// nih-plug: plugins, but rewritten in Rust // Copyright (C) 2022 Robbert van der Helm // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . //! TODO: Document how to use the [Param] trait. For the moment, just look at the gain example. use std::collections::HashMap; use std::fmt::Display; use std::pin::Pin; pub type FloatParam = PlainParam; pub type IntParam = PlainParam; /// Re-export for use in the [Params] proc-macro. pub use serde_json::from_str as deserialize_field; /// Re-export for use in the [Params] proc-macro. pub use serde_json::to_string as serialize_field; /// The functinoality needed for persisting a field to the plugin's state, and for restoring values /// when loading old state. /// /// TODO: Modifying these fields (or any parameter for that matter) should mark the plugin's state /// as dirty. pub trait PersistentField<'a, T>: Send + Sync where T: serde::Serialize + serde::Deserialize<'a>, { fn set(&self, new_value: T); fn map(&self, f: F) -> R where F: Fn(&T) -> R; } impl<'a, T> PersistentField<'a, T> for std::sync::RwLock where T: serde::Serialize + serde::Deserialize<'a> + Send + Sync, { fn set(&self, new_value: T) { *self.write().expect("Poisoned RwLock on write") = new_value; } fn map(&self, f: F) -> R where F: Fn(&T) -> R, { f(&self.read().expect("Poisoned RwLock on read")) } } impl<'a, T> PersistentField<'a, T> for parking_lot::RwLock where T: serde::Serialize + serde::Deserialize<'a> + Send + Sync, { fn set(&self, new_value: T) { *self.write() = new_value; } fn map(&self, f: F) -> R where F: Fn(&T) -> R, { f(&self.read()) } } impl<'a, T> PersistentField<'a, T> for std::sync::Mutex where T: serde::Serialize + serde::Deserialize<'a> + Send + Sync, { fn set(&self, new_value: T) { *self.lock().expect("Poisoned Mutex") = new_value; } fn map(&self, f: F) -> R where F: Fn(&T) -> R, { f(&self.lock().expect("Poisoned Mutex")) } } macro_rules! impl_persistent_field_parking_lot_mutex { ($ty:ty) => { impl<'a, T> PersistentField<'a, T> for $ty where T: serde::Serialize + serde::Deserialize<'a> + Send + Sync, { fn set(&self, new_value: T) { *self.lock() = new_value; } fn map(&self, f: F) -> R where F: Fn(&T) -> R, { f(&self.lock()) } } }; } impl_persistent_field_parking_lot_mutex!(parking_lot::Mutex); impl_persistent_field_parking_lot_mutex!(parking_lot::FairMutex); /// A distribution for a parameter's range. Probably need to add some forms of skewed ranges and /// maybe a callback based implementation at some point. #[derive(Debug)] pub enum Range { Linear { min: T, max: T }, } /// A normalizable range for type `T`, where `self` is expected to be a type `R`. Higher kinded /// types would have made this trait definition a lot clearer. trait NormalizebleRange { /// Normalize an unnormalized value. Will be clamped to the bounds of the range if the /// normalized value exceeds `[0, 1]`. fn normalize(&self, plain: T) -> f32; /// Unnormalize a normalized value. Will be clamped to `[0, 1]` if the plain, unnormalized value /// would exceed that range. fn unnormalize(&self, normalized: f32) -> T; } /// A numerical parameter that's stored unnormalized. The range is used for the normalization /// process. pub struct PlainParam { /// The field's current, normalized value. Should be initialized with the default value. Storing /// parameter values like this instead of in a single contiguous array is bad for cache /// locality, but it does allow for a much nicer declarative API. pub value: T, /// The distribution of the parameter's values. pub range: Range, /// The parameter's human readable display name. pub name: &'static str, /// The parameter value's unit, added after `value_to_string` if that is set. pub unit: &'static str, /// Optional custom conversion function from a plain **unnormalized** value to a string. pub value_to_string: Option String + Send + Sync>>, /// Optional custom conversion function from a string to a plain **unnormalized** value. If the /// string cannot be parsed, then this should return a `None`. If this happens while the /// parameter is being updated then the update will be