// nih-plug: plugins, but rewritten in Rust
// Copyright (C) 2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//! TODO: Document how to use the [Param] trait. For the moment, just look at the gain example.
use std::collections::HashMap;
use std::fmt::Display;
use std::pin::Pin;
use std::sync::Arc;
pub type FloatParam = PlainParam;
pub type IntParam = PlainParam;
/// Re-export for use in the [Params] proc-macro.
pub use serde_json::from_str as deserialize_field;
/// Re-export for use in the [Params] proc-macro.
pub use serde_json::to_string as serialize_field;
/// A distribution for a parameter's range. Probably need to add some forms of skewed ranges and
/// maybe a callback based implementation at some point.
#[derive(Debug)]
pub enum Range {
Linear { min: T, max: T },
}
/// A normalizable range for type `T`, where `self` is expected to be a type `R`. Higher kinded
/// types would have made this trait definition a lot clearer.
trait NormalizebleRange {
/// Normalize a plain, unnormalized value. Will be clamped to the bounds of the range if the
/// normalized value exceeds `[0, 1]`.
fn normalize(&self, plain: T) -> f32;
/// Unnormalize a normalized value. Will be clamped to `[0, 1]` if the plain, unnormalized value
/// would exceed that range.
fn unnormalize(&self, normalized: f32) -> T;
}
/// A numerical parameter that's stored unnormalized. The range is used for the normalization
/// process.
pub struct PlainParam {
/// The field's current plain, unnormalized value. Should be initialized with the default value.
/// Storing parameter values like this instead of in a single contiguous array is bad for cache
/// locality, but it does allow for a much nicer declarative API.
pub value: T,
/// Optional callback for listening to value changes. The argument passed to this function is
/// the parameter's new **plain** value. This should not do anything expensive as it may be
/// called multiple times in rapid succession.
///
/// To use this, you'll probably want to store an `Arc` alongside the parmater in the
/// parmaeters struct, move a clone of that `Arc` into this closure, and then modify that.
pub value_changed: Option () + Send + Sync>>,
/// The distribution of the parameter's values.
pub range: Range,
/// The parameter's human readable display name.
pub name: &'static str,
/// The parameter value's unit, added after `value_to_string` if that is set.
pub unit: &'static str,
/// Optional custom conversion function from a plain **unnormalized** value to a string.
pub value_to_string: Option String + Send + Sync>>,
/// Optional custom conversion function from a string to a plain **unnormalized** value. If the
/// string cannot be parsed, then this should return a `None`. If this happens while the
/// parameter is being updated then the update will be canceled.
pub string_to_value: Option Option + Send + Sync>>,
}
/// A simple boolean parmaeter.
pub struct BoolParam {
/// The field's current, normalized value. Should be initialized with the default value.
pub value: bool,
/// Optional callback for listening to value changes. The argument passed to this function is
/// the parameter's new value. This should not do anything expensive as it may be called
/// multiple times in rapid succession.
pub value_changed: Option () + Send + Sync>>,
/// The parameter's human readable display name.
pub name: &'static str,
/// Optional custom conversion function from a boolean value to a string.
pub value_to_string: Option String + Send + Sync>>,
/// Optional custom conversion function from a string to a boolean value. If the string cannot
/// be parsed, then this should return a `None`. If this happens while the parameter is being
/// updated then the update will be canceled.
pub string_to_value: Option Option + Send + Sync>>,
}
/// Describes a single parmaetre of any type.
pub trait Param {
/// The plain parameter type.
type Plain;
/// Set this parameter based on a string. Returns whether the updating succeeded. That can fail
/// if the string cannot be parsed.
///
/// TODO: After implementing VST3, check if we handle parsing failures correctly
fn set_from_string(&mut self, string: &str) -> bool;
/// Get the unnormalized value for this parameter.
fn plain_value(&self) -> Self::Plain;
/// Set this parameter based on a plain, unnormalized value.
fn set_plain_value(&mut self, plain: Self::Plain);
/// Get the normalized `[0, 1]` value for this parameter.
fn normalized_value(&self) -> f32;
/// Set this parameter based on a normalized value.
fn set_normalized_value(&mut self, normalized: f32);
/// Get the string representation for a normalized value. Used as part of the wrappers. Most
/// plugin formats already have support for units, in which case it shouldn't be part of this
/// string or some DAWs may show duplicate units.
fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String;
/// Get the string representation for a normalized value. Used as part of the wrappers.
fn string_to_normalized_value(&self, string: &str) -> Option;
/// Internal implementation detail for implementing [Params]. This should not be used directly.
