Move FIR filters to their own module
This commit is contained in:
parent
ac5796ee59
commit
b32cd27e8c
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@ -17,11 +17,14 @@
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use nih_plug::buffer::ChannelSamples;
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use nih_plug::debug::*;
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use std::f32;
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use std::simd::{f32x2, StdFloat};
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use std::simd::f32x2;
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use crate::crossover::iir::biquad::{Biquad, BiquadCoefficients, NEUTRAL_Q};
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use self::filter::{FirCoefficients, FirFilter};
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use crate::crossover::iir::biquad::{BiquadCoefficients, NEUTRAL_Q};
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use crate::NUM_BANDS;
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pub mod filter;
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// TODO: Move this to FFT convolution so we can increase the filter size and improve low latency performance
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/// The size of the FIR filter window, or the number of taps. The low frequency performance is
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@ -52,53 +55,6 @@ pub enum FirCrossoverType {
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LinkwitzRiley24LinearPhase,
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}
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/// A single FIR filter that may be configured in any way. In this plugin this will be a
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/// linear-phase low-pass, band-pass, or high-pass filter.
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#[derive(Debug, Clone)]
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struct FirFilter {
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/// The coefficients for this filter. The filters for both channels should be equivalent, this
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/// just avoids broadcasts in the filter process.
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///
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/// TODO: Profile to see if storing this as f32x2 rather than f32s plus splatting makes any
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/// difference in performance at all
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pub coefficients: FirCoefficients,
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/// A ring buffer storing the last `FILTER_SIZE - 1` samples. The capacity is `FILTER_SIZE`
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/// rounded up to the next power of two.
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delay_buffer: [f32x2; RING_BUFFER_SIZE],
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/// The index in `delay_buffer` to write the next sample to. Wrapping negative indices back to
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/// the end, the previous sample can be found at `delay_buffer[delay_buffer_next_idx - 1]`, the
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/// one before that at `delay_buffer[delay_buffer_next_idx - 2]`, and so on.
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delay_buffer_next_idx: usize,
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}
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/// Coefficients for an FIR filter. This struct includes ways to design the filter. Parameterized
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/// over `f32x2` only for the time being since that's what we need here.
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#[repr(transparent)]
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#[derive(Debug, Clone)]
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struct FirCoefficients([f32x2; FILTER_SIZE]);
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impl Default for FirFilter {
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fn default() -> Self {
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Self {
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coefficients: FirCoefficients::default(),
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delay_buffer: [f32x2::default(); RING_BUFFER_SIZE],
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delay_buffer_next_idx: 0,
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}
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}
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}
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impl Default for FirCoefficients {
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fn default() -> Self {
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// Initialize this to a delay with the same amount of latency as we'd introduce with our
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// linear-phase filters
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let mut coefficients = [f32x2::default(); FILTER_SIZE];
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coefficients[FILTER_SIZE / 2] = f32x2::splat(1.0);
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Self(coefficients)
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}
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}
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impl FirCrossover {
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/// Create a new multiband crossover processor. All filters will be configured to pass audio
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/// through as is, albeit with a delay. `.update()` needs to be called first to set up the
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@ -258,141 +214,3 @@ impl FirCrossover {
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}
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}
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}
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impl FirFilter {
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/// Process left and right audio samples through the filter.
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pub fn process(&mut self, samples: f32x2) -> f32x2 {
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// TODO: Replace direct convolution with FFT convolution, would make the implementation much
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// more complex though because of the multi output part
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let coefficients = &self.coefficients.0;
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let mut result = coefficients[0] * samples;
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// Now multiply `self.coefficients[1..]` with the delay buffer starting at
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// `self.delay_buffer_next_idx - 1`, wrapping around to the end when that is reached
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// The end index is exclusive, and we already did the multiply+add for the first coefficient.
