Use a patched baseview with fixed window visual
Otherwise trying to embed the GUI in REAPER will panic. https://github.com/RustAudio/baseview/pull/113
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Cargo.lock
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Cargo.lock
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@ -62,7 +62,7 @@ checksum = "cdb031dd78e28731d87d56cc8ffef4a8f36ca26c38fe2de700543e627f8a464a"
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[[package]]
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name = "baseview"
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version = "0.1.0"
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source = "git+https://github.com/RustAudio/baseview.git#004065e9a43e79751040879c572d95b9b63e0edc"
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source = "git+https://github.com/prokopyl/baseview.git?rev=6f7068e4f3391b7f977f8595619d4fe2c1dfd84f#6f7068e4f3391b7f977f8595619d4fe2c1dfd84f"
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dependencies = [
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"cocoa",
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"core-foundation",
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@ -42,3 +42,7 @@ default = []
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# Enabling this feature will cause the plugin to terminate when allocations
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# occur in the processing function while compiling in debug mode.
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assert_process_allocs = ["assert_no_alloc"]
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# Upstream baseview doesn't work in REAPER because of mismatching visuals
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[patch."https://github.com/RustAudio/baseview.git"]
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baseview = { git = "https://github.com/prokopyl/baseview.git", rev = "6f7068e4f3391b7f977f8595619d4fe2c1dfd84f" }
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