canceled. pub string_to_value: Option Option + Send + Sync>>, } /// A simple boolean parmaeter. pub struct BoolParam { /// The field's current, normalized value. Should be initialized with the default value. pub value: bool, /// The parameter's human readable display name. pub name: &'static str, /// Optional custom conversion function from a boolean value to a string. pub value_to_string: Option String + Send + Sync>>, /// Optional custom conversion function from a string to a boolean value. If the string cannot /// be parsed, then this should return a `None`. If this happens while the parameter is being /// updated then the update will be canceled. pub string_to_value: Option Option + Send + Sync>>, } /// Describes a single parmaetre of any type. pub trait Param { /// The plain parameter type. type Plain; /// Set this parameter based on a string. Returns whether the updating succeeded. That can fail /// if the string cannot be parsed. /// /// TODO: After implementing VST3, check if we handle parsing failures correctly fn set_from_string(&mut self, string: &str) -> bool; /// Get the unnormalized value for this parameter. fn plain_value(&self) -> Self::Plain; /// Set this parameter based on a plain, unnormalized value. fn set_plain_value(&mut self, plain: Self::Plain); /// Get the normalized `[0, 1]` value for this parameter. fn normalized_value(&self) -> f32; /// Set this parameter based on a normalized value. fn set_normalized_value(&mut self, normalized: f32); /// Get the string representation for a normalized value. Used as part of the wrappers. Most /// plugin formats already have support for units, in which case it shouldn't be part of this /// string or some DAWs may show duplicate units. fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String; /// Get the string representation for a normalized value. Used as part of the wrappers. fn string_to_normalized_value(&self, string: &str) -> Option; /// Internal implementation detail for implementing [Params]. This should not be used directly. fn as_ptr(&self) -> ParamPtr; } macro_rules! impl_plainparam { ($ty:ident, $plain:ty) => { impl Param for $ty { type Plain = $plain; fn set_from_string(&mut self, string: &str) -> bool { let value = match &self.string_to_value { Some(f) => f(string), // TODO: Check how Rust's parse function handles trailing garbage None => string.parse().ok(), }; match value { Some(plain) => { self.value = plain; true } None => false, } } fn plain_value(&self) -> Self::Plain { self.value } fn set_plain_value(&mut self, plain: Self::Plain) { self.value = plain; } fn normalized_value(&self) -> f32 { self.range.normalize(self.value) } fn set_normalized_value(&mut self, normalized: f32) { self.value = self.range.unnormalize(normalized); } fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String { let value = self.range.unnormalize(normalized); match (&self.value_to_string, include_unit) { (Some(f), true) => format!("{}{}", f(value), self.unit), (Some(f), false) => format!("{}", f(value)), (None, true) => format!("{}{}", value, self.unit), (None, false) => format!("{}", value), } } fn string_to_normalized_value(&self, string: &str) -> Option { let value = match &self.string_to_value { Some(f) => f(string), // TODO: Check how Rust's parse function handles trailing garbage None => string.parse().ok(), }?; Some(self.range.normalize(value)) } fn as_ptr(&self) -> ParamPtr { ParamPtr::$ty(self as *const $ty as *mut $ty) } } }; } impl_plainparam!(FloatParam, f32); impl_plainparam!(IntParam, i32); impl Param for BoolParam { type Plain = bool; fn set_from_string(&mut self, string: &str) -> bool { let value = match &self.string_to_value { Some(f) => f(string), None => Some(string.eq_ignore_ascii_case("true")), }; match value { Some(plain) => { self.value = plain; true } None => false, } } fn plain_value(&self) -> Self::Plain { self.value } fn set_plain_value(&mut self, plain: Self::Plain) { self.value = plain; } fn normalized_value(&self) -> f32 { if self.value { 1.0 } else { 0.0 } } fn set_normalized_value(&mut self, normalized: f32) { self.value = normalized > 0.5; } fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String { let value = normalized > 0.5; match &self.value_to_string { Some(f) => format!