Add finer step sizes to parameters
This commit is contained in:
parent
8885713ea1
commit
e583b8e777
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@ -6,6 +6,13 @@ new and what's changed, this document lists all breaking changes in reverse
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chronological order. If a new feature did not require any changes to existing
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chronological order. If a new feature did not require any changes to existing
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code then it will not be listed here.
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code then it will not be listed here.
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## [2022-11-08]
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- The `Param::{next_previous}{_step,_normalized_step}()` functions now take an
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additional boolean argument to indicate that the range must be finer. This is
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used for floating point parameters to chop the range up into smaller segments
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when using Shift+scroll.
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## [2022-11-07]
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## [2022-11-07]
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- `Param::plain_value()` and `Param::normalized_value()` have been renamed to
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- `Param::plain_value()` and `Param::normalized_value()` have been renamed to
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@ -219,8 +219,8 @@ impl ParamWidgetBase {
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param_ptr_forward!(pub fn default_plain_value(&self) -> f32);
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param_ptr_forward!(pub fn default_plain_value(&self) -> f32);
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param_ptr_forward!(pub fn default_normalized_value(&self) -> f32);
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param_ptr_forward!(pub fn default_normalized_value(&self) -> f32);
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param_ptr_forward!(pub fn step_count(&self) -> Option<usize>);
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param_ptr_forward!(pub fn step_count(&self) -> Option<usize>);
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param_ptr_forward!(pub fn previous_normalized_step(&self, from: f32) -> f32);
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param_ptr_forward!(pub fn previous_normalized_step(&self, from: f32, finer: bool) -> f32);
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param_ptr_forward!(pub fn next_normalized_step(&self, from: f32) -> f32);
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param_ptr_forward!(pub fn next_normalized_step(&self, from: f32, finer: bool) -> f32);
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param_ptr_forward!(pub fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String);
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param_ptr_forward!(pub fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String);
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param_ptr_forward!(pub fn string_to_normalized_value(&self, string: &str) -> Option<f32>);
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param_ptr_forward!(pub fn string_to_normalized_value(&self, string: &str) -> Option<f32>);
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param_ptr_forward!(pub fn preview_normalized(&self, plain: f32) -> f32);
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param_ptr_forward!(pub fn preview_normalized(&self, plain: f32) -> f32);
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@ -364,8 +364,8 @@ impl ParamSlider {
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(previous_step, discrete_values.recip())
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(previous_step, discrete_values.recip())
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}
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}
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ParamSliderStyle::CurrentStep { .. } | ParamSliderStyle::CurrentStepLabeled { .. } => {
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ParamSliderStyle::CurrentStep { .. } | ParamSliderStyle::CurrentStepLabeled { .. } => {
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let previous_step = param.previous_normalized_step(current_value);
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let previous_step = param.previous_normalized_step(current_value, false);
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let next_step = param.next_normalized_step(current_value);
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let next_step = param.next_normalized_step(current_value, false);
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(
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(
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(previous_step + current_value) / 2.0,
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(previous_step + current_value) / 2.0,
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@ -570,13 +570,15 @@ impl View for ParamSlider {
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let mut current_value = self.param_base.unmodulated_normalized_value();
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let mut current_value = self.param_base.unmodulated_normalized_value();
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while self.scrolled_lines >= 1.0 {
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while self.scrolled_lines >= 1.0 {
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current_value = self.param_base.next_normalized_step(current_value);
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current_value = self.param_base.next_normalized_step(current_value, false);
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self.param_base.set_normalized_value(cx, current_value);
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self.param_base.set_normalized_value(cx, current_value);
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self.scrolled_lines -= 1.0;
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self.scrolled_lines -= 1.0;
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}
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}
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while self.scrolled_lines <= -1.0 {
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while self.scrolled_lines <= -1.0 {
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current_value = self.param_base.previous_normalized_step(current_value);
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current_value = self
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.param_base
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.previous_normalized_step(current_value, false);
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self.param_base.set_normalized_value(cx, current_value);
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self.param_base.set_normalized_value(cx, current_value);
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self.scrolled_lines += 1.0;
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self.scrolled_lines += 1.0;
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}
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}
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@ -120,24 +120,28 @@ pub trait Param: Display {
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/// `from` if the value is at the start of its range. This is mainly used for scroll wheel
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/// `from` if the value is at the start of its range. This is mainly used for scroll wheel
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/// interaction in plugin GUIs. When the parameter is not discrete then a step should cover one
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/// interaction in plugin GUIs. When the parameter is not discrete then a step should cover one
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/// hundredth of the normalized range instead.
