{
pub fn new() -> Box {
unsafe fn initialize(&self, _context: *mut c_void) -> tresult {
// We currently don't need or allow any initialization logic
kResultOk
}
unsafe fn terminate(&self) -> tresult {
kResultOk
}
}
impl {
unsafe fn get_controller_class_id(&self, _tuid: *mut vst3_sys::IID) -> tresult {
// We won't separate the edit controller to keep the implemetnation a bit smaller
kNoInterface
}
unsafe fn set_io_mode(&self, _mode: vst3_sys::vst::IoMode) -> tresult {
// This would need to integrate with the GUI, which we currently don't have
kResultOk
}
unsafe fn get_bus_count(
&self,
type_: vst3_sys::vst::MediaType,
dir: vst3_sys::vst::BusDirection,
) -> i32 {
// All plugins currently only have a single input and a single output bus
match type_ {
x if x == vst3_sys::vst::MediaTypes::kAudio as i32 => 1,
x if x == vst3_sys::vst::MediaTypes::kEvent as i32
&& dir == vst3_sys::vst::BusDirections::kInput as i32
&& P::ACCEPTS_MIDI =>
{
1
}
_ => 0,
}
}
unsafe fn get_bus_info(
&self,
type_: vst3_sys::vst::MediaType,
dir: vst3_sys::vst::BusDirection,
index: i32,
info: *mut vst3_sys::vst::BusInfo,
) -> tresult {
check_null_ptr!(info);
match (type_, dir, index) {
(t, _, _) if t == vst3_sys::vst::MediaTypes::kAudio as i32 => {
*info = mem::zeroed();
let info = &mut *info;
info.media_type = vst3_sys::vst::MediaTypes::kAudio as i32;
info.bus_type = vst3_sys::vst::BusTypes::kMain as i32;
info.flags = vst3_sys::vst::BusFlags::kDefaultActive as u32;
match (dir, index) {
(d, 0) if d == vst3_sys::vst::BusDirections::kInput as i32 => {
info.direction = vst3_sys::vst::BusDirections::kInput as i32;
info.channel_count =
self.inner.current_bus_config.load().num_input_channels as i32;
u16strlcpy(&mut info.name, "Input");
kResultOk
}
(d, 0) if d == vst3_sys::vst::BusDirections::kOutput as i32 => {
info.direction = vst3_sys::vst::BusDirections::kOutput as i32;
info.channel_count =
self.inner.current_bus_config.load().num_output_channels as i32;
u16strlcpy(&mut info.name, "Output");
kResultOk
}
_ => kInvalidArgument,
}
}
(t, d, 0)
if t == vst3_sys::vst::MediaTypes::kEvent as i32
&& d == vst3_sys::vst::BusDirections::kInput as i32
&& P::ACCEPTS_MIDI =>
{
*info = mem::zeroed();
let info = &mut *info;
info.media_type = vst3_sys::vst::MediaTypes::kEvent as i32;
info.direction = vst3_sys::vst::BusDirections::kInput as i32;
info.channel_count = 16;
u16strlcpy(&mut info.name, "MIDI");
info.bus_type = vst3_sys::vst::BusTypes::kMain as i32;
info.flags = vst3_sys::vst::BusFlags::kDefaultActive as u32;
kResultOk
}
_ => kInvalidArgument,
}
}
unsafe fn get_routing_info(
&self,
in_info: *mut vst3_sys::vst::RoutingInfo,
out_info: *mut vst3_sys::vst::RoutingInfo,
) -> tresult {
check_null_ptr!(in_info, out_info);
*out_info = mem::zeroed();
let in_info = &*in_info;
let out_info = &mut *out_info;
match (in_info.media_type, in_info.bus_index) {
(t, 0) if t == vst3_sys::vst::MediaTypes::kAudio as i32 => {
out_info.media_type = vst3_sys::vst::MediaTypes::kAudio as i32;
out_info.bus_index = in_info.bus_index;
out_info.channel = in_info.channel;
kResultOk
}
_ => kInvalidArgument,
}
}
unsafe fn activate_bus(
&self,
type_: vst3_sys::vst::MediaType,
dir: vst3_sys::vst::BusDirection,
index: i32,
_state: vst3_sys::base::TBool,
) -> tresult {
// We don't need any special handling here
match (type_, dir, index) {
(t, _, 0) if t == vst3_sys::vst::MediaTypes::kAudio as i32 => kResultOk,
(t, d, 0)
if t == vst3_sys::vst::MediaTypes::kEvent as i32
&& d == vst3_sys::vst::BusDirections::kInput as i32
&& P::ACCEPTS_MIDI =>
{
kResultOk
}
_ => kInvalidArgument,
}
}
unsafe fn set_active(&self, _state: TBool) -> tresult {
