use nih_plug::prelude::*; use rand::Rng; use rand_pcg::Pcg32; use std::sync::Arc; /// The number of simultaneous voices for this synth. const NUM_VOICES: u32 = 16; /// The maximum size of an audio block. We'll split up the audio in blocks and render smoothed /// values to buffers since these values may need to be reused for multiple voices. const MAX_BLOCK_SIZE: usize = 64; /// A simple polyphonic synthesizer with support for CLAP's polyphonic modulation. See /// `NoteEvent::PolyModulation` for another source of information on how to use this. struct PolyModSynth { params: Arc, /// A pseudo-random number generator. This will always be reseeded with the same seed when the /// synth is reset. That way the output is deterministic when rendering multiple times. prng: Pcg32, /// The synth's voices. Inactive voices will be set to `None` values. voices: [Option; NUM_VOICES as usize], /// The next internal voice ID, used only to figure out the oldest voice for voice stealing. /// This is incremented by one each time a voice is created. next_internal_voice_id: u64, } #[derive(Default, Params)] struct PolyModSynthParams {} /// Data for a single synth voice. In a real synth where performance matter, you may want to use a /// struct of arrays instead of having a struct for each voice. #[derive(Debug, Clone)] struct Voice { /// The identifier for this voice. Polyphonic modulation events are linked to a voice based on /// these IDs. If the host doesn't provide these IDs, then this is computed through /// `compute_fallback_voice_id()`. In that case polyphonic modulation will not work, but the /// basic note events will still have an effect. voice_id: i32, /// The note's channel, in `0..16`. Only used for the voice terminated event. channel: u8, /// The note's key/note, in `0..128`. Only used for the voice terminated event. note: u8, /// The voices internal ID. Each voice has an internal voice ID one higher than the previous /// voice. This is used to steal the last voice in case all 16 voices are in use. internal_voice_id: u64, /// The voice's current phase. This is randomized at the start of the voice phase: f32, /// The phase increment. This is based on the voice's frequency, derived from the note index. /// Since we don't support pitch expressions or pitch bend, this value stays constant for the /// duration of the voice. phase_delta: f32, /// The square root of the note's velocity. This is used as a gain multiplier. velocity_sqrt: f32, } impl Default for PolyModSynth { fn default() -> Self { Self { params: Arc::new(PolyModSynthParams::default()), prng: Pcg32::new(420, 1337), // `[None; N]` requires the `Some(T)` to be `Copy`able voices: [0; NUM_VOICES as usize].map(|_| None), next_internal_voice_id: 0, } } } impl Plugin for PolyModSynth { const NAME: &'static str = "Poly Mod Synth"; const VENDOR: &'static str = "Moist Plugins GmbH"; const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ"; const EMAIL: &'static str = "info@example.com"; const VERSION: &'static str = "0.0.1"; const DEFAULT_NUM_INPUTS: u32 = 2; const DEFAULT_NUM_OUTPUTS: u32 = 2; // We won't need any MIDI CCs here, we just want notes and polyphonic modulation const MIDI_INPUT: MidiConfig = MidiConfig::Basic; const MIDI_OUTPUT: MidiConfig = MidiConfig::Basic; const SAMPLE_ACCURATE_AUTOMATION: bool = true; fn params(&self) -> Arc { self.params.clone() } // If the synth as a variable number of voices, you will need to call // `context.set_current_voice_capacity()` in `initialize()` and in `process()` (when the // capacity changes) to inform the host about this. fn reset(&mut self) { // This ensures the output is at least somewhat deterministic when rendering to audio self.prng = Pcg32::new(420, 1337); self.voices.fill(None); self.next_internal_voice_id = 0; } fn process( &mut self, buffer: &mut Buffer, _aux: &mut AuxiliaryBuffers, context: &mut impl ProcessContext, ) -> ProcessStatus { // NIH-plug has a block-splitting adapter for `Buffer`. While this works great for effect // plugins, for polyphonic synths the block size should be `min(MAX_BLOCK_SIZE, // num_remaining_samples, next_event_idx - block_start_idx)`. Because blocks also need to be // split on note events, it's easier to work with raw audio here and to do the splitting by // hand. let output = buffer.as_slice(); let mut next_event = context.next_event(); let mut block_start: usize = 0; let mut block_end: usize = MAX_BLOCK_SIZE.min(output.len()); while block_start < output.len() { // First of all, handle all note events that happen at the start of the block, and cut // the block short if another event happens before the end of it 'events: loop { match next_event { // If the event happens now, then we'll keep processing events Some(event) if (event.timing() as usize) == block_start => { // This synth doesn't support any of the polyphonic expression events. A // real synth plugin however will want to support those. match event { NoteEvent::NoteOn { timing, voice_id, channel, note, velocity, } => { let voice = self.start_voice( context, timing, voice_id.unwrap_or_else(|| { compute_fallback_voice_id(note, channel) }), channel, note, ); // TODO: Add and set the other fields voice.phase = self.prng.gen(); voice.phase_delta = util::midi_note_to_freq(note) / context.transport().sample_rate; voice.velocity_sqrt = velocity.sqrt(); } NoteEvent::NoteOff { timing, voice_id, channel, note, velocity, } => todo!