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/// hundredth of the normalized range instead.
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fn previous_step(&self, from: Self::Plain) -> Self::Plain;
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///
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/// If `finer` is true, then the step size should be decreased if the parameter is continuous.
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fn previous_step(&self, from: Self::Plain, finer: bool) -> Self::Plain;
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/// Returns the next step from a specific value for this parameter. This can be the same as
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/// Returns the next step from a specific value for this parameter. This can be the same as
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/// `from` if the value is at the end of its range. This is mainly used for scroll wheel
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/// `from` if the value is at the end of its range. This is mainly used for scroll wheel
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/// interaction in plugin GUIs. When the parameter is not discrete then a step should cover one
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/// interaction in plugin GUIs. When the parameter is not discrete then a step should cover one
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/// hundredth of the normalized range instead.
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/// hundredth of the normalized range instead.
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fn next_step(&self, from: Self::Plain) -> Self::Plain;
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///
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/// If `finer` is true, then the step size should be decreased if the parameter is continuous.
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fn next_step(&self, from: Self::Plain, finer: bool) -> Self::Plain;
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/// The same as [`previous_step()`][Self::previous_step()], but for normalized values. This is
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/// The same as [`previous_step()`][Self::previous_step()], but for normalized values. This is
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/// mostly useful for GUI widgets.
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/// mostly useful for GUI widgets.
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fn previous_normalized_step(&self, from: f32) -> f32 {
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fn previous_normalized_step(&self, from: f32, finer: bool) -> f32 {
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self.preview_normalized(self.previous_step(self.preview_plain(from)))
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self.preview_normalized(self.previous_step(self.preview_plain(from), finer))
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}
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}
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/// The same as [`next_step()`][Self::next_step()], but for normalized values. This is mostly
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/// The same as [`next_step()`][Self::next_step()], but for normalized values. This is mostly
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/// useful for GUI widgets.
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/// useful for GUI widgets.
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fn next_normalized_step(&self, from: f32) -> f32 {
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fn next_normalized_step(&self, from: f32, finer: bool) -> f32 {
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self.preview_normalized(self.next_step(self.preview_plain(from)))
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self.preview_normalized(self.next_step(self.preview_plain(from), finer))
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}
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}
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/// Get the string representation for a normalized value. Used as part of the wrappers. Most
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/// Get the string representation for a normalized value. Used as part of the wrappers. Most
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@ -105,11 +105,11 @@ impl Param for BoolParam {
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Some(1)
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Some(1)
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}
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}
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fn previous_step(&self, _from: Self::Plain) -> Self::Plain {
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fn previous_step(&self, _from: Self::Plain, _finer: bool) -> Self::Plain {
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false
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false
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}
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}
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fn next_step(&self, _from: Self::Plain) -> Self::Plain {
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fn next_step(&self, _from: Self::Plain, _finer: bool) -> Self::Plain {
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true
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true
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}
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}
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@ -154,12 +154,12 @@ impl<T: Enum + PartialEq> Param for EnumParam<T> {
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self.inner.step_count()
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self.inner.step_count()
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}
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}
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fn previous_step(&self, from: Self::Plain) -> Self::Plain {
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fn previous_step(&self, from: Self::Plain, finer: bool) -> Self::Plain {
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T::from_index(self.inner.previous_step(T::to_index(from) as i32) as usize)
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T::from_index(self.inner.previous_step(T::to_index(from) as i32, finer) as usize)
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}
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}
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fn next_step(&self, from: Self::Plain) -> Self::Plain {
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fn next_step(&self, from: Self::Plain, finer: bool) -> Self::Plain {
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T::from_index(self.inner.next_step(T::to_index(from) as i32) as usize)
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T::from_index(self.inner.next_step(T::to_index(from) as i32, finer) as usize)
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}
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}
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fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
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fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
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@ -232,12 +232,12 @@ impl Param for EnumParamInner {