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let before_wraparound_start_idx = self
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.delay_buffer_next_idx
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.saturating_sub(coefficients.len() - 1);
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let before_wraparound_end_idx = self.delay_buffer_next_idx;
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let num_before_wraparound = before_wraparound_end_idx - before_wraparound_start_idx;
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for (coefficient, delayed_sample) in coefficients[1..1 + num_before_wraparound].iter().zip(
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self.delay_buffer[before_wraparound_start_idx..before_wraparound_end_idx]
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.iter()
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.rev(),
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) {
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// `result += coefficient * sample`, but with explicit FMA
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result = coefficient.mul_add(*delayed_sample, result);
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}
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let after_wraparound_begin_idx =
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self.delay_buffer.len() - (coefficients.len() - num_before_wraparound);
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let after_wraparound_end_idx = self.delay_buffer.len();
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for (coefficient, delayed_sample) in coefficients[1 + num_before_wraparound..].iter().zip(
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self.delay_buffer[after_wraparound_begin_idx..after_wraparound_end_idx]
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.iter()
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.rev(),
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) {
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result = coefficient.mul_add(*delayed_sample, result);
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}
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// And finally write the samples to the delay buffer for the enxt sample
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self.delay_buffer[self.delay_buffer_next_idx] = samples;
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self.delay_buffer_next_idx = (self.delay_buffer_next_idx + 1) % self.delay_buffer.len();
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result
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}
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/// Reset the internal filter state.
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pub fn reset(&mut self) {
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self.delay_buffer.fill(f32x2::default());
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self.delay_buffer_next_idx = 0;
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}
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}
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impl FirCoefficients {
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/// A somewhat crude but very functional and relatively fast way create linear phase FIR
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/// **low-pass** filter that matches the frequency response of a fourth order biquad low-pass
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/// filter. As in, this matches the frequency response magnitudes of applying those biquads to a
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/// signal twice. This only works for low-pass filters, as the function normalizes the result to
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/// hae unity gain at the DC bin. The algorithm works as follows:
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///
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/// - An impulse function (so all zeroes except for the first element) of length `FILTER_LEN / 2
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/// + 1` is filtered with the biquad.
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/// - The biquad's state is reset, and the impulse response is filtered in the opposite
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/// direction.
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/// - At this point the bidirectionally filtered impulse response contains the **right** half of
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/// a truncated linear phase FIR kernel.
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///
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/// Since the FIR filter will be a symmetrical version of this impulse response, we can optimize
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/// the post-processing work slightly by windowing and normalizing this bidirectionally filtered
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/// impulse response instead.
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///
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/// - A half Blackman window is applied to the impulse response. Since this is the right half,
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/// this starts at unity gain for the first sample and then tapers off towards the right.
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/// - The impulse response is then normalized such that the final linear-phase FIR kernel has a
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/// sum of 1.0. Since it will be symmetrical around the IRs first sample, the would-be final
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/// sum can be computed as `ir.sum() * 2 - ir[0]`.
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///
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/// Lastly the linear phase FIR filter simply needs to be constructed from this right half:
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///
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/// - This bidirectionally filtered impulse response is then reversed, and placed at the start
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/// of the `FILTER_LEN` size FIR coefficient array.
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/// - The non-reversed bidirectionally filtered impulse response is copied to the second half of
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/// the coefficients. (one of the copies doesn't need to include the centermost coefficient)
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///
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/// The corresponding high-pass filter can be computed through spectral inversion.
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pub fn design_fourth_order_linear_phase_low_pass_from_biquad(
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biquad_coefs: BiquadCoefficients<f32x2>,
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) -> Self {
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const CENTER_IDX: usize = FILTER_SIZE / 2;
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// We'll start with an impulse (at exactly half of this odd sized buffer)...
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let mut impulse_response = [f32x2::default(); FILTER_SIZE];
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impulse_response[CENTER_IDX] = f32x2::splat(1.0);
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// ...and filter that in both directions
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let mut biquad = Biquad::default();
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biquad.coefficients = biquad_coefs;
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for sample in impulse_response.iter_mut().skip(CENTER_IDX - 1) {
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*sample = biquad.process(*sample);
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}
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biquad.reset();
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for sample in impulse_response.iter_mut().skip(CENTER_IDX - 1).rev() {
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*sample = biquad.process(*sample);
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}
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// Now the right half of `impulse_response` contains a truncated right half of the
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// linear-phase FIR filter. We can apply the window function here, and then fianlly
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// normalize it so that the the final FIR filter kernel sums to 1.