fn as_ptr(&self) -> ParamPtr;
}
impl Default for PlainParam
where
T: Default,
Range: Default,
{
fn default() -> Self {
Self {
value: T::default(),
value_changed: None,
range: Range::default(),
name: "",
unit: "",
value_to_string: None,
string_to_value: None,
}
}
}
impl Default for BoolParam {
fn default() -> Self {
Self {
value: false,
value_changed: None,
name: "",
value_to_string: None,
string_to_value: None,
}
}
}
impl Default for Range {
fn default() -> Self {
Self::Linear { min: 0.0, max: 1.0 }
}
}
impl Default for Range {
fn default() -> Self {
Self::Linear { min: 0, max: 1 }
}
}
macro_rules! impl_plainparam {
($ty:ident, $plain:ty) => {
impl Param for $ty {
type Plain = $plain;
fn set_from_string(&mut self, string: &str) -> bool {
let value = match &self.string_to_value {
Some(f) => f(string),
// TODO: Check how Rust's parse function handles trailing garbage
None => string.parse().ok(),
};
match value {
Some(plain) => {
self.value = plain;
true
}
None => false,
}
}
fn plain_value(&self) -> Self::Plain {
self.value
}
fn set_plain_value(&mut self, plain: Self::Plain) {
self.value = plain;
if let Some(f) = &self.value_changed {
f(plain);
}
}
fn normalized_value(&self) -> f32 {
self.range.normalize(self.value)
}
fn set_normalized_value(&mut self, normalized: f32) {
self.set_plain_value(self.range.unnormalize(normalized));
}
fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
let value = self.range.unnormalize(normalized);
match (&self.value_to_string, include_unit) {
(Some(f), true) => format!("{}{}", f(value), self.unit),
(Some(f), false) => format!("{}", f(value)),
(None, true) => format!("{}{}", value, self.unit),
(None, false) => format!("{}", value),
}
}
fn string_to_normalized_value(&self, string: &str) -> Option {
let value = match &self.string_to_value {
Some(f) => f(string),
// TODO: Check how Rust's parse function handles trailing garbage
None => string.parse().ok(),
}?;
Some(self.range.normalize(value))
}
fn as_ptr(&self) -> ParamPtr {
ParamPtr::$ty(self as *const $ty as *mut $ty)
}
}
};
}
impl_plainparam!(FloatParam, f32);
impl_plainparam!(IntParam, i32);
impl Param for BoolParam {
type Plain = bool;
fn set_from_string(&mut self, string: &str) -> bool {
let value = match &self.string_to_value {
Some(f) => f(string),
None => Some(string.eq_ignore_ascii_case("true")),
};
match value {
Some(plain) => {
self.value = plain;
true
}
None => false,
}
}
fn plain_value(&self) -> Self::Plain {
self.value
}
fn set_plain_value(&mut self, plain: Self::Plain) {
self.value = plain;
if let Some(f) = &self.value_changed {
f(plain);
}
}
fn normalized_value(&self) -> f32 {
if self.value {
1.0
} else {
0.0
}
}
fn set_normalized_value(&mut self, normalized: f32) {
self.set_plain_value(normalized > 0.5);
}
fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
let value = normalized > 0.5;
match &self.value_to_string {
Some(f) => format!("{}", f(value)),
None => format!("{}", value),
}
}
fn string_to_normalized_value(&self, string: &str) -> Option {
let value = match &self.string_to_value {
Some(f) => f(string),
None => Some(string.eq_ignore_ascii_case("true")),
}?;
Some(if value { 1.0 } else { 0.0 })
}
fn as_ptr(&self) -> ParamPtr {
ParamPtr::BoolParam(self as *const BoolParam as *mut BoolParam)
}
}
impl Display for PlainParam {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match &self.value_to_string {
Some(func) => write!(f, "{}{}", func(self.value), self.unit),
None => write!(f, "{}{}", self.value, self.unit),
}
}
}
impl NormalizebleRange for Range {
fn normalize(&self, plain: f32) -> f32 {
match &self {
Range::Linear { min, max } => (plain - min) / (max - min),
}
.clamp(0.0, 1.0)
}
fn unnormalize(&self, normalized: f32) -> f32 {
let normalized = normalized.clamp(0.0, 1.0);
match &self {
Range::Linear { min, max } => (normalized * (max - min)) + min,
}
}
}
impl NormalizebleRange for Range {
fn normalize(&self, plain: i32) -> f32 {
match &self {
Range::Linear { min, max } => (plain - min) as f32 / (max - min) as f32,
}
.clamp(0.0, 1.0)
}
fn unnormalize(&self, normalized: f32) -> i32 {
let normalized = normalized.clamp(0.0, 1.0);
match &self {
Range::Linear { min, max } => (normalized * (max - min) as f32).round() as i32 + min,
}
}
}
/// Describes a struct containing parameters and other persistent fields. The idea is that we can
/// have a normal struct containing [FloatParam] and other parameter types with attributes assigning
/// a unique identifier to each parameter. We can then build a mapping from those parameter IDs to
/// the parameters using the [Params::param_map] function. That way we can have easy to work with
/// JUCE-style parameter objects in the plugin without needing to manually register each parameter,
/// like you would in JUCE.
