// nih-plug: plugins, but rewritten in Rust
// Copyright (C) 2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//! TODO: Document how to use the [Param] trait. For the moment, just look at the gain example.
use std::fmt::Display;
use std::sync::Arc;
use self::range::{NormalizebleRange, Range};
use self::smoothing::Smoother;
pub mod internals;
pub mod range;
pub mod smoothing;
pub type FloatParam = PlainParam;
pub type IntParam = PlainParam;
/// Describes a single parmaetre of any type.
pub trait Param {
/// The plain parameter type.
type Plain;
/// Update the smoother state to point to the current value. Also used when initializing and
/// restoring a plugin so everything is in sync. In that case the smoother should completely
/// reset to the current value.
fn update_smoother(&mut self, sample_rate: f32, reset: bool);
/// Set this parameter based on a string. Returns whether the updating succeeded. That can fail
/// if the string cannot be parsed.
///
/// TODO: After implementing VST3, check if we handle parsing failures correctly
fn set_from_string(&mut self, string: &str) -> bool;
/// Get the unnormalized value for this parameter.
fn plain_value(&self) -> Self::Plain;
/// Set this parameter based on a plain, unnormalized value.
///
/// This does **not** update the smoother.
///
/// TDOO: Decide on whether this should update the smoother or not. That wouldn't be compatible
/// with sample accurate automation when we add that.
fn set_plain_value(&mut self, plain: Self::Plain);
/// Get the normalized `[0, 1]` value for this parameter.
fn normalized_value(&self) -> f32;
/// Set this parameter based on a normalized value.
///
/// This does **not** update the smoother.
fn set_normalized_value(&mut self, normalized: f32);
/// Get the string representation for a normalized value. Used as part of the wrappers. Most
/// plugin formats already have support for units, in which case it shouldn't be part of this
/// string or some DAWs may show duplicate units.
fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String;
/// Get the string representation for a normalized value. Used as part of the wrappers.
fn string_to_normalized_value(&self, string: &str) -> Option;
/// Internal implementation detail for implementing [internals::Params]. This should not be used
/// directly.
fn as_ptr(&self) -> internals::ParamPtr;
}
/// A numerical parameter that's stored unnormalized. The range is used for the normalization
/// process.
pub struct PlainParam {
/// The field's current plain, unnormalized value. Should be initialized with the default value.
/// Storing parameter values like this instead of in a single contiguous array is bad for cache
/// locality, but it does allow for a much nicer declarative API.
pub value: T,
pub smoothed: Smoother,
/// Optional callback for listening to value changes. The argument passed to this function is
/// the parameter's new **plain** value. This should not do anything expensive as it may be
/// called multiple times in rapid succession.
///
/// To use this, you'll probably want to store an `Arc` alongside the parmater in the
/// parmaeters struct, move a clone of that `Arc` into this closure, and then modify that.
pub value_changed: Option>,
/// The distribution of the parameter's values.
pub range: Range,
/// The parameter's human readable display name.
pub name: &'static str,
/// The parameter value's unit, added after `value_to_string` if that is set.
pub unit: &'static str,
/// Optional custom conversion function from a plain **unnormalized** value to a string.
pub value_to_string: Option String + Send + Sync>>,
/// Optional custom conversion function from a string to a plain **unnormalized** value. If the
/// string cannot be parsed, then this should return a `None`. If this happens while the
/// parameter is being updated then the update will be canceled.
pub string_to_value: Option Option + Send + Sync>>,
}
/// A simple boolean parmaeter.
pub struct BoolParam {
/// The field's current, normalized value. Should be initialized with the default value.
pub value: bool,
/// Optional callback for listening to value changes. The argument passed to this function is
/// the parameter's new value. This should not do anything expensive as it may be called
/// multiple times in rapid succession.
pub value_changed: Option>,
/// The parameter's human readable display name.
pub name: &'static str,
/// Optional custom conversion function from a boolean value to a string.
pub value_to_string: Option String + Send + Sync>>,
/// Optional custom conversion function from a string to a boolean value. If the string cannot
/// be parsed, then this should return a `None`. If this happens while the parameter is being
/// updated then the update will be canceled.