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// Adopted from `nih_plug::util::window`. We only end up applying the right half of the
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// window, starting at the top of the window.
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let blackman_scale_1 = (2.0 * f32::consts::PI) / (impulse_response.len() - 1) as f32;
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let blackman_scale_2 = blackman_scale_1 * 2.0;
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for (sample_idx, sample) in impulse_response.iter_mut().enumerate().skip(CENTER_IDX - 1) {
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let cos_1 = (blackman_scale_1 * sample_idx as f32).cos();
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let cos_2 = (blackman_scale_2 * sample_idx as f32).cos();
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*sample *= f32x2::splat(0.42 - (0.5 * cos_1) + (0.08 * cos_2));
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}
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// Since this final filter will be symmetrical around `impulse_response[CENTER_IDX]`, we
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// can simply normalize based on that fact:
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let would_be_impulse_response_sum =
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(impulse_response.iter().skip(CENTER_IDX).sum::<f32x2>() * f32x2::splat(2.0))
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- impulse_response[CENTER_IDX];
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let would_be_impulse_response_recip = would_be_impulse_response_sum.recip();
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for sample in &mut impulse_response {
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*sample *= would_be_impulse_response_recip;
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}
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// And finally we can simply copy the right half of the filter kernel to the left half
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// around the `CENTER_IDX`.
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for source_idx in CENTER_IDX + 1..impulse_response.len() {
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let target_idx = CENTER_IDX - (source_idx - CENTER_IDX);
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impulse_response[target_idx] = impulse_response[source_idx];
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}
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Self(impulse_response)
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}
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}
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206
plugins/crossover/src/crossover/fir/filter.rs
Normal file
206
plugins/crossover/src/crossover/fir/filter.rs
Normal file
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@ -0,0 +1,206 @@
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// Crossover: clean crossovers as a multi-out plugin
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// Copyright (C) 2022 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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use std::f32;
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use std::simd::{f32x2, StdFloat};
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use super::{FILTER_SIZE, RING_BUFFER_SIZE};
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use crate::crossover::iir::biquad::{Biquad, BiquadCoefficients};
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/// A single FIR filter that may be configured in any way. In this plugin this will be a
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/// linear-phase low-pass, band-pass, or high-pass filter.
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#[derive(Debug, Clone)]
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pub struct FirFilter {
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/// The coefficients for this filter. The filters for both channels should be equivalent, this
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/// just avoids broadcasts in the filter process.
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///
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/// TODO: Profile to see if storing this as f32x2 rather than f32s plus splatting makes any
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/// difference in performance at all
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pub coefficients: FirCoefficients,
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/// A ring buffer storing the last `FILTER_SIZE - 1` samples. The capacity is `FILTER_SIZE`
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/// rounded up to the next power of two.
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delay_buffer: [f32x2; RING_BUFFER_SIZE],
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/// The index in `delay_buffer` to write the next sample to. Wrapping negative indices back to
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/// the end, the previous sample can be found at `delay_buffer[delay_buffer_next_idx - 1]`, the
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/// one before that at `delay_buffer[delay_buffer_next_idx - 2]`, and so on.
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delay_buffer_next_idx: usize,
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}
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/// Coefficients for an FIR filter. This struct includes ways to design the filter. Parameterized
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/// over `f32x2` only for the time being since that's what we need here.
