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Author SHA1 Message Date
Robbert van der Helm cd683187e0 Allow resetting parameters by double clicking 2022-02-09 11:51:30 +01:00
Robbert van der Helm 0633fddb5c Add a function for setting pre-normalized values 2022-02-09 01:07:17 +01:00
Robbert van der Helm 1d6a9aac74 Add a way to fetch a parameter's default value 2022-02-08 23:51:07 +01:00
Robbert van der Helm 19bf213204 Add alignment specifiers and soundness comment 2022-02-08 23:16:32 +01:00
Robbert van der Helm 0ddfae1dd3 Also mode the factory to its own module
Now you can finally find the thing you're looking for.
2022-02-08 22:32:54 +01:00
Robbert van der Helm 05b9d4dd0b Move the main VST3 wrapper to a module 2022-02-08 22:28:18 +01:00
Robbert van der Helm 08fe8e703e Explicitly guarantee no simultaneous editors exist 2022-02-08 20:16:04 +01:00
Robbert van der Helm 02115d5004 Use a patched {egui-,}baseview for X11 GL contexts 2022-02-07 21:58:59 +01:00
Robbert van der Helm 0fb8ce6f7e Add part of a Windows event loop implementation 2022-02-07 00:33:41 +01:00
Robbert van der Helm ce37ec288e Don't store a GUID in the factory
This isn't actually needed.
2022-02-07 00:19:05 +01:00
Robbert van der Helm c9a5818cb4 Fix Windows entry point names 2022-02-06 23:37:40 +01:00
Robbert van der Helm df76047419 Move the process context to its own module 2022-02-06 18:51:46 +01:00
Robbert van der Helm 37a8f529b0 Move WrapperView to its own module 2022-02-06 18:46:16 +01:00
Robbert van der Helm 9db4c0d691 Move inner wrapper to its own module
We'll need to do this with the other parts as well. Navigating this
module has become practically impossible
2022-02-06 17:50:15 +01:00
Robbert van der Helm 427c7674b9 Move VST3 pointer check macros to a module 2022-02-06 17:40:35 +01:00
Robbert van der Helm 556bec7c0b Move editor handling to its own struct
This makes the API much, much nicer (especially consuming the egui
wrapper), and it also avoids having to lock the plugin instance which is
obviously very bad if the plugin is also supposed to be processing audio
on another thread.
2022-02-06 17:12:57 +01:00
Robbert van der Helm 3ede5ed751 Move the TODO on GUI opening xruns 2022-02-06 15:32:54 +01:00
Robbert van der Helm 3bd3696abe Put the no_alloc guard around entire process call 2022-02-06 15:24:18 +01:00
Robbert van der Helm f644ae8df8 Don't require a write lock to create an editor 2022-02-06 15:22:30 +01:00
Robbert van der Helm 7000e9d42e Don't propagate parameter changes while processing
Let the host do this, this would solve all unsoundness issues and
potential collisions.
2022-02-06 14:15:43 +01:00
Robbert van der Helm 5017dad7d3 Add a semi-broken GUI example
This needs a lot of work. We need widgets that know how to deal with our
parameters, and also basic widgets for things like meters. Egui-baseview
also has a couple quirks left. Most notably it only updates when
actively moving over the GUI (which means VU meters look pretty janky)
and it randomly panics.
2022-02-06 13:16:28 +01:00
Robbert van der Helm 33ad2d0b15 Fix typo in buffer iterator 2022-02-06 12:59:29 +01:00
Robbert van der Helm c4b983baf8 Implement ExactSizeIterator for the buffer adapter 2022-02-06 12:45:13 +01:00
Robbert van der Helm 2486368d08 Use AtomicF32 for the smoothing
This should at least not have a big performance impact since we can use
relaxed memory ordering here. AtomicCell always uses acquire/release
ordering.
2022-02-06 03:43:59 +01:00
Robbert van der Helm 6db85c535f Move ParamSetter creation to its own struct
This cannot be called from the trait object.
2022-02-06 01:52:16 +01:00
Robbert van der Helm bf070fce5a Use atomics in the smoother
This is needed so we can share the params with the editor, but it isn't
great, is there a better alternative?