///
/// The other persistent parameters should be [PersistentField]s containing types that can be
/// serialized and deserialized with Serde.
///
/// # Safety
///
/// This implementation is safe when using from the wrapper because the plugin object needs to be
/// pinned, and it can never outlive the wrapper.
pub trait Params {
/// Create a mapping from unique parameter IDs to parameters. This is done for every parameter
/// field marked with `#[id = "stable_name"]`. Dereferencing the pointers stored in the values
/// is only valid as long as this pinned object is valid.
fn param_map(self: Pin<&Self>) -> HashMap<&'static str, ParamPtr>;
/// Serialize all fields marked with `#[persist = "stable_name"]` into a hash map containing
/// JSON-representations of those fields so they can be written to the plugin's state and
/// recalled later. This uses [serialize_field] under the hood.
fn serialize_fields(&self) -> HashMap;
/// Restore all fields marked with `#[persist = "stable_name"]` from a hashmap created by
/// [Self::serialize_fields]. All of thse fields should be wrapped in a [PersistentField] with
/// thread safe interior mutability, like an `RwLock` or a `Mutex`. This gets called when the
/// plugin's state is being restored. This uses [deserialize_field] under the hood.
fn deserialize_fields(&self, serialized: &HashMap);
}
/// Internal pointers to parameters. This is an implementation detail used by the wrappers.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum ParamPtr {
FloatParam(*mut FloatParam),
IntParam(*mut IntParam),
BoolParam(*mut BoolParam),
}
// These pointers only point to fields on pinned structs, and the caller always needs to make sure
// that dereferencing them is safe
unsafe impl Send for ParamPtr {}
unsafe impl Sync for ParamPtr {}
impl ParamPtr {
/// Get the human readable name for this parameter.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn name(&self) -> &'static str {
match &self {
ParamPtr::FloatParam(p) => (**p).name,
ParamPtr::IntParam(p) => (**p).name,
ParamPtr::BoolParam(p) => (**p).name,
}
}
/// Get the unit label for this parameter.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn unit(&self) -> &'static str {
match &self {
ParamPtr::FloatParam(p) => (**p).unit,
ParamPtr::IntParam(p) => (**p).unit,
ParamPtr::BoolParam(_) => "",
}
}
/// Set this parameter based on a string. Returns whether the updating succeeded. That can fail
/// if the string cannot be parsed.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn set_from_string(&mut self, string: &str) -> bool {
match &self {
ParamPtr::FloatParam(p) => (**p).set_from_string(string),
ParamPtr::IntParam(p) => (**p).set_from_string(string),
ParamPtr::BoolParam(p) => (**p).set_from_string(string),
}
}
/// Get the normalized `[0, 1]` value for this parameter.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn normalized_value(&self) -> f32 {
match &self {
ParamPtr::FloatParam(p) => (**p).normalized_value(),
ParamPtr::IntParam(p) => (**p).normalized_value(),
ParamPtr::BoolParam(p) => (**p).normalized_value(),
}
}
/// Set this parameter based on a normalized value.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn set_normalized_value(&self, normalized: f32) {
match &self {
ParamPtr::FloatParam(p) => (**p).set_normalized_value(normalized),
ParamPtr::IntParam(p) => (**p).set_normalized_value(normalized),
ParamPtr::BoolParam(p) => (**p).set_normalized_value(normalized),
}
}
/// Get the normalized value for a plain, unnormalized value, as a float. Used as part of the
/// wrappers.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn preview_normalized(&self, plain: f32) -> f32 {
match &self {
ParamPtr::FloatParam(p) => (**p).range.normalize(plain),
ParamPtr::IntParam(p) => (**p).range.normalize(plain as i32),
ParamPtr::BoolParam(_) => plain,
}
}
/// Get the plain, unnormalized value for a normalized value, as a float. Used as part of the
/// wrappers.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn preview_plain(&self, normalized: f32) -> f32 {
match &self {
ParamPtr::FloatParam(p) => (**p).range.unnormalize(normalized),
ParamPtr::IntParam(p) => (**p).range.unnormalize(normalized) as f32,
ParamPtr::BoolParam(_) => normalized,
}
}
/// Get the string representation for a normalized value. Used as part of the wrappers. Most
/// plugin formats already have support for units, in which case it shouldn't be part of this
/// string or some DAWs may show duplicate units.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
match &self {
ParamPtr::FloatParam(p) => (**p).normalized_value_to_string(normalized, include_unit),
ParamPtr::IntParam(p) => (**p).normalized_value_to_string(normalized, include_unit),
ParamPtr::BoolParam(p) => (**p).normalized_value_to_string(normalized, include_unit),
}
}
/// Get the string representation for a normalized value. Used as part of the wrappers.