// We don't need any special handling here
kResultOk
}
unsafe fn set_state(&self, state: SharedVstPtr {
unsafe fn set_component_state(&self, _state: SharedVstPtr {
unsafe fn set_bus_arrangements(
&self,
inputs: *mut vst3_sys::vst::SpeakerArrangement,
num_ins: i32,
outputs: *mut vst3_sys::vst::SpeakerArrangement,
num_outs: i32,
) -> tresult {
check_null_ptr!(inputs, outputs);
// We currently only do single audio bus IO configurations
if num_ins != 1 || num_outs != 1 {
return kInvalidArgument;
}
let input_channel_map = &*inputs;
let output_channel_map = &*outputs;
let proposed_config = BusConfig {
num_input_channels: input_channel_map.count_ones(),
num_output_channels: output_channel_map.count_ones(),
};
if self
.inner
.plugin
.read()
.accepts_bus_config(&proposed_config)
{
self.inner.current_bus_config.store(proposed_config);
kResultOk
} else {
kResultFalse
}
}
unsafe fn get_bus_arrangement(
&self,
dir: vst3_sys::vst::BusDirection,
index: i32,
arr: *mut vst3_sys::vst::SpeakerArrangement,
) -> tresult {
check_null_ptr!(arr);
let channel_count_to_map = |count| match count {
0 => vst3_sys::vst::kEmpty,
1 => vst3_sys::vst::kMono,
2 => vst3_sys::vst::kStereo,
5 => vst3_sys::vst::k50,
6 => vst3_sys::vst::k51,
7 => vst3_sys::vst::k70Cine,
8 => vst3_sys::vst::k71Cine,
n => {
nih_debug_assert_failure!(
"No defined layout for {} channels, making something up on the spot...",
n
);
(1 << n) - 1
}
};
let config = self.inner.current_bus_config.load();
let num_channels = match (dir, index) {
(d, 0) if d == vst3_sys::vst::BusDirections::kInput as i32 => config.num_input_channels,
(d, 0) if d == vst3_sys::vst::BusDirections::kOutput as i32 => {
config.num_output_channels
}
_ => return kInvalidArgument,
};
let channel_map = channel_count_to_map(num_channels);
nih_debug_assert_eq!(num_channels, channel_map.count_ones());
*arr = channel_map;
kResultOk
}
unsafe fn can_process_sample_size(&self, symbolic_sample_size: i32) -> tresult {
if symbolic_sample_size == vst3_sys::vst::SymbolicSampleSizes::kSample32 as i32 {
kResultOk
} else {
kResultFalse
}
}
unsafe fn get_latency_samples(&self) -> u32 {
self.inner.current_latency.load(Ordering::SeqCst)
}
unsafe fn setup_processing(&self, setup: *const vst3_sys::vst::ProcessSetup) -> tresult {
check_null_ptr!(setup);
// There's no special handling for offline processing at the moment
let setup = &*setup;
nih_debug_assert_eq!(
setup.symbolic_sample_size,
vst3_sys::vst::SymbolicSampleSizes::kSample32 as i32
);
let bus_config = self.inner.current_bus_config.load();
let buffer_config = BufferConfig {
sample_rate: setup.sample_rate as f32,
max_buffer_size: setup.max_samples_per_block as u32,
};
// Befure initializing the plugin, make sure all smoothers are set the the default values
for param in self.inner.param_by_hash.values() {
param.update_smoother(buffer_config.sample_rate, true);
}
if self.inner.plugin.write().initialize(
&bus_config,
&buffer_config,
&mut self.inner.make_process_context(),
) {
// Preallocate enough room in the output slices vector so we can convert a `*mut *mut
// f32` to a `&mut [&mut f32]` in the process call
self.inner
.output_buffer
.write()
.as_raw_vec()
.resize_with(bus_config.num_output_channels as usize, || &mut []);
// Also store this for later, so we can reinitialize the plugin after restoring state
self.inner.current_buffer_config.store(Some(buffer_config));
kResultOk
} else {
kResultFalse
}
}
unsafe fn set_processing(&self, state: TBool) -> tresult {
// Always reset the processing status when the plugin gets activated or deactivated
self.inner.last_process_status.store(ProcessStatus::Normal);