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Some(self.len() - 1)
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Some(self.len() - 1)
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}
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}
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fn previous_step(&self, from: Self::Plain) -> Self::Plain {
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fn previous_step(&self, from: Self::Plain, finer: bool) -> Self::Plain {
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self.inner.previous_step(from)
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self.inner.previous_step(from, finer)
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}
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}
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fn next_step(&self, from: Self::Plain) -> Self::Plain {
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fn next_step(&self, from: Self::Plain, finer: bool) -> Self::Plain {
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self.inner.next_step(from)
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self.inner.next_step(from, finer)
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}
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}
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fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
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fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
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@ -130,12 +130,12 @@ impl Param for FloatParam {
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None
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None
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}
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}
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fn previous_step(&self, from: Self::Plain) -> Self::Plain {
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fn previous_step(&self, from: Self::Plain, finer: bool) -> Self::Plain {
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self.range.previous_step(from, self.step_size)
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self.range.previous_step(from, self.step_size, finer)
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}
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}
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fn next_step(&self, from: Self::Plain) -> Self::Plain {
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fn next_step(&self, from: Self::Plain, finer: bool) -> Self::Plain {
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self.range.next_step(from, self.step_size)
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self.range.next_step(from, self.step_size, finer)
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}
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}
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fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
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fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
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@ -122,11 +122,11 @@ impl Param for IntParam {
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Some(self.range.step_count())
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Some(self.range.step_count())
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}
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}
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fn previous_step(&self, from: Self::Plain) -> Self::Plain {
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fn previous_step(&self, from: Self::Plain, _finer: bool) -> Self::Plain {
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self.range.previous_step(from)
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self.range.previous_step(from)
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}
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}
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fn next_step(&self, from: Self::Plain) -> Self::Plain {
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fn next_step(&self, from: Self::Plain, _finer: bool) -> Self::Plain {
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self.range.next_step(from)
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self.range.next_step(from)
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}
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}
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@ -68,8 +68,8 @@ impl ParamPtr {
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param_ptr_forward!(pub unsafe fn unmodulated_normalized_value(&self) -> f32);
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param_ptr_forward!(pub unsafe fn unmodulated_normalized_value(&self) -> f32);
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param_ptr_forward!(pub unsafe fn default_normalized_value(&self) -> f32);
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param_ptr_forward!(pub unsafe fn default_normalized_value(&self) -> f32);
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param_ptr_forward!(pub unsafe fn step_count(&self) -> Option<usize>);
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param_ptr_forward!(pub unsafe fn step_count(&self) -> Option<usize>);
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param_ptr_forward!(pub unsafe fn previous_normalized_step(&self, from: f32) -> f32);
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param_ptr_forward!(pub unsafe fn previous_normalized_step(&self, from: f32, finer: bool) -> f32);
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param_ptr_forward!(pub unsafe fn next_normalized_step(&self, from: f32) -> f32);
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param_ptr_forward!(pub unsafe fn next_normalized_step(&self, from: f32, finer: bool) -> f32);
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param_ptr_forward!(pub unsafe fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String);
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param_ptr_forward!(pub unsafe fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String);
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param_ptr_forward!(pub unsafe fn string_to_normalized_value(&self, string: &str) -> Option<f32>);
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param_ptr_forward!(pub unsafe fn string_to_normalized_value(&self, string: &str) -> Option<f32>);
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param_ptr_forward!(pub unsafe fn flags(&self) -> ParamFlags);
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param_ptr_forward!(pub unsafe fn flags(&self) -> ParamFlags);
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@ -130,17 +130,20 @@ impl FloatRange {
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}
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}
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}
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}
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/// The range's previous discrete step from a certain value with a certain step size. If the step
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/// The range's previous discrete step from a certain value with a certain step size. If the
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/// size is not set, then the normalized range is split into 100 segments instead.
