[package] name = "nih_plug" version = "0.0.0" edition = "2021" rust-version = "1.63" authors = ["Robbert van der Helm "] license = "ISC" keywords = ["audio", "plugin", "vst", "vst3"] description = "A simple but modern API-agnostic audio plugin framework" repository = "https://github.com/robbert-vdh/nih-plug" [workspace] members = [ "nih_plug_derive", "nih_plug_egui", "nih_plug_iced", "nih_plug_vizia", "nih_plug_xtask", "cargo_nih_plug", "xtask", "plugins/examples/gain", "plugins/examples/gain_gui_egui", "plugins/examples/gain_gui_iced", "plugins/examples/gain_gui_vizia", "plugins/examples/midi_inverter", "plugins/examples/poly_mod_synth", "plugins/examples/sine", "plugins/examples/stft", "plugins/examples/sysex", "plugins/buffr_glitch", "plugins/crisp", "plugins/crossover", "plugins/diopser", "plugins/loudness_war_winner", "plugins/puberty_simulator", "plugins/safety_limiter", "plugins/spectral_compressor", ] [features] default = ["vst3"] # Enabling this feature will cause the plugin to terminate when allocations # occur in the processing function during debug builds. Keep in mind that panics # may also allocate if they use string formatting, so temporarily disabling this # feature may be necessary when debugging panics in DSP code. assert_process_allocs = ["dep:assert_no_alloc"] # Enables an export target for standalone binaries through the # `nih_export_standalone()` function. Disabled by default as this requires # building additional dependencies for audio and MIDI handling. standalone = ["dep:baseview", "dep:clap", "dep:cpal", "dep:jack", "dep:midir", "dep:rtrb"] # Enables the `nih_export_vst3!()` macro. Enabled by default. This feature # exists mostly for GPL-compliance reasons, since even if you don't use the VST3 # wrapper you might otherwise still include a couple (unused) symbols from the # `vst3-sys` crate. vst3 = ["dep:vst3-sys"] # Add adapters to the Buffer object for reading the channel data to and from # `std::simd` vectors. Requires a nightly compiler. simd = [] # Compress plugin state using the Zstandard algorithm. Loading uncompressed # state is still supported so existing state will still load after enabling this # feature for a plugin, but it can not be disabled again without losing state # compatibility. zstd = ["dep:zstd"] # Only relevant when generating docs, adds the `doc_auto_cfg` nightly feature docs = [] [dependencies] nih_plug_derive = { path = "nih_plug_derive" } anyhow = "1.0" anymap = "0.12.1" atomic_float = "0.1" atomic_refcell = "0.1" backtrace = "0.3.65" bitflags = "1.3" cfg-if = "1.0" clap-sys = "0.3" crossbeam = "0.8" lazy_static = "1.4" log = { version = "0.4", features = ["std", "release_max_level_info"] } midi-consts = "0.1" nih_log = "0.1.0" parking_lot = "0.12" raw-window-handle = "0.4" serde = { version = "1.0", features = ["derive"] } serde_json = "1.0" widestring = "1.0.0-beta.1" # Used for the `assert_process_allocs` feature. This fork includes support for # the log crate and printing backtraces on allocation failure so you can trace # the allocation back to a place in the code. # TODO: The `log` feature causes would pipe these messages through our logger # which is great in theory, but if the allocation failure happens as part # of the logger then this will cause the program to hang indefinitely # because simplelog gates the log function behind a mutex. At some point # we should implement our own logger and enable this feature. That way we # can also use CLAP's logging extension. assert_no_alloc = { git = "https://github.com/robbert-vdh/rust-assert-no-alloc.git", branch = "nih-plug", features = ["backtrace"], optional = true } # Used for the `standalone` feature # NOTE: OpenGL support is not needed here, but rust-analyzer gets confused when # some crates do use it and others don't baseview = { git = "https://github.com/RustAudio/baseview.git", rev = "7001c2521fa1a439a01967cb881b411cd75d9ee0", features = ["opengl"], optional = true } # All the claps! clap = { version = "3.2", features = ["derive"], optional = true } cpal = { version = "0.14.1", optional = true } jack = { version = "0.11.4", optional = true } midir = { version = "0.9.1", optional = true } rtrb = { version = "0.2.2", optional = true } # Used for the `vst3` feature vst3-sys = { git = "https://github.com/robbert-vdh/vst3-sys.git", branch = "fix/drop-box-from-raw", optional = true } # Used for the `zstd` feature zstd = { version = "0.11.2", optional = true } [dev-dependencies] approx = "0.5.1" [target.'cfg(all(target_family = "unix", not(target_os = "macos")))'.dependencies] libc = "0.2.124" [target.'cfg(target_os = "macos")'.dependencies] objc = "0.2.7" core-foundation = "0.9.3" [target.'cfg(target_os = "windows")'.dependencies.windows] version = "0.32" features = [ "Win32_Foundation", "Win32_Graphics_Gdi", "Win32_UI_WindowsAndMessaging", "Win32_System_LibraryLoader", "Win32_System_Performance", ] [profile.release] lto = "thin" strip = "symbols" [profile.profiling] inherits = "release" debug = true strip = "none"