self.inner.is_processing.store(state != 0, Ordering::SeqCst);
// We don't have any special handling for suspending and resuming plugins, yet
kResultOk
}
unsafe fn process(&self, data: *mut vst3_sys::vst::ProcessData) -> tresult {
check_null_ptr!(data);
// Panic on allocations if the `assert_process_allocs` feature has been enabled, and make
// sure that FTZ is set up correctly
process_wrapper(|| {
// We need to handle incoming automation first
let data = &*data;
let sample_rate = self
.inner
.current_buffer_config
.load()
.map(|c| c.sample_rate);
if let Some(param_changes) = data.input_param_changes.upgrade() {
let num_param_queues = param_changes.get_parameter_count();
for change_queue_idx in 0..num_param_queues {
if let Some(param_change_queue) =
param_changes.get_parameter_data(change_queue_idx).upgrade()
{
let param_hash = param_change_queue.get_parameter_id();
let num_changes = param_change_queue.get_point_count();
// TODO: Handle sample accurate parameter changes, possibly in a similar way
// to the smoothing
let mut sample_offset = 0i32;
let mut value = 0.0f64;
if num_changes > 0
&& param_change_queue.get_point(
num_changes - 1,
&mut sample_offset,
&mut value,
) == kResultOk
{
self.inner.set_normalized_value_by_hash(
param_hash,
value as f32,
sample_rate,
);
}
}
}
}
// And also incoming note events if the plugin accepts MDII
if P::ACCEPTS_MIDI {
let mut input_events = self.inner.input_events.write();
if let Some(events) = data.input_events.upgrade() {
let num_events = events.get_event_count();
input_events.clear();
let mut event: MaybeUninit<_> = MaybeUninit::uninit();
for i in 0..num_events {
nih_debug_assert_eq!(events.get_event(i, event.as_mut_ptr()), kResultOk);
let event = event.assume_init();
let timing = event.sample_offset as u32;
if event.type_ == vst3_sys::vst::EventTypes::kNoteOnEvent as u16 {
let event = event.event.note_on;
input_events.push_back(NoteEvent::NoteOn {
timing,
channel: event.channel as u8,
note: event.pitch as u8,
velocity: (event.velocity * 127.0).round() as u8,
});
} else if event.type_ == vst3_sys::vst::EventTypes::kNoteOffEvent as u16 {
let event = event.event.note_off;
input_events.push_back(NoteEvent::NoteOff {
timing,
channel: event.channel as u8,
note: event.pitch as u8,
velocity: (event.velocity * 127.0).round() as u8,
});
}
}
}
}
// It's possible the host only wanted to send new parameter values
if data.num_outputs == 0 {
nih_log!("VST3 parameter flush");
return kResultOk;
}
// The setups we suppport are:
// - 1 input bus
// - 1 output bus
// - 1 input bus and 1 output bus
nih_debug_assert!(
data.num_inputs >= 0
&& data.num_inputs <= 1
&& data.num_outputs >= 0
&& data.num_outputs <= 1,
"The host provides more than one input or output bus"
);
nih_debug_assert_eq!(
data.symbolic_sample_size,
vst3_sys::vst::SymbolicSampleSizes::kSample32 as i32
);
nih_debug_assert!(data.num_samples >= 0);
let num_output_channels = (*data.outputs).num_channels as usize;
check_null_ptr_msg!(
"Process output pointer is null",
data.outputs,
(*data.outputs).buffers,
);
// This vector has been reallocated to contain enough slices as there are output
// channels
let mut output_buffer = self.inner.output_buffer.write();
{
let output_slices = output_buffer.as_raw_vec();
nih_debug_assert_eq!(num_output_channels, output_slices.len());
for (output_channel_idx, output_channel_slice) in
output_slices.iter_mut().enumerate()
{
// SAFETY: These pointers may not be valid outside of this function even though
// their lifetime is equal to this structs. This is still safe because they are
// only dereferenced here later as part of this process function.