pub string_to_value: Option Option + Send + Sync>>,
}
impl Default for PlainParam
where
T: Default,
Range: Default,
{
fn default() -> Self {
Self {
value: T::default(),
smoothed: Smoother::none(),
value_changed: None,
range: Range::default(),
name: "",
unit: "",
value_to_string: None,
string_to_value: None,
}
}
}
#[allow(clippy::derivable_impls)]
impl Default for BoolParam {
fn default() -> Self {
Self {
value: false,
value_changed: None,
name: "",
value_to_string: None,
string_to_value: None,
}
}
}
macro_rules! impl_plainparam {
($ty:ident, $plain:ty) => {
impl Param for $ty {
type Plain = $plain;
fn update_smoother(&mut self, sample_rate: f32, reset: bool) {
if reset {
self.smoothed.reset(self.value);
} else {
self.smoothed.set_target(sample_rate, self.value);
}
}
fn set_from_string(&mut self, string: &str) -> bool {
let value = match &self.string_to_value {
Some(f) => f(string),
// TODO: Check how Rust's parse function handles trailing garbage
None => string.parse().ok(),
};
match value {
Some(plain) => {
self.value = plain;
true
}
None => false,
}
}
fn plain_value(&self) -> Self::Plain {
self.value
}
fn set_plain_value(&mut self, plain: Self::Plain) {
self.value = plain;
if let Some(f) = &self.value_changed {
f(plain);
}
}
fn normalized_value(&self) -> f32 {
self.range.normalize(self.value)
}
fn set_normalized_value(&mut self, normalized: f32) {
self.set_plain_value(self.range.unnormalize(normalized));
}
fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
let value = self.range.unnormalize(normalized);
match (&self.value_to_string, include_unit) {
(Some(f), true) => format!("{}{}", f(value), self.unit),
(Some(f), false) => format!("{}", f(value)),
(None, true) => format!("{}{}", value, self.unit),
(None, false) => format!("{}", value),
}
}
fn string_to_normalized_value(&self, string: &str) -> Option {
let value = match &self.string_to_value {
Some(f) => f(string),
// TODO: Check how Rust's parse function handles trailing garbage
None => string.parse().ok(),
}?;
Some(self.range.normalize(value))
}
fn as_ptr(&self) -> internals::ParamPtr {
internals::ParamPtr::$ty(self as *const $ty as *mut $ty)
}
}
};
}
impl_plainparam!(FloatParam, f32);
impl_plainparam!(IntParam, i32);
impl Param for BoolParam {
type Plain = bool;
fn update_smoother(&mut self, _sample_rate: f32, _init: bool) {
// Can't really smooth a binary parameter now can you
}
fn set_from_string(&mut self, string: &str) -> bool {
let value = match &self.string_to_value {
Some(f) => f(string),
None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")),
};
match value {
Some(plain) => {
self.value = plain;
true
}
None => false,
}
}
fn plain_value(&self) -> Self::Plain {
self.value
}
fn set_plain_value(&mut self, plain: Self::Plain) {
self.value = plain;
if let Some(f) = &self.value_changed {
f(plain);
}
}
fn normalized_value(&self) -> f32 {
if self.value {
1.0
} else {
0.0
}
}
fn set_normalized_value(&mut self, normalized: f32) {
self.set_plain_value(normalized > 0.5);
}
fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
let value = normalized > 0.5;
match (value, &self.value_to_string) {
(v, Some(f)) => f(v),
(true, None) => String::from("On"),
(false, None) => String::from("Off"),
}
}
fn string_to_normalized_value(&self, string: &str) -> Option {
let value = match &self.string_to_value {
Some(f) => f(string),
None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")),
}?;
Some(if value { 1.0 } else { 0.0 })
}
fn as_ptr(&self) -> internals::ParamPtr {
internals::ParamPtr::BoolParam(self as *const BoolParam as *mut BoolParam)
}
}
impl Display for PlainParam {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match &self.value_to_string {
Some(func) => write!(f, "{}{}", func(self.value), self.unit),
None => write!(f, "{}{}", self.value, self.unit),
}
}
}
impl Display for BoolParam {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match (self.value, &self.value_to_string) {
(v, Some(func)) => write!(f, "{}", func(v)),
(true, None) => write!(f, "On"),
(false, None) => write!(f, "Off"),
}
}
}