("{}", f(value)), None => format!("{}", value), } } fn string_to_normalized_value(&self, string: &str) -> Option { let value = match &self.string_to_value { Some(f) => f(string), None => Some(string.eq_ignore_ascii_case("true")), }?; Some(if value { 1.0 } else { 0.0 }) } fn as_ptr(&self) -> ParamPtr { ParamPtr::BoolParam(self as *const BoolParam as *mut BoolParam) } } impl Display for PlainParam { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match &self.value_to_string { Some(func) => write!(f, "{}{}", func(self.value), self.unit), None => write!(f, "{}{}", self.value, self.unit), } } } impl NormalizebleRange for Range { fn normalize(&self, plain: f32) -> f32 { match &self { Range::Linear { min, max } => (plain - min) / (max - min), } .clamp(0.0, 1.0) } fn unnormalize(&self, normalized: f32) -> f32 { let normalized = normalized.clamp(0.0, 1.0); match &self { Range::Linear { min, max } => (normalized * (max - min)) + min, } } } impl NormalizebleRange for Range { fn normalize(&self, plain: i32) -> f32 { match &self { Range::Linear { min, max } => (plain - min) as f32 / (max - min) as f32, } .clamp(0.0, 1.0) } fn unnormalize(&self, normalized: f32) -> i32 { let normalized = normalized.clamp(0.0, 1.0); match &self { Range::Linear { min, max } => (normalized * (max - min) as f32).round() as i32 + min, } } } /// Describes a struct containing parameters and other persistent fields. The idea is that we can /// have a normal struct containing [FloatParam] and other parameter types with attributes assigning /// a unique identifier to each parameter. We can then build a mapping from those parameter IDs to /// the parameters using the [Params::param_map] function. That way we can have easy to work with /// JUCE-style parameter objects in the plugin without needing to manually register each parameter, /// like you would in JUCE. /// /// The other persistent parameters should be [PersistentField]s containing types that can be /// serialized and deserialized with Serde. /// /// # Safety /// /// This implementation is safe when using from the wrapper because the plugin object needs to be /// pinned, and it can never outlive the wrapper. pub trait Params { /// Create a mapping from unique parameter IDs to parameters. This is done for every parameter /// field marked with `#[id = "stable_name"]`. Dereferencing the pointers stored in the values /// is only valid as long as this pinned object is valid. fn param_map(self: Pin<&Self>) -> HashMap<&'static str, ParamPtr>; /// Serialize all fields marked with `#[persist = "stable_name"]` into a hash map containing /// JSON-representations of those fields so they can be written to the plugin's state and /// recalled later. This uses [serialize_field] under the hood. fn serialize_fields(&self) -> HashMap; /// Restore all fields marked with `#[persist = "stable_name"]` from a hashmap created by /// [Self::serialize_fields]. All of thse fields should be wrapped in a [PersistentField] with /// thread safe interior mutability, like an `RwLock` or a `Mutex`. This gets called when the /// plugin's state is being restored. This uses [deserialize_field] under the hood. fn deserialize_fields(&self, serialized: &HashMap); } /// Internal pointers to parameters. This is an implementation detail used by the wrappers. #[derive(Debug, PartialEq, Eq, Clone, Copy)] pub enum ParamPtr { FloatParam(*mut FloatParam), IntParam(*mut IntParam), BoolParam(*mut BoolParam), } // These pointers only point to fields on pinned structs, and the caller always needs to make sure // that dereferencing them is safe unsafe impl Send for ParamPtr {} unsafe impl Sync for ParamPtr {} impl ParamPtr { /// Get the human readable name for this parameter. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn name(&self) -> &'static str { match &self { ParamPtr::FloatParam(p) => (**p).name, ParamPtr::IntParam(p) => (**p).name, ParamPtr::BoolParam(p) => (**p).name, } } /// Get the unit label for this parameter. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn unit(&self) -> &'static str { match &self { ParamPtr::FloatParam(p) => (**p).unit, ParamPtr::IntParam(p) => (**p).unit, ParamPtr::BoolParam(_) => "", } } /// Set this parameter based on a string. Returns whether the updating succeeded. That can fail /// if the string cannot be parsed. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn set_from_string(&mut self, string: &str) -> bool { match &self { ParamPtr::FloatParam(p) => (**p).set_from_string(string), ParamPtr::IntParam(p) => (**p).set_from_string(string), ParamPtr::BoolParam(p) => (**p).set_from_string(string), } } /// Get the normalized `[0, 1]` value for this parameter. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn normalized_value(&self) -> f32 { match &self { ParamPtr::FloatParam(p) => (**p).normalized_value(), ParamPtr::IntParam(p) => (**p).normalized_value(), ParamPtr::BoolParam(p) => (**p).normalized_value(), } } /// Set this parameter based on a normalized value. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn set_normalized_value(&self, normalized: f32) { match &self { ParamPtr::FloatParam(p) => (**p).set_normalized_value(normalized), ParamPtr::IntParam(p) => (**p).set_normalized_value(normalized), ParamPtr::BoolParam(p) => (**p).set_normalized_value(normalized), } } /// Get the normalized value for a plain, unnormalized value, as a float. Used as part of the /// wrappers. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn preview_normalized(&self, plain: f32) -> f32 { match &self { ParamPtr::FloatParam(p) => (**p).range.normalize(plain), ParamPtr::IntParam(p) => (**p).range.normalize(plain as i32), ParamPtr::BoolParam(_) => plain, } } /// Get the plain, unnormalized value for a normalized value, as a float. Used as part of the /// wrappers. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn preview_plain(&self, normalized: f32) -> f32 { match &self { ParamPtr::FloatParam(p) => (**p).range.unnormalize(normalized), ParamPtr::IntParam(p) => (**p).range.unnormalize(normalized) as f32, ParamPtr::BoolParam(_) => normalized, } } /// Get the string representation for a normalized value. Used as part of the wrappers. Most /// plugin formats already have support for units, in which case it shouldn't be part of this /// string or some DAWs may show duplicate units. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String { match &self { ParamPtr::FloatParam(p) => (**p).normalized_value_to_string(normalized, include_unit), ParamPtr::IntParam(p) => (**p).normalized_value_to_string(normalized, include_unit), ParamPtr::BoolParam(p) => (**p).normalized_value_to_string(normalized, include_unit), } } /// Get the string representation for a normalized value. Used as part of the wrappers. /// /// # Safety /// /// Calling this function is only safe as long as the object this `ParamPtr` was created for is /// still alive. pub unsafe fn string_to_normalized_value(&self, string: &str) -> Option { match &self { ParamPtr::FloatParam(p) => (**p).string_to_normalized_value(string), ParamPtr::IntParam(p) => (**p).string_to_normalized_value(string), ParamPtr::BoolParam(p) => (**p).string_to_normalized_value(string), } } } #[cfg(test)] mod tests { use super::*; fn make_linear_float_range() -> Range { Range::Linear { min: 10.0, max: 20.0, } } fn make_linear_int_range() -> Range { Range::Linear { min: -10, max: 10 } } #[test] fn range_normalize_linear_float() { let range = make_linear_float_range(); assert_eq!(range.normalize(17.5), 0.75); } #[test] fn range_normalize_linear_int() { let range = make_linear_int_range(); assert_eq!(range.normalize(-5), 0.25); } #[test] fn range_unnormalize_linear_float() { let range = make_linear_float_range(); assert_eq!(range.unnormalize(0.25), 12.5); } #[test] fn range_unnormalize_linear_int() { let range = make_linear_int_range(); assert_eq!(range.unnormalize(0.75), 5); } #[test] fn range_unnormalize_linear_int_rounding() { let range = make_linear_int_range(); assert_eq!(range.unnormalize(0.73), 5); } }