*output_channel_slice = std::slice::from_raw_parts_mut(
*((*data.outputs).buffers as *mut *mut f32).add(output_channel_idx),
data.num_samples as usize,
);
}
}
// Most hosts process data in place, in which case we don't need to do any copying
// ourselves. If the pointers do not alias, then we'll do the copy here and then the
// plugin can just do normal in place processing.
if !data.inputs.is_null() {
let num_input_channels = (*data.inputs).num_channels as usize;
nih_debug_assert!(
num_input_channels <= num_output_channels,
"Stereo to mono and similar configurations are not supported"
);
for input_channel_idx in 0..cmp::min(num_input_channels, num_output_channels) {
let output_channel_ptr =
*((*data.outputs).buffers as *mut *mut f32).add(input_channel_idx);
let input_channel_ptr =
*((*data.inputs).buffers as *const *const f32).add(input_channel_idx);
if input_channel_ptr != output_channel_ptr {
ptr::copy_nonoverlapping(
input_channel_ptr,
output_channel_ptr,
data.num_samples as usize,
);
}
}
}
let plugin = &mut *self.inner.plugin.data_ptr();
let mut context = self.inner.make_process_context();
match plugin.process(&mut output_buffer, &mut context) {
ProcessStatus::Error(err) => {
nih_debug_assert_failure!("Process error: {}", err);
kResultFalse
}
_ => kResultOk,
}
})
}
unsafe fn get_tail_samples(&self) -> u32 {
// https://github.com/steinbergmedia/vst3_pluginterfaces/blob/2ad397ade5b51007860bedb3b01b8afd2c5f6fba/vst/ivstaudioprocessor.h#L145-L159
match self.inner.last_process_status.load() {
ProcessStatus::Tail(samples) => samples,
ProcessStatus::KeepAlive => u32::MAX, // kInfiniteTail
_ => 0, // kNoTail
}
}
}
#[doc(hidden)]
#[VST3(implements(IPluginFactory, IPluginFactory2, IPluginFactory3))]
pub struct Factory ,
}
impl {
pub fn new() -> Box {
unsafe fn get_factory_info(&self, info: *mut vst3_sys::base::PFactoryInfo) -> tresult {
*info = mem::zeroed();
let info = &mut *info;
strlcpy(&mut info.vendor, P::VENDOR);
strlcpy(&mut info.url, P::URL);
strlcpy(&mut info.email, P::EMAIL);
info.flags = vst3_sys::base::FactoryFlags::kUnicode as i32;
kResultOk
}
unsafe fn count_classes(&self) -> i32 {
// We don't do shell plugins, and good of an idea having separated components and edit
// controllers in theory is, few software can use it, and doing that would make our simple
// microframework a lot less simple
1
}
unsafe fn get_class_info(&self, index: i32, info: *mut vst3_sys::base::PClassInfo) -> tresult {
if index != 0 {
return kInvalidArgument;
}
*info = mem::zeroed();
let info = &mut *info;
info.cid.data = P::VST3_CLASS_ID;
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
strlcpy(&mut info.category, "Audio Module Class");
strlcpy(&mut info.name, P::NAME);
kResultOk
}
unsafe fn create_instance(
&self,
cid: *const vst3_sys::IID,
_iid: *const vst3_sys::IID,
obj: *mut *mut vst3_sys::c_void,
) -> tresult {
check_null_ptr!(cid, obj);
if (*cid).data != P::VST3_CLASS_ID {
return kNoInterface;
}
*obj = Box::into_raw(Wrapper:: ::new()) as *mut vst3_sys::c_void;
kResultOk
}
}
impl {
unsafe fn get_class_info2(
&self,
index: i32,