///
/// # Safety
///
/// Calling this function is only safe as long as the object this `ParamPtr` was created for is
/// still alive.
pub unsafe fn string_to_normalized_value(&self, string: &str) -> Option {
match &self {
ParamPtr::FloatParam(p) => (**p).string_to_normalized_value(string),
ParamPtr::IntParam(p) => (**p).string_to_normalized_value(string),
ParamPtr::BoolParam(p) => (**p).string_to_normalized_value(string),
}
}
}
/// The functinoality needed for persisting a field to the plugin's state, and for restoring values
/// when loading old state.
///
/// TODO: Modifying these fields (or any parameter for that matter) should mark the plugin's state
/// as dirty.
pub trait PersistentField<'a, T>: Send + Sync
where
T: serde::Serialize + serde::Deserialize<'a>,
{
fn set(&self, new_value: T);
fn map(&self, f: F) -> R
where
F: Fn(&T) -> R;
}
impl<'a, T> PersistentField<'a, T> for std::sync::RwLock
where
T: serde::Serialize + serde::Deserialize<'a> + Send + Sync,
{
fn set(&self, new_value: T) {
*self.write().expect("Poisoned RwLock on write") = new_value;
}
fn map(&self, f: F) -> R
where
F: Fn(&T) -> R,
{
f(&self.read().expect("Poisoned RwLock on read"))
}
}
impl<'a, T> PersistentField<'a, T> for parking_lot::RwLock
where
T: serde::Serialize + serde::Deserialize<'a> + Send + Sync,
{
fn set(&self, new_value: T) {
*self.write() = new_value;
}
fn map(&self, f: F) -> R
where
F: Fn(&T) -> R,
{
f(&self.read())
}
}
impl<'a, T> PersistentField<'a, T> for std::sync::Mutex
where
T: serde::Serialize + serde::Deserialize<'a> + Send + Sync,
{
fn set(&self, new_value: T) {
*self.lock().expect("Poisoned Mutex") = new_value;
}
fn map(&self, f: F) -> R
where
F: Fn(&T) -> R,
{
f(&self.lock().expect("Poisoned Mutex"))
}
}
macro_rules! impl_persistent_field_parking_lot_mutex {
($ty:ty) => {
impl<'a, T> PersistentField<'a, T> for $ty
where
T: serde::Serialize + serde::Deserialize<'a> + Send + Sync,
{
fn set(&self, new_value: T) {
*self.lock() = new_value;
}
fn map(&self, f: F) -> R
where
F: Fn(&T) -> R,
{
f(&self.lock())
}
}
};
}
impl_persistent_field_parking_lot_mutex!(parking_lot::Mutex);
impl_persistent_field_parking_lot_mutex!(parking_lot::FairMutex);
#[cfg(test)]
mod tests {
use super::*;
fn make_linear_float_range() -> Range {
Range::Linear {
min: 10.0,
max: 20.0,
}
}
fn make_linear_int_range() -> Range {
Range::Linear { min: -10, max: 10 }
}
#[test]
fn range_normalize_linear_float() {
let range = make_linear_float_range();
assert_eq!(range.normalize(17.5), 0.75);
}
#[test]
fn range_normalize_linear_int() {
let range = make_linear_int_range();
assert_eq!(range.normalize(-5), 0.25);
}
#[test]
fn range_unnormalize_linear_float() {
let range = make_linear_float_range();
assert_eq!(range.unnormalize(0.25), 12.5);
}
#[test]
fn range_unnormalize_linear_int() {
let range = make_linear_int_range();
assert_eq!(range.unnormalize(0.75), 5);
}
#[test]
fn range_unnormalize_linear_int_rounding() {
let range = make_linear_int_range();
assert_eq!(range.unnormalize(0.73), 5);
}
}