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#[repr(transparent)]
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#[derive(Debug, Clone)]
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pub struct FirCoefficients(pub [f32x2; FILTER_SIZE]);
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impl Default for FirFilter {
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fn default() -> Self {
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Self {
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coefficients: FirCoefficients::default(),
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delay_buffer: [f32x2::default(); RING_BUFFER_SIZE],
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delay_buffer_next_idx: 0,
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}
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}
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}
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impl Default for FirCoefficients {
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fn default() -> Self {
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// Initialize this to a delay with the same amount of latency as we'd introduce with our
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// linear-phase filters
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let mut coefficients = [f32x2::default(); FILTER_SIZE];
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coefficients[FILTER_SIZE / 2] = f32x2::splat(1.0);
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Self(coefficients)
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}
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}
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impl FirFilter {
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/// Process left and right audio samples through the filter.
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pub fn process(&mut self, samples: f32x2) -> f32x2 {
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// TODO: Replace direct convolution with FFT convolution, would make the implementation much
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// more complex though because of the multi output part
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let coefficients = &self.coefficients.0;
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let mut result = coefficients[0] * samples;
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// Now multiply `self.coefficients[1..]` with the delay buffer starting at
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// `self.delay_buffer_next_idx - 1`, wrapping around to the end when that is reached
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// The end index is exclusive, and we already did the multiply+add for the first coefficient.
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let before_wraparound_start_idx = self
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.delay_buffer_next_idx
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.saturating_sub(coefficients.len() - 1);
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let before_wraparound_end_idx = self.delay_buffer_next_idx;
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let num_before_wraparound = before_wraparound_end_idx - before_wraparound_start_idx;
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for (coefficient, delayed_sample) in coefficients[1..1 + num_before_wraparound].iter().zip(
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self.delay_buffer[before_wraparound_start_idx..before_wraparound_end_idx]
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.iter()
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.rev(),
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) {
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// `result += coefficient * sample`, but with explicit FMA
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result = coefficient.mul_add(*delayed_sample, result);
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}
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let after_wraparound_begin_idx =
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self.delay_buffer.len() - (coefficients.len() - num_before_wraparound);
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let after_wraparound_end_idx = self.delay_buffer.len();
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for (coefficient, delayed_sample) in coefficients[1 + num_before_wraparound..].iter().zip(
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self.delay_buffer[after_wraparound_begin_idx..after_wraparound_end_idx]
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.iter()
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.rev(),
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) {
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result = coefficient.mul_add(*delayed_sample, result);
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}
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// And finally write the samples to the delay buffer for the enxt sample
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self.delay_buffer[self.delay_buffer_next_idx] = samples;
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self.delay_buffer_next_idx = (self.delay_buffer_next_idx + 1) % self.delay_buffer.len();
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result
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}
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/// Reset the internal filter state.
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pub fn reset(&mut self) {
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self.delay_buffer.fill(f32x2::default());
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self.delay_buffer_next_idx = 0;
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}
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}
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impl FirCoefficients {
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/// A somewhat crude but very functional and relatively fast way create linear phase FIR
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/// **low-pass** filter that matches the frequency response of a fourth order biquad low-pass
|
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/// filter. As in, this matches the frequency response magnitudes of applying those biquads to a
|
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/// signal twice. This only works for low-pass filters, as the function normalizes the result to
|
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/// hae unity gain at the DC bin. The algorithm works as follows:
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///
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/// - An impulse function (so all zeroes except for the first element) of length `FILTER_LEN / 2
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/// + 1` is filtered with the biquad.
|
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/// - The biquad's state is reset, and the impulse response is filtered in the opposite
|
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/// direction.
|
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/// - At this point the bidirectionally filtered impulse response contains the **right** half of
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/// a truncated linear phase FIR kernel.
|
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///
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/// Since the FIR filter will be a symmetrical version of this impulse response, we can optimize
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/// the post-processing work slightly by windowing and normalizing this bidirectionally filtered
|
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/// impulse response instead.
|
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///
|
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/// - A half Blackman window is applied to the impulse response. Since this is the right half,
|
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/// this starts at unity gain for the first sample and then tapers off towards the right.
|
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/// - The impulse response is then normalized such that the final linear-phase FIR kernel has a
|
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/// sum of 1.0. Since it will be symmetrical around the IRs first sample, the would-be final
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/// sum can be computed as `ir.sum() * 2 - ir[0]`.
|
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///
|
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/// Lastly the linear phase FIR filter simply needs to be constructed from this right half:
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///
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/// - This bidirectionally filtered impulse response is then reversed, and placed at the start
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/// of the `FILTER_LEN` size FIR coefficient array.