info: *mut vst3_sys::base::PClassInfo2,
) -> tresult {
if index != 0 {
return kInvalidArgument;
}
*info = mem::zeroed();
let info = &mut *info;
info.cid.data = P::VST3_CLASS_ID;
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
strlcpy(&mut info.category, "Audio Module Class");
strlcpy(&mut info.name, P::NAME);
info.class_flags = 1 << 1; // kSimpleModeSupported
strlcpy(&mut info.subcategories, P::VST3_CATEGORIES);
strlcpy(&mut info.vendor, P::VENDOR);
strlcpy(&mut info.version, P::VERSION);
strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
kResultOk
}
}
impl {
unsafe fn get_class_info_unicode(
&self,
index: i32,
info: *mut vst3_sys::base::PClassInfoW,
) -> tresult {
if index != 0 {
return kInvalidArgument;
}
*info = mem::zeroed();
let info = &mut *info;
info.cid.data = P::VST3_CLASS_ID;
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
strlcpy(&mut info.category, "Audio Module Class");
u16strlcpy(&mut info.name, P::NAME);
info.class_flags = 1 << 1; // kSimpleModeSupported
strlcpy(&mut info.subcategories, P::VST3_CATEGORIES);
u16strlcpy(&mut info.vendor, P::VENDOR);
u16strlcpy(&mut info.version, P::VERSION);
u16strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
kResultOk
}
unsafe fn set_host_context(&self, _context: *mut c_void) -> tresult {
// We don't need to do anything with this
kResultOk
}
}
/// Export a VST3 plugin from this library using the provided plugin type.
#[macro_export]
macro_rules! nih_export_vst3 {
($plugin_ty:ty) => {
#[no_mangle]
pub extern "system" fn GetPluginFactory() -> *mut ::std::ffi::c_void {
let factory = ::nih_plug::wrapper::vst3::Factory::<$plugin_ty>::new();
Box::into_raw(factory) as *mut ::std::ffi::c_void
}
// We don't need any special initialization logic, so all of these module entry point
// functions just return true all the time
// These two entry points are used on Linux, and they would theoretically also be used on
// the BSDs:
// https://github.com/steinbergmedia/vst3_public_sdk/blob/c3948deb407bdbff89de8fb6ab8500ea4df9d6d9/source/main/linuxmain.cpp#L47-L52
#[no_mangle]
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
pub extern "C" fn ModuleEntry(_lib_handle: *mut ::std::ffi::c_void) -> bool {
true
}
#[no_mangle]
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
pub extern "C" fn ModuleExit() -> bool {
true
}
// These two entry points are used on macOS:
// https://github.com/steinbergmedia/vst3_public_sdk/blob/bc459feee68803346737901471441fd4829ec3f9/source/main/macmain.cpp#L60-L61
#[no_mangle]
#[cfg(target_os = "macos")]
pub extern "C" fn bundleEntry(_lib_handle: *mut ::std::ffi::c_void) -> bool {
true
}
#[no_mangle]
#[cfg(target_os = "macos")]
pub extern "C" fn bundleExit() -> bool {
true
}
// And these two entry points are used on Windows:
// https://github.com/steinbergmedia/vst3_public_sdk/blob/bc459feee68803346737901471441fd4829ec3f9/source/main/dllmain.cpp#L59-L60
#[no_mangle]
#[cfg(target_os = "windows")]
pub extern "system" fn InitDll() -> bool {
true
}
#[no_mangle]
#[cfg(target_os = "windows")]
pub extern "system" fn ExitDll() -> bool {
true
}
};
}