Update Vizia utils for upstream changes
This commit is contained in:
parent
68962fa22b
commit
ef42174a6a
|
@ -37,10 +37,7 @@ impl ModifiersExt for Modifiers {
|
|||
/// Remap a `[0, 1]` value to an x-coordinate within the current entity's bounding box. The value
|
||||
/// will be clamped to `[0, 1]` if it isn't already in that range. This ignores the border width.
|
||||
pub fn remap_current_entity_x_t(cx: &EventContext, t: f32) -> f32 {
|
||||
let border_width = match cx.style.border_width.get(cx.current()) {
|
||||
Some(Units::Pixels(x)) => *x,
|
||||
_ => 0.0,
|
||||
};
|
||||
let border_width = cx.border_width();
|
||||
let x_pos = cx.cache.get_posx(cx.current()) + border_width;
|
||||
let width = cx.cache.get_width(cx.current()) - (border_width * 2.0);
|
||||
x_pos + (width * t.clamp(0.0, 1.0))
|
||||
|
@ -54,10 +51,7 @@ pub fn remap_current_entity_x_t(cx: &EventContext, t: f32) -> f32 {
|
|||
/// As y-coordinates increase from top to bottom, this value is likely the inverse of what you want.
|
||||
/// 0.0 is the bottom of the enitty and 1.0 corresponds to the top of the entity.
|
||||
pub fn remap_current_entity_y_t(cx: &EventContext, t: f32) -> f32 {
|
||||
let border_width = match cx.style.border_width.get(cx.current()) {
|
||||
Some(Units::Pixels(x)) => *x,
|
||||
_ => 0.0,
|
||||
};
|
||||
let border_width = cx.border_width();
|
||||
let y_pos = cx.cache.get_posy(cx.current()) + border_width;
|
||||
let height = cx.cache.get_height(cx.current()) - (border_width * 2.0);
|
||||
y_pos + (height * t.clamp(0.0, 1.0))
|
||||
|
@ -66,10 +60,7 @@ pub fn remap_current_entity_y_t(cx: &EventContext, t: f32) -> f32 {
|
|||
/// Remap an x-coordinate to a `[0, 1]` value within the current entity's bounding box. The value
|
||||
/// will be clamped to `[0, 1]` if it isn't already in that range. This ignores the border width.
|
||||
pub fn remap_current_entity_x_coordinate(cx: &EventContext, x_coord: f32) -> f32 {
|
||||
let border_width = match cx.style.border_width.get(cx.current()) {
|
||||
Some(Units::Pixels(x)) => *x,
|
||||
_ => 0.0,
|
||||
};
|
||||
let border_width = cx.border_width();
|
||||
let x_pos = cx.cache.get_posx(cx.current()) + border_width;
|
||||
let width = cx.cache.get_width(cx.current()) - (border_width * 2.0);
|
||||
((x_coord - x_pos) / width).clamp(0.0, 1.0)
|
||||
|
@ -83,10 +74,7 @@ pub fn remap_current_entity_x_coordinate(cx: &EventContext, x_coord: f32) -> f32
|
|||
/// As y-coordinates increase from top to bottom, this value is likely the inverse of what you want.
|
||||
/// 0.0 is the bottom of the enitty and 1.0 corresponds to the top of the entity.
|
||||
pub fn remap_current_entity_y_coordinate(cx: &EventContext, y_coord: f32) -> f32 {
|
||||
let border_width = match cx.style.border_width.get(cx.current()) {
|
||||
Some(Units::Pixels(x)) => *x,
|
||||
_ => 0.0,
|
||||
};
|
||||
let border_width = cx.border_width();
|
||||
let y_pos = cx.cache.get_posy(cx.current()) + border_width;
|
||||
let height = cx.cache.get_height(cx.current()) - (border_width * 2.0);
|
||||
((y_coord - y_pos) / height).clamp(0.0, 1.0)
|
||||
|
|
Loading…
Reference in a new issue