2022-02-06 01:33:19 +01:00
Robbert van der Helm 29a9c41389 Delay the process_wrapper() use
The other parts also don't allocate, but parking_lot doesn't play nicely
when spawning an editor thread. In that case its hashmap may get resized
on the audio thread which is not what we want, but it won't cause any
real problems.
2022-02-06 00:51:18 +01:00
Robbert van der Helm d35957db65 Require static lifetimes on GUI contexts 2022-02-06 00:22:15 +01:00
Robbert van der Helm 3c867f9305 Allow all platform constants to be unused 2022-02-06 00:22:15 +01:00
Robbert van der Helm 7a6bfa4573 Add a HasRawWindowHandle wrapper struct 2022-02-06 00:22:15 +01:00
Robbert van der Helm 4021b28155 Fix rustdoc links 2022-02-06 00:22:15 +01:00
Robbert van der Helm b1afe0b224 Downgrade raw-window-handle for baseview compat 2022-02-06 00:22:15 +01:00
Robbert van der Helm 7b14106505 Update local parameters when changing from GUI 2022-02-05 22:26:42 +01:00
Robbert van der Helm 83c3410736 Don't require Send+Sync on the editor 2022-02-05 20:48:21 +01:00
Robbert van der Helm 75435ecb4a Don't require a Drop bound on Editor
On second thought, unless you're implementing something completely from
scratch this will already be part of the library you're using.
2022-02-05 20:15:09 +01:00
Robbert van der Helm 9d20ca8106 Add an idea for how the IRunLoop can be integrated 2022-02-05 19:35:20 +01:00
Robbert van der Helm 7e240146b7 Implement IPlugView 2022-02-05 18:42:06 +01:00
Robbert van der Helm 895dada6f6 Add window type constants missing from vst3_sys 2022-02-05 18:41:54 +01:00
Robbert van der Helm 2a0fde2fd5 Create a plugview if the plugin has an editor
The plugview, however, is still filled with stubs.
2022-02-05 18:07:03 +01:00
Robbert van der Helm ea8edf2563 Move the editor to the IPlugView instance
This way the RAII make much more sense.
2022-02-05 18:06:52 +01:00
Robbert van der Helm 4c5622cf40 Implement GuiContext for the VST3 wrapper 2022-02-05 17:47:55 +01:00
Robbert van der Helm 640fe0ebd7 Make parameter pointers hashable
So we can use have generic APIs that take a `Param` implementation and
know how to map those to the parameter IDs used by the plugin API.
2022-02-05 17:43:15 +01:00
Robbert van der Helm e97082aba2 Implement the ParamSetter 2022-02-05 17:32:57 +01:00
Robbert van der Helm 0bc8f9b5b1 Move preview_{normalized,plain} to Param
We're going to need this for setting parameter values with a gneric API.
2022-02-05 17:32:06 +01:00
Robbert van der Helm 9d2ddf016a Add Editor and GuiContext stubs in VST3 wrapper 2022-02-05 17:15:07 +01:00
Robbert van der Helm b075d1b1bb Modify the editor API to use trait objects
The alternative isn't really feasible without specialization, and
NIH-plug should work on the stable compiler.
2022-02-05 17:12:03 +01:00
Robbert van der Helm e4c6c6c25b Update the documentation on the updated GuiContext 2022-02-05 17:10:17 +01:00
Robbert van der Helm 3e2dc92b22 Avoid destructuring assignment
Somehow the nightly compiler just lets you do this without needing to
opt in to the unstable feature.
2022-02-05 16:46:29 +01:00
Robbert van der Helm fe96b8572e Type erase GuiContext by splitting the safe API
These functions not being able to be made into an object was the whole
reason why we needed the associated type in the first place. This will
make everything much nicer to work with, since
specialization/overlapping instances is still not possible with the
stable compiler.
2022-02-05 16:30:33 +01:00
Robbert van der Helm 1f2029ecbe Replace spawn_unchecked with static lifetimes
These things don't need to hold references, so this gets rid of some
nasty c ode.
2022-02-05 16:09:59 +01:00