("Have note-off events fade out the notes"), NoteEvent::Choke { timing, voice_id, channel, note, } => { self.terminate_voice( context, timing, voice_id.unwrap_or_else(|| { compute_fallback_voice_id(note, channel) }), ); } // TODO: Handle poly modulation NoteEvent::PolyModulation { timing, voice_id, poly_modulation_id, normalized_offset, } => todo!(), NoteEvent::MonoAutomation { timing, poly_modulation_id, normalized_value, } => todo!(), _ => (), }; next_event = context.next_event(); } // If the event happens before the end of the block, then the block should be cut // short so the next block starts at the event Some(event) if (event.timing() as usize) < block_end => { block_end = event.timing() as usize; break; } _ => break, } } // We'll start with silence, and then add the output from the active voices output[0][block_start..block_end].fill(0.0); output[1][block_start..block_end].fill(0.0); // And then just keep processing blocks until we've run out of buffer to fill block_start = block_end; block_end = (block_start + MAX_BLOCK_SIZE).min(output.len()); } ProcessStatus::Normal } } impl PolyModSynth { /// Get an active voice by its voice ID, if the voice exists fn get_voice_mut(&mut self, voice_id: i32) -> Option<&mut Voice> { self.voices.iter_mut().find_map(|voice| match voice { Some(voice) if voice.voice_id == voice_id => Some(voice), _ => None, }) } /// Start a new voice with the given voice ID. If all voices are currently in use, the oldest /// voice will be stolen. Returns a reference to the new voice. fn start_voice( &mut self, context: &mut impl ProcessContext, sample_offset: u32, voice_id: i32, channel: u8, note: u8, ) -> &mut Voice { let new_voice = Voice { voice_id, internal_voice_id: self.next_internal_voice_id, channel, note, velocity_sqrt: 1.0, phase: 0.0, phase_delta: 0.0, }; self.next_internal_voice_id = self.next_internal_voice_id.wrapping_add(1); // Can't use `.iter_mut().find()` here because nonlexical lifetimes don't apply to return // values match self.voices.iter().position(|voice| voice.is_none()) { Some(free_voice_idx) => { self.voices[free_voice_idx] = Some(new_voice); return self.voices[free_voice_idx].as_mut().unwrap(); } None => { // If there is no free voice, find and steal the oldest one // SAFETY: We can skip a lot of checked unwraps here since we already know all voices are in // use let oldest_voice = unsafe { self.voices .iter_mut() .min_by_key(|voice| voice.as_ref().unwrap_unchecked().internal_voice_id) .unwrap_unchecked() }; // The stolen voice needs to be terminated so the host can reuse its modulation // resources { let oldest_voice = oldest_voice.as_ref().unwrap(); context.send_event(NoteEvent::VoiceTerminated { timing: sample_offset, voice_id: Some(oldest_voice.voice_id), channel: oldest_voice.channel, note: oldest_voice.note, }); } *oldest_voice = Some(new_voice); return oldest_voice.as_mut().unwrap(); } } } /// Terminate a voice, removing it from the pool and informing the host that the voice has /// ended. Returns whether a voice has actually been terminated. fn terminate_voice( &mut self, context: &mut impl ProcessContext, sample_offset: u32, voice_id: i32, ) -> bool { for voice in self.voices.iter_mut() { match voice { Some(Voice { voice_id: found_voice_id, channel, note, .. }) if *found_voice_id == voice_id => { // This event is very important, as it allows the host to manage its own modulation // voices context.send_event(NoteEvent::VoiceTerminated { timing: sample_offset, voice_id: Some(voice_id), channel: *channel, note: *note, }); *voice = None; return true; } _ => (), } } false } } /// Compute a voice ID in case the host doesn't provide them. Polyphonic modulation will not work in /// this case, but playing notes will. const fn compute_fallback_voice_id(note: u8, channel: u8) -> i32 { note as i32 | ((channel as i32) << 16) } impl ClapPlugin for PolyModSynth { const CLAP_ID: &'static str = "com.moist-plugins-gmbh.poly-mod-synth"; const CLAP_DESCRIPTION: Option<&'static str> = Some("A simple polyphonic synthesizer with support for polyphonic modulation"); const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL); const CLAP_SUPPORT_URL: Option<&'static str> = None; const CLAP_FEATURES: &'static [ClapFeature] = &[ ClapFeature::Instrument, ClapFeature::Synthesizer, ClapFeature::Stereo, ]; const CLAP_POLY_MODULATION_CONFIG: Option = Some(PolyModulationConfig { // If the plugin's voice capacity changes at runtime (for instance, when switching to a // monophonic mode), then the plugin should inform the host in the `initialize()` function // as well as in the `process()` function if it changes at runtime using // `context.set_current_voice_capacity()` max_voice_capacity: NUM_VOICES, // This enables voice stacking in Bitwig. supports_overlapping_voices: true, }); } // The VST3 verison of this plugin isn't too interesting as it will not support polyphonic // modulation impl Vst3Plugin for PolyModSynth { const VST3_CLASS_ID: [u8; 16] = *b"PolyM0dSynth1337"; const VST3_CATEGORIES: &'static str = "Instrument|Synth"; } nih_export_clap!(PolyModSynth); nih_export_vst3!(PolyModSynth);