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/// step size is not set, then the normalized range is split into 50 segments instead. If
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pub fn previous_step(&self, from: f32, step_size: Option<f32>) -> f32 {
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/// `finer` is true, then this is upped to 200 segments.
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pub fn previous_step(&self, from: f32, step_size: Option<f32>, finer: bool) -> f32 {
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// This one's slightly more involved than the integer version. We'll split the normalized
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// This one's slightly more involved than the integer version. We'll split the normalized
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// range up into 100 segments, but if `self.step_size` would cause the range to be devided
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// range up into 50 segments, but if `self.step_size` would cause the range to be devided
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// into less than 100 segments then we'll use that.
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// into less than 50 segments then we'll use that.
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match self {
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match self {
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FloatRange::Linear { min, max }
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FloatRange::Linear { min, max }
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| FloatRange::Skewed { min, max, .. }
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| FloatRange::Skewed { min, max, .. }
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| FloatRange::SymmetricalSkewed { min, max, .. } => {
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| FloatRange::SymmetricalSkewed { min, max, .. } => {
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let naive_step = self.unnormalize(self.normalize(from) - 0.01);
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let normalized_naive_step_size = if finer { 0.005 } else { 0.02 };
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let naive_step =
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self.unnormalize(self.normalize(from) - normalized_naive_step_size);
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match step_size {
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match step_size {
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// Use the naive step size if it is larger than the configured step size
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// Use the naive step size if it is larger than the configured step size
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}
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}
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.clamp(*min, *max)
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.clamp(*min, *max)
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}
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}
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FloatRange::Reversed(range) => range.next_step(from, step_size),
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FloatRange::Reversed(range) => range.next_step(from, step_size, finer),
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}
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}
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}
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}
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/// The range's next discrete step from a certain value with a certain step size. If the step
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/// The range's next discrete step from a certain value with a certain step size. If the step
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/// size is not set, then the normalized range is split into 100 segments instead.
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/// size is not set, then the normalized range is split into 100 segments instead.
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pub fn next_step(&self, from: f32, step_size: Option<f32>) -> f32 {
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pub fn next_step(&self, from: f32, step_size: Option<f32>, finer: bool) -> f32 {
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// See above
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// See above
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match self {
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match self {
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FloatRange::Linear { min, max }
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FloatRange::Linear { min, max }
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| FloatRange::Skewed { min, max, .. }
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| FloatRange::Skewed { min, max, .. }
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| FloatRange::SymmetricalSkewed { min, max, .. } => {
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| FloatRange::SymmetricalSkewed { min, max, .. } => {
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let naive_step = self.unnormalize(self.normalize(from) + 0.01);
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let normalized_naive_step_size = if finer { 0.005 } else { 0.02 };
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let naive_step =
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self.unnormalize(self.normalize(from) + normalized_naive_step_size);
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match step_size {
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match step_size {
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Some(step_size) if (naive_step - from).abs() > step_size => {
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Some(step_size) if (naive_step - from).abs() > step_size => {
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@ -175,7 +180,7 @@ impl FloatRange {
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}
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}
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.clamp(*min, *max)
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.clamp(*min, *max)
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}
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}
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FloatRange::Reversed(range) => range.previous_step(from, step_size),
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FloatRange::Reversed(range) => range.previous_step(from, step_size, finer),
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}
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}
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}
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}
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