use clap_sys::host::clap_host; use clap_sys::plugin::clap_plugin; use clap_sys::process::{clap_process, clap_process_status, CLAP_PROCESS_CONTINUE}; use crossbeam::atomic::AtomicCell; use crossbeam::queue::ArrayQueue; use parking_lot::RwLock; use std::collections::VecDeque; use std::ffi::c_void; use std::os::raw::c_char; use std::ptr; use std::sync::atomic::AtomicU32; use std::thread::{self, ThreadId}; use super::context::WrapperProcessContext; use super::descriptor::PluginDescriptor; use crate::event_loop::{EventLoop, MainThreadExecutor, TASK_QUEUE_CAPACITY}; use crate::plugin::{BufferConfig, BusConfig, ClapPlugin}; use crate::NoteEvent; #[repr(C)] pub struct Wrapper { // Keep the vtable as the first field so we can do a simple pointer cast pub clap_plugin: clap_plugin, /// The wrapped plugin instance. plugin: RwLock

, /// The current IO configuration, modified through the `clap_plugin_audio_ports_config` /// extension. current_bus_config: AtomicCell, /// The current buffer configuration, containing the sample rate and the maximum block size. /// Will be set in `clap_plugin::activate()`. current_buffer_config: AtomicCell>, /// The incoming events for the plugin, if `P::ACCEPTS_MIDI` is set. /// /// TODO: Maybe load these lazily at some point instead of needing to spool them all to this /// queue first /// TODO: Read these in the process call. input_events: RwLock>, /// The current latency in samples, as set by the plugin through the [ProcessContext]. uses the /// latency extnesion /// /// TODO: Implement the latency extension. pub current_latency: AtomicU32, host_callback: HostCallback, /// Needs to be boxed because the plugin object is supposed to contain a static reference to /// this. plugin_descriptor: Box>, /// A queue of tasks that still need to be performed. Because CLAP lets the plugin request a /// host callback directly, we don't need to use the OsEventLoop we use in our other plugin /// implementations. Instead, we'll post tasks to this queue, ask the host to call /// [Self::on_main_thread] on the main thread, and then continue to pop tasks off this queue /// there until it is empty. tasks: ArrayQueue, /// The ID of the main thread. In practice this is the ID of the thread that created this /// object. /// /// TODO: If the host supports the ThreadCheck extension, we should use that instead. main_thread_id: ThreadId, } /// Send+Sync wrapper around clap_host. struct HostCallback(*const clap_host); /// Tasks that can be sent from the plugin to be executed on the main thread in a non-blocking /// realtime safe way. Instead of using a random thread or the OS' event loop like in the Linux /// implementation, this uses [clap_host::request_callback()] instead. #[derive(Debug, Clone)] pub enum Task { /// Inform the host that the latency has changed. LatencyChanged, } /// Because CLAP has this [clap_host::request_host_callback()] function, we don't need to use /// `OsEventLoop` and can instead just request a main thread callback directly. impl EventLoop> for Wrapper

{ fn new_and_spawn(_executor: std::sync::Weak) -> Self { panic!("What are you doing"); } fn do_maybe_async(&self, task: Task) -> bool { if self.is_main_thread() { unsafe { self.execute(task) }; true } else { let success = self.tasks.push(task).is_ok(); if success { // CLAP lets us use the host's event loop instead of having to implement our own let host = self.host_callback.0; unsafe { ((*host).request_callback)(host) }; } success } } fn is_main_thread(&self) -> bool { // TODO: Use the `thread_check::is_main_thread` extension method if that's available thread::current().id() == self.main_thread_id } } impl MainThreadExecutor for Wrapper

{ unsafe fn execute(&self, task: Task) { todo!("Implement latency changes for CLAP") } } unsafe impl Send for HostCallback {} unsafe impl Sync for HostCallback {} impl Wrapper

{ pub fn new(host_callback: *const clap_host) -> Self { let plugin_descriptor = Box::new(PluginDescriptor::default()); Self { clap_plugin: clap_plugin { // This needs to live on the heap because the plugin object contains a direct // reference to the manifest as a value. We could share this between instances of // the plugin using an `Arc`, but this doesn't consume a lot of memory so it's not a // huge deal. desc: plugin_descriptor.clap_plugin_descriptor(), // We already need to use pointer casts in the factory, so might as well continue // doing that here plugin_data: ptr::null_mut(), init: Self::init, destroy: Self::destroy, activate: Self::activate, deactivate: Self::deactivate, start_processing: Self::start_processing, stop_processing: Self::stop_processing, process: Self::process, get_extension: Self::get_extension, on_main_thread: Self::on_main_thread, }, plugin: RwLock::new(P::default()), current_bus_config: AtomicCell::new(BusConfig { num_input_channels: P::DEFAULT_NUM_INPUTS, num_output_channels: P::DEFAULT_NUM_OUTPUTS, }), current_buffer_config: AtomicCell::new(None), input_events: RwLock::new(VecDeque::with_capacity(512)), current_latency: AtomicU32::new(0), host_callback: HostCallback(host_callback), plugin_descriptor, tasks: ArrayQueue::new(TASK_QUEUE_CAPACITY), main_thread_id: thread::current().id(), } } fn make_process_context(&self) -> WrapperProcessContext<'_, P> { WrapperProcessContext { plugin: self, input_events_guard: self.input_events.write(), } } unsafe extern "C" fn init(_plugin: *const clap_plugin) -> bool { // We don't need any special initialization true } unsafe extern "C" fn destroy(plugin: *const clap_plugin) { Box::from_raw(plugin as *mut Self); } unsafe extern "C" fn activate( plugin: *const clap_plugin, sample_rate: f64, _min_frames_count: u32, max_frames_count: u32, ) -> bool { let plugin = &*(plugin as *const Self); let bus_config = plugin.current_bus_config.load(); let buffer_config = BufferConfig { sample_rate: sample_rate as f32, max_buffer_size: max_frames_count, }; // TODO: Reset smoothers if plugin.plugin.write().initialize( &bus_config, &buffer_config, &mut plugin.make_process_context(), ) { // TODO: Allocate buffer slices // Also store this for later, so we can reinitialize the plugin after restoring state plugin.current_buffer_config.store(Some(buffer_config)); true } else { false } } unsafe extern "C" fn deactivate(_plugin: *const clap_plugin) { // We currently don't do anything here } unsafe extern "C" fn start_processing(_plugin: *const clap_plugin) -> bool { // We currently don't do anything here true } unsafe extern "C" fn stop_processing(_plugin: *const clap_plugin) { // We currently don't do anything here } unsafe extern "C" fn process( plugin: *const clap_plugin, process: *const clap_process, ) -> clap_process_status { todo!(); } unsafe extern "C" fn get_extension( plugin: *const clap_plugin, id: *const c_char, ) -> *const c_void { todo!(); } unsafe extern "C" fn on_main_thread(plugin: *const clap_plugin) { let plugin = &*(plugin as *const Self); // [Self::do_maybe_async] posts a task to the queue and asks the host to call this function // on the main thread, so once that's done we can just handle all requests here while let Some(task) = plugin.tasks.pop() { plugin.execute(task); } } }