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Change the limiter recommendation on Diopser

And explain what can happen and why when you start sweeping parameters
around.
This commit is contained in:
Robbert van der Helm 2022-06-03 18:21:47 +02:00
parent 82565592fa
commit d72bd56fe7

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@ -7,11 +7,15 @@ without affecting its spectral content. This effect can be used to emphasize
transients and other parts of a sound that in a way that isn't possible with transients and other parts of a sound that in a way that isn't possible with
regular equalizers or dynamics processors, especially when applied to low regular equalizers or dynamics processors, especially when applied to low
pitched or wide band sounds. More extreme settings will make everything sound pitched or wide band sounds. More extreme settings will make everything sound
like a cartoon laser beam, or a psytrance kickdrum. If you are experimenting like a cartoon laser beam, or a psytrance kickdrum.
with those kinds of settings, then you may want to consider temporarily placing
a peak limiter after the plugin in case loud resonances start building up. Or Because this plugin lets you crank every parameter up to 11, you may want to
maybe you'll want to check out [Safety Limiter](../safety_limiter), which is avoid rapidly sweeping the frequency parameter down all the way to 5 Hertz when
made for this exact purpose. you have many filter stages enabled. Because of the way these filters work, this
may cause comparatively loud resonances in the 0-15 Hertz range. In that case
you may want to use a peak limiter after this plugin until you understand how it
reacts to different changes, or maybe you'll want to check out [Safety
Limiter](../safety_limiter), which is made for this exact purpose.
This is a port from https://github.com/robbert-vdh/diopser with more features This is a port from https://github.com/robbert-vdh/diopser with more features
and much better performance. and much better performance.