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/// - The non-reversed bidirectionally filtered impulse response is copied to the second half of
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/// the coefficients. (one of the copies doesn't need to include the centermost coefficient)
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///
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/// The corresponding high-pass filter can be computed through spectral inversion.
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pub fn design_fourth_order_linear_phase_low_pass_from_biquad(
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biquad_coefs: BiquadCoefficients<f32x2>,
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) -> Self {
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const CENTER_IDX: usize = FILTER_SIZE / 2;
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// We'll start with an impulse (at exactly half of this odd sized buffer)...
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let mut impulse_response = [f32x2::default(); FILTER_SIZE];
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impulse_response[CENTER_IDX] = f32x2::splat(1.0);
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// ...and filter that in both directions
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let mut biquad = Biquad::default();
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biquad.coefficients = biquad_coefs;
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for sample in impulse_response.iter_mut().skip(CENTER_IDX - 1) {
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*sample = biquad.process(*sample);
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}
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biquad.reset();
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for sample in impulse_response.iter_mut().skip(CENTER_IDX - 1).rev() {
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*sample = biquad.process(*sample);
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}
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// Now the right half of `impulse_response` contains a truncated right half of the
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// linear-phase FIR filter. We can apply the window function here, and then fianlly
|
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// normalize it so that the the final FIR filter kernel sums to 1.
|
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|
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// Adopted from `nih_plug::util::window`. We only end up applying the right half of the
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// window, starting at the top of the window.
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let blackman_scale_1 = (2.0 * f32::consts::PI) / (impulse_response.len() - 1) as f32;
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let blackman_scale_2 = blackman_scale_1 * 2.0;
|
||||
for (sample_idx, sample) in impulse_response.iter_mut().enumerate().skip(CENTER_IDX - 1) {
|
||||
let cos_1 = (blackman_scale_1 * sample_idx as f32).cos();
|
||||
let cos_2 = (blackman_scale_2 * sample_idx as f32).cos();
|
||||
*sample *= f32x2::splat(0.42 - (0.5 * cos_1) + (0.08 * cos_2));
|
||||
}
|
||||
|
||||
// Since this final filter will be symmetrical around `impulse_response[CENTER_IDX]`, we
|
||||
// can simply normalize based on that fact:
|
||||
let would_be_impulse_response_sum =
|
||||
(impulse_response.iter().skip(CENTER_IDX).sum::<f32x2>() * f32x2::splat(2.0))
|
||||
- impulse_response[CENTER_IDX];
|
||||
let would_be_impulse_response_recip = would_be_impulse_response_sum.recip();
|
||||
for sample in &mut impulse_response {
|
||||
*sample *= would_be_impulse_response_recip;
|
||||
}
|
||||
|
||||
// And finally we can simply copy the right half of the filter kernel to the left half
|
||||
// around the `CENTER_IDX`.
|
||||
for source_idx in CENTER_IDX + 1..impulse_response.len() {
|
||||
let target_idx = CENTER_IDX - (source_idx - CENTER_IDX);
|
||||
impulse_response[target_idx] = impulse_response[source_idx];
|
||||
}
|
||||
|
||||
Self(impulse_response)
|
||||
}
|
||||
}
|
|
@ -7,7 +7,6 @@ use std::sync::Weak;
|
|||
use std::thread::{self, JoinHandle, ThreadId};
|
||||
|
||||
use super::{EventLoop, MainThreadExecutor};
|
||||
use crate::nih_log;
|
||||
use crate::util::permit_alloc;
|
||||
|
||||
/// See [`EventLoop`][super::EventLoop].
|
||||
|
|
Loading…
Reference in a new issue