x, y) => {
cx.current.set_hover(
cx,
intersects_triangle(cx.cache.get_bounds(cx.current), (x, y)),
);
if self.drag_active {
// We need to convert our measurements into physical pixels relative to the
// initial drag to be able to keep a consistent ratio. This 'relative to the
// start' bit is important because otherwise we would be comparing the position
// to the same absoltue screen spotion.
// TODO: This may start doing fun things when the window grows so large that it
// gets pushed upwards or leftwards
let (compensated_physical_x, compensated_physical_y) = (
x * self.start_scale_factor as f32,
y * self.start_scale_factor as f32,
);
let (start_physical_x, start_physical_y) = self.start_physical_coordinates;
let new_scale_factor = (self.start_scale_factor
* (compensated_physical_x / start_physical_x)
.max(compensated_physical_y / start_physical_y)
as f64)
// Prevent approaching zero here because uh
.max(0.25);
// If this is different then the window will automatically be resized at the end
// of the frame
cx.user_scale_factor = new_scale_factor;
}
}
_ => {}
});
}
fn draw(&self, cx: &mut DrawContext, canvas: &mut Canvas) {